| 1 | /* | 
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| 2 | Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 3 |  | 
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| 4 | This software is provided 'as-is', without any express or implied warranty. | 
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| 5 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 6 | Permission is granted to anyone to use this software for any purpose, | 
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| 7 | including commercial applications, and to alter it and redistribute it freely, | 
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| 8 | subject to the following restrictions: | 
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| 9 |  | 
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| 10 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 11 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 12 | 3. This notice may not be removed or altered from any source distribution. | 
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| 13 | */ | 
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| 14 |  | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #ifndef AABB_UTIL2 | 
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| 18 | #define AABB_UTIL2 | 
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| 19 |  | 
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| 20 | #include "btTransform.h" | 
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| 21 | #include "btVector3.h" | 
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| 22 | #include "btMinMax.h" | 
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| 23 |  | 
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| 24 |  | 
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| 25 |  | 
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| 26 | SIMD_FORCE_INLINE void AabbExpand (btVector3& aabbMin, | 
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| 27 | btVector3& aabbMax, | 
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| 28 | const btVector3& expansionMin, | 
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| 29 | const btVector3& expansionMax) | 
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| 30 | { | 
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| 31 | aabbMin = aabbMin + expansionMin; | 
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| 32 | aabbMax = aabbMax + expansionMax; | 
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| 33 | } | 
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| 34 |  | 
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| 35 | /// conservative test for overlap between two aabbs | 
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| 36 | SIMD_FORCE_INLINE bool TestPointAgainstAabb2(const btVector3 &aabbMin1, const btVector3 &aabbMax1, | 
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| 37 | const btVector3 &point) | 
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| 38 | { | 
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| 39 | bool overlap = true; | 
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| 40 | overlap = (aabbMin1.getX() > point.getX() || aabbMax1.getX() < point.getX()) ? false : overlap; | 
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| 41 | overlap = (aabbMin1.getZ() > point.getZ() || aabbMax1.getZ() < point.getZ()) ? false : overlap; | 
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| 42 | overlap = (aabbMin1.getY() > point.getY() || aabbMax1.getY() < point.getY()) ? false : overlap; | 
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| 43 | return overlap; | 
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| 44 | } | 
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| 45 |  | 
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| 46 |  | 
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| 47 | /// conservative test for overlap between two aabbs | 
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| 48 | SIMD_FORCE_INLINE bool TestAabbAgainstAabb2(const btVector3 &aabbMin1, const btVector3 &aabbMax1, | 
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| 49 | const btVector3 &aabbMin2, const btVector3 &aabbMax2) | 
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| 50 | { | 
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| 51 | bool overlap = true; | 
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| 52 | overlap = (aabbMin1.getX() > aabbMax2.getX() || aabbMax1.getX() < aabbMin2.getX()) ? false : overlap; | 
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| 53 | overlap = (aabbMin1.getZ() > aabbMax2.getZ() || aabbMax1.getZ() < aabbMin2.getZ()) ? false : overlap; | 
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| 54 | overlap = (aabbMin1.getY() > aabbMax2.getY() || aabbMax1.getY() < aabbMin2.getY()) ? false : overlap; | 
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| 55 | return overlap; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | /// conservative test for overlap between triangle and aabb | 
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| 59 | SIMD_FORCE_INLINE bool TestTriangleAgainstAabb2(const btVector3 *vertices, | 
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| 60 | const btVector3 &aabbMin, const btVector3 &aabbMax) | 
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| 61 | { | 
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| 62 | const btVector3 &p1 = vertices[0]; | 
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| 63 | const btVector3 &p2 = vertices[1]; | 
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| 64 | const btVector3 &p3 = vertices[2]; | 
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| 65 |  | 
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| 66 | if (btMin(btMin(p1[0], p2[0]), p3[0]) > aabbMax[0]) return false; | 
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| 67 | if (btMax(btMax(p1[0], p2[0]), p3[0]) < aabbMin[0]) return false; | 
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| 68 |  | 
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| 69 | if (btMin(btMin(p1[2], p2[2]), p3[2]) > aabbMax[2]) return false; | 
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| 70 | if (btMax(btMax(p1[2], p2[2]), p3[2]) < aabbMin[2]) return false; | 
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| 71 |  | 
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| 72 | if (btMin(btMin(p1[1], p2[1]), p3[1]) > aabbMax[1]) return false; | 
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| 73 | if (btMax(btMax(p1[1], p2[1]), p3[1]) < aabbMin[1]) return false; | 
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| 74 | return true; | 
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| 75 | } | 
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| 76 |  | 
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| 77 |  | 
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| 78 | SIMD_FORCE_INLINE int   btOutcode(const btVector3& p,const btVector3& halfExtent) | 
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| 79 | { | 
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| 80 | return (p.getX()  < -halfExtent.getX() ? 0x01 : 0x0) | | 
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| 81 | (p.getX() >  halfExtent.getX() ? 0x08 : 0x0) | | 
