| 
                Last change
                  on this file since 5514 was
                  2710,
                  checked in by rgrieder, 17 years ago
           | 
        
        
          | 
               
Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk. 
Please update the media directory if you were not using buildsystem3 before. 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.1 KB
           | 
      
      
        
  | Rev | Line |   | 
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| [2608] | 1 | /*********************************************************************** | 
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 | 2 |         MouseCursorImage | 
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 | 3 | ***********************************************************************/ | 
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 | 4 | enum MouseCursorImage | 
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 | 5 | { | 
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 | 6 |         BlankMouseCursor        = 0, | 
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 | 7 |         DefaultMouseCursor      = -1 | 
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 | 8 | }; | 
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 | 9 |  | 
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 | 10 |  | 
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 | 11 |  | 
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 | 12 | /*********************************************************************** | 
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 | 13 |         MouseCursor | 
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 | 14 | ***********************************************************************/ | 
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 | 15 | class MouseCursor : public EventSet | 
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 | 16 | { | 
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 | 17 |         static MouseCursor& getSingleton(); | 
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 | 18 |  | 
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 | 19 |         void setImage(const Image* image); | 
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 | 20 |         void setImage(string imageset, string image); | 
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 | 21 |         const Image* getImage() const; | 
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 | 22 |  | 
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 | 23 |         void setPosition(const Vector2& pos); | 
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 | 24 |         void offsetPosition(const Vector2& offset); | 
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 | 25 |         void setConstraintArea(const Rect* area); | 
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 | 26 |         Vector2 getPosition() const; | 
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 | 27 |         Rect getConstraintArea() const; | 
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 | 28 |         Vector2 getDisplayIndependantPosition() const; | 
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 | 29 |  | 
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 | 30 |         void setUnifiedConstraintArea(const URect* area); | 
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 | 31 |         const URect& getUnifiedConstraintArea(void) const; | 
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 | 32 |  | 
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 | 33 |         void hide(); | 
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 | 34 |         void show(); | 
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 | 35 |  | 
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 | 36 |     void setVisible(bool visible); | 
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 | 37 |         bool isVisible() const; | 
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 | 38 |  | 
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 | 39 |     tolua_outside EventIterator ceguiLua_getEventIterator @ getEventIterator() const; | 
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 | 40 | }; | 
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