| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      Reto Grieder | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file Core.h | 
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| 31 | @brief Declaration of the Core class. | 
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| 32 |  | 
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| 33 | The Core class is a singleton, only used to configure some variables | 
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| 34 | in the core through the config-file. | 
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| 35 | */ | 
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| 36 |  | 
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| 37 | #ifndef _Clock_H__ | 
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| 38 | #define _Clock_H__ | 
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| 39 |  | 
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| 40 | #include "CorePrereqs.h" | 
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| 41 | #include <OgrePrerequisites.h> | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 | class _CoreExport Clock | 
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| 46 | { | 
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| 47 | friend class RootGameState; | 
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| 48 |  | 
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| 49 | public: | 
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| 50 | Clock(); | 
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| 51 | ~Clock(); | 
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| 52 |  | 
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| 53 | unsigned long long getMicroseconds()   const { return tickTime_; } | 
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| 54 | unsigned long long getMilliseconds()   const { return tickTime_ / 1000; } | 
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| 55 | int                getSeconds()        const { return tickTime_ / 1000000; } | 
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| 56 | float              getSecondsPrecise() const { return (float)tickTime_ / 1000000.0f; } | 
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| 57 |  | 
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| 58 | float              getDeltaTime()      const { return tickDtFloat_; } | 
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| 59 | int                getDeltaTimeMicroseconds() const { return tickDt_; } | 
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| 60 |  | 
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| 61 | unsigned long long getRealMicroseconds() const; | 
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| 62 |  | 
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| 63 | private: | 
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| 64 | Clock(const Clock& instance); | 
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| 65 | void capture(); | 
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| 66 |  | 
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| 67 | Ogre::Timer*       timer_; | 
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| 68 | unsigned long long storedTime_; | 
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| 69 | unsigned long long tickTime_; | 
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| 70 | int                tickDt_; | 
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| 71 | float              tickDtFloat_; | 
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| 72 | unsigned long      lastTimersTime_; | 
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| 73 | }; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | #endif /* _Clock_H__ */ | 
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