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| 82 | (p.getY() < -halfExtent.getY() ? 0x02 : 0x0) | | 
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| 83 | (p.getY() >  halfExtent.getY() ? 0x10 : 0x0) | | 
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| 84 | (p.getZ() < -halfExtent.getZ() ? 0x4 : 0x0) | | 
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| 85 | (p.getZ() >  halfExtent.getZ() ? 0x20 : 0x0); | 
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| 86 | } | 
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| 87 |  | 
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| 88 |  | 
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| 89 |  | 
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| 90 | SIMD_FORCE_INLINE bool btRayAabb2(const btVector3& rayFrom, | 
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| 91 | const btVector3& rayInvDirection, | 
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| 92 | const unsigned int raySign[3], | 
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| 93 | const btVector3 bounds[2], | 
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| 94 | btScalar& tmin, | 
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| 95 | btScalar lambda_min, | 
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| 96 | btScalar lambda_max) | 
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| 97 | { | 
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| 98 | btScalar tmax, tymin, tymax, tzmin, tzmax; | 
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| 99 | tmin = (bounds[raySign[0]].getX() - rayFrom.getX()) * rayInvDirection.getX(); | 
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| 100 | tmax = (bounds[1-raySign[0]].getX() - rayFrom.getX()) * rayInvDirection.getX(); | 
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| 101 | tymin = (bounds[raySign[1]].getY() - rayFrom.getY()) * rayInvDirection.getY(); | 
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| 102 | tymax = (bounds[1-raySign[1]].getY() - rayFrom.getY()) * rayInvDirection.getY(); | 
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| 103 |  | 
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| 104 | if ( (tmin > tymax) || (tymin > tmax) ) | 
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| 105 | return false; | 
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| 106 |  | 
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| 107 | if (tymin > tmin) | 
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| 108 | tmin = tymin; | 
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| 109 |  | 
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| 110 | if (tymax < tmax) | 
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| 111 | tmax = tymax; | 
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| 112 |  | 
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| 113 | tzmin = (bounds[raySign[2]].getZ() - rayFrom.getZ()) * rayInvDirection.getZ(); | 
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| 114 | tzmax = (bounds[1-raySign[2]].getZ() - rayFrom.getZ()) * rayInvDirection.getZ(); | 
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| 115 |  | 
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| 116 | if ( (tmin > tzmax) || (tzmin > tmax) ) | 
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| 117 | return false; | 
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| 118 | if (tzmin > tmin) | 
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| 119 | tmin = tzmin; | 
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| 120 | if (tzmax < tmax) | 
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| 121 | tmax = tzmax; | 
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| 122 | return ( (tmin < lambda_max) && (tmax > lambda_min) ); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | SIMD_FORCE_INLINE bool btRayAabb(const btVector3& rayFrom, | 
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| 126 | const btVector3& rayTo, | 
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| 127 | const btVector3& aabbMin, | 
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| 128 | const btVector3& aabbMax, | 
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| 129 | btScalar& param, btVector3& normal) | 
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| 130 | { | 
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| 131 | btVector3 aabbHalfExtent = (aabbMax-aabbMin)* btScalar(0.5); | 
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| 132 | btVector3 aabbCenter = (aabbMax+aabbMin)* btScalar(0.5); | 
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| 133 | btVector3       source = rayFrom - aabbCenter; | 
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| 134 | btVector3       target = rayTo - aabbCenter; | 
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| 135 | int     sourceOutcode = btOutcode(source,aabbHalfExtent); | 
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| 136 | int targetOutcode = btOutcode(target,aabbHalfExtent); | 
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| 137 | if ((sourceOutcode & targetOutcode) == 0x0) | 
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| 138 | { | 
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| 139 | btScalar lambda_enter = btScalar(0.0); | 
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| 140 | btScalar lambda_exit  = param; | 
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| 141 | btVector3 r = target - source; | 
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| 142 | int i; | 
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| 143 | btScalar        normSign = 1; | 
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| 144 | btVector3       hitNormal(0,0,0); | 
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| 145 | int bit=1; | 
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| 146 |  | 
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| 147 | for (int j=0;j<2;j++) | 
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| 148 | { | 
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| 149 | for (i = 0; i != 3; ++i) | 
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| 150 | { | 
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| 151 | if (sourceOutcode & bit) | 
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| 152 | { | 
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| 153 | btScalar lambda = (-source[i] - aabbHalfExtent[i]*normSign) / r[i]; | 
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| 154 | if (lambda_enter <= lambda) | 
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| 155 | { | 
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| 156 | lambda_enter = lambda; | 
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| 157 | hitNormal.setValue(0,0,0); | 
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| 158 | hitNormal[i] = normSign; | 
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| 159 | } | 
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| 160 | } | 
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| 161 | else if (targetOutcode & bit) | 
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| 162 | { | 
