| [1963] | 1 | /* |
|---|
| 2 | Bullet Continuous Collision Detection and Physics Library |
|---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
|---|
| 4 | |
|---|
| 5 | This software is provided 'as-is', without any express or implied warranty. |
|---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
|---|
| 7 | Permission is granted to anyone to use this software for any purpose, |
|---|
| 8 | including commercial applications, and to alter it and redistribute it freely, |
|---|
| 9 | subject to the following restrictions: |
|---|
| 10 | |
|---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
|---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
|---|
| 13 | 3. This notice may not be removed or altered from any source distribution. |
|---|
| 14 | */ |
|---|
| 15 | |
|---|
| 16 | #ifndef SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H |
|---|
| 17 | #define SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H |
|---|
| 18 | |
|---|
| 19 | #include "btConstraintSolver.h" |
|---|
| 20 | class btIDebugDraw; |
|---|
| 21 | #include "btContactConstraint.h" |
|---|
| 22 | #include "btSolverBody.h" |
|---|
| 23 | #include "btSolverConstraint.h" |
|---|
| 24 | |
|---|
| 25 | |
|---|
| [2430] | 26 | ///The btSequentialImpulseConstraintSolver uses a Propagation Method and Sequentially applies impulses |
|---|
| 27 | ///The approach is the 3D version of Erin Catto's GDC 2006 tutorial. See http://www.gphysics.com |
|---|
| 28 | ///Although Sequential Impulse is more intuitive, it is mathematically equivalent to Projected Successive Overrelaxation (iterative LCP) |
|---|
| 29 | ///Applies impulses for combined restitution and penetration recovery and to simulate friction |
|---|
| [1963] | 30 | class btSequentialImpulseConstraintSolver : public btConstraintSolver |
|---|
| 31 | { |
|---|
| 32 | |
|---|
| 33 | btAlignedObjectArray<btSolverBody> m_tmpSolverBodyPool; |
|---|
| 34 | btAlignedObjectArray<btSolverConstraint> m_tmpSolverConstraintPool; |
|---|
| 35 | btAlignedObjectArray<btSolverConstraint> m_tmpSolverFrictionConstraintPool; |
|---|
| 36 | btAlignedObjectArray<int> m_orderTmpConstraintPool; |
|---|
| 37 | btAlignedObjectArray<int> m_orderFrictionConstraintPool; |
|---|
| 38 | |
|---|
| 39 | |
|---|
| 40 | protected: |
|---|
| 41 | btScalar solve(btRigidBody* body0,btRigidBody* body1, btManifoldPoint& cp, const btContactSolverInfo& info,int iter,btIDebugDraw* debugDrawer); |
|---|
| 42 | btScalar solveFriction(btRigidBody* body0,btRigidBody* body1, btManifoldPoint& cp, const btContactSolverInfo& info,int iter,btIDebugDraw* debugDrawer); |
|---|
| 43 | void prepareConstraints(btPersistentManifold* manifoldPtr, const btContactSolverInfo& info,btIDebugDraw* debugDrawer); |
|---|
| [2430] | 44 | btSolverConstraint& addFrictionConstraint(const btVector3& normalAxis,int solverBodyIdA,int solverBodyIdB,int frictionIndex,btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2,btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation); |
|---|
| [1963] | 45 | |
|---|
| 46 | ContactSolverFunc m_contactDispatch[MAX_CONTACT_SOLVER_TYPES][MAX_CONTACT_SOLVER_TYPES]; |
|---|
| 47 | ContactSolverFunc m_frictionDispatch[MAX_CONTACT_SOLVER_TYPES][MAX_CONTACT_SOLVER_TYPES]; |
|---|
| 48 | |
|---|
| 49 | |
|---|
| 50 | ///m_btSeed2 is used for re-arranging the constraint rows. improves convergence/quality of friction |
|---|
| 51 | unsigned long m_btSeed2; |
|---|
| 52 | |
|---|
| 53 | public: |
|---|
| 54 | |
|---|
| 55 | |
|---|
| 56 | btSequentialImpulseConstraintSolver(); |
|---|
| 57 | |
|---|
| 58 | ///Advanced: Override the default contact solving function for contacts, for certain types of rigidbody |
|---|
| 59 | ///See btRigidBody::m_contactSolverType and btRigidBody::m_frictionSolverType |
|---|
| 60 | void setContactSolverFunc(ContactSolverFunc func,int type0,int type1) |
|---|
| 61 | { |
|---|
| 62 | m_contactDispatch[type0][type1] = func; |
|---|
| 63 | } |
|---|
| 64 | |
|---|
| 65 | ///Advanced: Override the default friction solving function for contacts, for certain types of rigidbody |
|---|
| 66 | ///See btRigidBody::m_contactSolverType and btRigidBody::m_frictionSolverType |
|---|
| 67 | void SetFrictionSolverFunc(ContactSolverFunc func,int type0,int type1) |
|---|
| 68 | { |
|---|
| 69 | m_frictionDispatch[type0][type1] = func; |
|---|
| 70 | } |
|---|
| 71 | |
|---|
| 72 | virtual ~btSequentialImpulseConstraintSolver(); |
|---|
| 73 | |
|---|
| 74 | virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btStackAlloc* stackAlloc,btDispatcher* dispatcher); |
|---|
| 75 | |
|---|
| 76 | virtual btScalar solveGroupCacheFriendly(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); |
|---|
| 77 | btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); |
|---|
| 78 | btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); |
|---|
| 79 | |
|---|
| 80 | |
|---|
| 81 | ///clear internal cached data and reset random seed |
|---|
| 82 | virtual void reset(); |
|---|
| 83 | |
|---|
| 84 | btScalar solveCombinedContactFriction(btRigidBody* body0,btRigidBody* body1, btManifoldPoint& cp, const btContactSolverInfo& info,int iter,btIDebugDraw* debugDrawer); |
|---|
| 85 | |
|---|
| 86 | |
|---|
| 87 | |
|---|
| 88 | unsigned long btRand2(); |
|---|
| 89 | |
|---|
| 90 | int btRandInt2 (int n); |
|---|
| 91 | |
|---|
| 92 | void setRandSeed(unsigned long seed) |
|---|
| 93 | { |
|---|
| 94 | m_btSeed2 = seed; |
|---|
| 95 | } |
|---|
| 96 | unsigned long getRandSeed() const |
|---|
| 97 | { |
|---|
| 98 | return m_btSeed2; |
|---|
| 99 | } |
|---|
| 100 | |
|---|
| 101 | }; |
|---|
| 102 | |
|---|
| 103 | #ifndef BT_PREFER_SIMD |
|---|
| 104 | typedef btSequentialImpulseConstraintSolver btSequentialImpulseConstraintSolverPrefered; |
|---|
| 105 | #endif |
|---|
| 106 | |
|---|
| 107 | |
|---|
| 108 | #endif //SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H |
|---|
| 109 | |
|---|