| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #include "btStridingMeshInterface.h" | 
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 | 17 |  | 
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 | 18 | btStridingMeshInterface::~btStridingMeshInterface() | 
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 | 19 | { | 
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 | 20 |  | 
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 | 21 | } | 
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 | 22 |  | 
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 | 23 |  | 
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 | 24 | void    btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | 
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 | 25 | { | 
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 | 26 |         (void)aabbMin; | 
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 | 27 |         (void)aabbMax; | 
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 | 28 |         int numtotalphysicsverts = 0; | 
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 | 29 |         int part,graphicssubparts = getNumSubParts(); | 
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 | 30 |         const unsigned char * vertexbase; | 
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 | 31 |         const unsigned char * indexbase; | 
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 | 32 |         int indexstride; | 
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 | 33 |         PHY_ScalarType type; | 
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 | 34 |         PHY_ScalarType gfxindextype; | 
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 | 35 |         int stride,numverts,numtriangles; | 
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 | 36 |         int gfxindex; | 
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 | 37 |         btVector3 triangle[3]; | 
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 | 38 |         btScalar* graphicsbase; | 
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 | 39 |  | 
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 | 40 |         btVector3 meshScaling = getScaling(); | 
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 | 41 |  | 
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 | 42 |         ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype | 
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 | 43 |         for (part=0;part<graphicssubparts ;part++) | 
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 | 44 |         { | 
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 | 45 |                 getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part); | 
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 | 46 |                 numtotalphysicsverts+=numtriangles*3; //upper bound | 
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 | 47 |  | 
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 | 48 |                 switch (gfxindextype) | 
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 | 49 |                 { | 
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 | 50 |                 case PHY_INTEGER: | 
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 | 51 |                         { | 
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 | 52 |                                 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | 
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 | 53 |                                 { | 
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 | 54 |                                         unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride); | 
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 | 55 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[0]*stride); | 
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 | 56 |                                         triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | 
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 | 57 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[1]*stride); | 
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 | 58 |                                         triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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 | 59 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[2]*stride); | 
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 | 60 |                                         triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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 | 61 |                                         callback->internalProcessTriangleIndex(triangle,part,gfxindex); | 
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 | 62 |                                 } | 
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 | 63 |                                 break; | 
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 | 64 |                         } | 
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 | 65 |                 case PHY_SHORT: | 
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 | 66 |                         { | 
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 | 67 |                                 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | 
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 | 68 |                                 { | 
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 | 69 |                                         unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride); | 
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 | 70 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[0]*stride); | 
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 | 71 |                                         triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | 
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 | 72 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[1]*stride); | 
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 | 73 |                                         triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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 | 74 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[2]*stride); | 
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 | 75 |                                         triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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 | 76 |                                         callback->internalProcessTriangleIndex(triangle,part,gfxindex); | 
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 | 77 |                                 } | 
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 | 78 |                                 break; | 
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 | 79 |                         } | 
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 | 80 |                 default: | 
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 | 81 |                         btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); | 
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 | 82 |                 } | 
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 | 83 |  | 
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 | 84 |                 unLockReadOnlyVertexBase(part); | 
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 | 85 |         } | 
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 | 86 | } | 
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 | 87 |  | 
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 | 88 | void    btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVector3& aabbMax) | 
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 | 89 | { | 
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 | 90 |  | 
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 | 91 |         struct  AabbCalculationCallback : public btInternalTriangleIndexCallback | 
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 | 92 |         { | 
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 | 93 |                 btVector3       m_aabbMin; | 
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 | 94 |                 btVector3       m_aabbMax; | 
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 | 95 |  | 
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 | 96 |                 AabbCalculationCallback() | 
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 | 97 |                 { | 
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 | 98 |                         m_aabbMin.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
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 | 99 |                         m_aabbMax.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); | 
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 | 100 |                 } | 
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 | 101 |  | 
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 | 102 |                 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex) | 
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 | 103 |                 { | 
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 | 104 |                         (void)partId; | 
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 | 105 |                         (void)triangleIndex; | 
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 | 106 |  | 
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 | 107 |                         m_aabbMin.setMin(triangle[0]); | 
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 | 108 |                         m_aabbMax.setMax(triangle[0]); | 
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 | 109 |                         m_aabbMin.setMin(triangle[1]); | 
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 | 110 |                         m_aabbMax.setMax(triangle[1]); | 
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 | 111 |                         m_aabbMin.setMin(triangle[2]); | 
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 | 112 |                         m_aabbMax.setMax(triangle[2]); | 
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 | 113 |                 } | 
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 | 114 |         }; | 
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 | 115 |  | 
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 | 116 |                 //first calculate the total aabb for all triangles | 
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 | 117 |         AabbCalculationCallback aabbCallback; | 
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 | 118 |         aabbMin.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); | 
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 | 119 |         aabbMax.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
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 | 120 |         InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax); | 
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 | 121 |  | 
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 | 122 |         aabbMin = aabbCallback.m_aabbMin; | 
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 | 123 |         aabbMax = aabbCallback.m_aabbMax; | 
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 | 124 | } | 
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