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| 163 | btScalar lambda = (-source[i] - aabbHalfExtent[i]*normSign) / r[i]; | 
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| 164 | btSetMin(lambda_exit, lambda); | 
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| 165 | } | 
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| 166 | bit<<=1; | 
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| 167 | } | 
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| 168 | normSign = btScalar(-1.); | 
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| 169 | } | 
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| 170 | if (lambda_enter <= lambda_exit) | 
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| 171 | { | 
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| 172 | param = lambda_enter; | 
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| 173 | normal = hitNormal; | 
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| 174 | return true; | 
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| 175 | } | 
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| 176 | } | 
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| 177 | return false; | 
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| 178 | } | 
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| 179 |  | 
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| 180 |  | 
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| 181 |  | 
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| 182 | SIMD_FORCE_INLINE       void btTransformAabb(const btVector3& halfExtents, btScalar margin,const btTransform& t,btVector3& aabbMinOut,btVector3& aabbMaxOut) | 
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| 183 | { | 
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| 184 | btVector3 halfExtentsWithMargin = halfExtents+btVector3(margin,margin,margin); | 
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| 185 | btMatrix3x3 abs_b = t.getBasis().absolute(); | 
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| 186 | btVector3 center = t.getOrigin(); | 
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| 187 | btVector3 extent = btVector3(abs_b[0].dot(halfExtentsWithMargin), | 
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| 188 | abs_b[1].dot(halfExtentsWithMargin), | 
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| 189 | abs_b[2].dot(halfExtentsWithMargin)); | 
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| 190 | aabbMinOut = center - extent; | 
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| 191 | aabbMaxOut = center + extent; | 
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| 192 | } | 
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| 193 |  | 
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| 194 |  | 
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| 195 | SIMD_FORCE_INLINE       void btTransformAabb(const btVector3& localAabbMin,const btVector3& localAabbMax, btScalar margin,const btTransform& trans,btVector3& aabbMinOut,btVector3& aabbMaxOut) | 
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| 196 | { | 
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| 197 | btAssert(localAabbMin.getX() <= localAabbMax.getX()); | 
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| 198 | btAssert(localAabbMin.getY() <= localAabbMax.getY()); | 
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| 199 | btAssert(localAabbMin.getZ() <= localAabbMax.getZ()); | 
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| 200 | btVector3 localHalfExtents = btScalar(0.5)*(localAabbMax-localAabbMin); | 
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| 201 | localHalfExtents+=btVector3(margin,margin,margin); | 
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| 202 |  | 
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| 203 | btVector3 localCenter = btScalar(0.5)*(localAabbMax+localAabbMin); | 
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| 204 | btMatrix3x3 abs_b = trans.getBasis().absolute(); | 
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| 205 | btVector3 center = trans(localCenter); | 
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| 206 | btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents), | 
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| 207 | abs_b[1].dot(localHalfExtents), | 
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| 208 | abs_b[2].dot(localHalfExtents)); | 
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| 209 | aabbMinOut = center-extent; | 
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| 210 | aabbMaxOut = center+extent; | 
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| 211 | } | 
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| 212 |  | 
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| 213 | #define USE_BANCHLESS 1 | 
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| 214 | #ifdef USE_BANCHLESS | 
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| 215 | //This block replaces the block below and uses no branches, and replaces the 8 bit return with a 32 bit return for improved performance (~3x on XBox 360) | 
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| 216 | SIMD_FORCE_INLINE unsigned testQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2) | 
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| 217 | { | 
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| 218 | return static_cast<unsigned int>(btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0]) | 
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| 219 | & (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2]) | 
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| 220 | & (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])), | 
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| 221 | 1, 0)); | 
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| 222 | } | 
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| 223 | #else | 
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| 224 | SIMD_FORCE_INLINE bool testQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2) | 
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| 225 | { | 
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| 226 | bool overlap = true; | 
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| 227 | overlap = (aabbMin1[0] > aabbMax2[0] || aabbMax1[0] < aabbMin2[0]) ? false : overlap; | 
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| 228 | overlap = (aabbMin1[2] > aabbMax2[2] || aabbMax1[2] < aabbMin2[2]) ? false : overlap; | 
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| 229 | overlap = (aabbMin1[1] > aabbMax2[1] || aabbMax1[1] < aabbMin2[1]) ? false : overlap; | 
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| 230 | return overlap; | 
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| 231 | } | 
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| 232 | #endif //USE_BANCHLESS | 
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| 233 |  | 
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| 234 | #endif | 
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| 235 |  | 
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| 236 |  | 
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