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                Last change
                  on this file since 2358 was
                  2171,
                  checked in by landauf, 17 years ago
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merged revisions 2111-2170 from objecthierarchy branch back to trunk. 
 
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                  Property svn:eol-style set to
                  
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            File size:
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| [1039] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1505] | 3 |  *                    > www.orxonox.net < | 
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| [1039] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [1056] | 23 |  *      Nicolas Perrenoud <nicolape_at_ee.ethz.ch> | 
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| [1039] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [673] | 29 | #ifndef _AudioBuffer_H__ | 
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 | 30 | #define _AudioBuffer_H__ | 
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| [349] | 31 |  | 
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| [729] | 32 | #include "AudioPrereqs.h" | 
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 | 33 |  | 
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| [1039] | 34 | #include <string> | 
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 | 35 | #include <AL/al.h> | 
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 | 36 |  | 
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| [2171] | 37 | namespace orxonox | 
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| [349] | 38 | { | 
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| [1784] | 39 |     class _AudioExport AudioBuffer | 
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 | 40 |     { | 
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 | 41 |     public: | 
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| [2103] | 42 |         AudioBuffer(std::string filename); | 
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| [1784] | 43 |         ~AudioBuffer(); | 
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| [1056] | 44 |  | 
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| [1784] | 45 |     private: | 
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 | 46 |         // Buffers hold sound data. | 
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 | 47 |         ALuint buffer; | 
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 | 48 |         // Identifier | 
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 | 49 |         std::string name; | 
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 | 50 |         // True if AL was able to load data | 
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 | 51 |         ALboolean loaded; | 
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 | 52 |  | 
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 | 53 |         ALenum format; | 
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 | 54 |         ALsizei size; | 
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 | 55 |         ALvoid* data; | 
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 | 56 |         ALsizei freq; | 
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 | 57 |         ALboolean loop; | 
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 | 58 |     }; | 
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| [349] | 59 | } | 
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 | 60 |  | 
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| [673] | 61 | #endif /* _AudioBuffer_H__ */ | 
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