| [733] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| [1056] | 3 | * > www.orxonox.net < |
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| [733] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| [871] | 23 | * Fabian 'x3n' Landau |
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| [733] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| [871] | 29 | /** |
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| [1021] | 30 | @file |
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| [733] | 31 | @brief Implementation of the BaseObject class. |
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| 32 | */ |
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| 33 | |
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| [1062] | 34 | #include "BaseObject.h" |
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| [1209] | 35 | #include "tinyxml/tinyxml.h" |
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| [1062] | 36 | #include "CoreIncludes.h" |
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| [871] | 37 | #include "XMLPort.h" |
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| 38 | #include "Level.h" |
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| [733] | 39 | |
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| 40 | namespace orxonox |
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| 41 | { |
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| 42 | CreateFactory(BaseObject); |
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| 43 | |
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| 44 | /** |
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| 45 | @brief Constructor: Registers the object in the BaseObject-list. |
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| 46 | */ |
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| 47 | BaseObject::BaseObject() |
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| 48 | { |
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| 49 | RegisterRootObject(BaseObject); |
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| [871] | 50 | |
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| 51 | this->bActive_ = true; |
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| 52 | this->bVisible_ = true; |
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| 53 | this->level_ = 0; |
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| [1052] | 54 | this->namespace_ = 0; |
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| [733] | 55 | } |
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| 56 | |
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| 57 | /** |
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| 58 | @brief Destructor |
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| 59 | */ |
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| 60 | BaseObject::~BaseObject() |
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| 61 | { |
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| 62 | } |
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| 63 | |
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| 64 | /** |
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| 65 | @brief load general xml paramters |
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| 66 | */ |
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| 67 | void BaseObject::loadParams(TiXmlElement* xmlElem) |
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| 68 | { |
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| 69 | if (xmlElem->Attribute("name")) |
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| 70 | { |
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| 71 | this->setName(xmlElem->Attribute("name")); |
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| 72 | } |
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| 73 | } |
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| [871] | 74 | |
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| 75 | /** |
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| 76 | @brief XML loading and saving. |
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| 77 | @param xmlelement The XML-element |
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| 78 | @param loading Loading (true) or saving (false) |
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| 79 | @return The XML-element |
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| 80 | */ |
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| [1052] | 81 | void BaseObject::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| [871] | 82 | { |
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| [1052] | 83 | XMLPortParam(BaseObject, "name", setName, getName, xmlelement, mode); |
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| [871] | 84 | } |
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| 85 | |
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| 86 | /** |
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| 87 | @brief Returns the levelfile that loaded this object. |
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| 88 | @return The levelfile |
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| 89 | */ |
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| 90 | const std::string& BaseObject::getLevelfile() const |
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| 91 | { |
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| 92 | return this->level_->getFile(); |
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| 93 | } |
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| [733] | 94 | } |
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