| 1 | <Template name=spaceshipassff> | 
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| 2 |   <SpaceShip | 
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| 3 |    hudtemplate            = spaceshiphud | 
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| 4 |    camerapositiontemplate = spaceshipassffcameras | 
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| 5 |    engine                 = spaceshipassffengine | 
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| 6 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 7 |    spawnparticleduration  = 3 | 
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| 8 |    explosionchunks        = 6 | 
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| 9 |  | 
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| 10 |    health            = 100 | 
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| 11 |    maxhealth         = 200 | 
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| 12 |    initialhealth     = 100 | 
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| 13 |  | 
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| 14 |    primaryThrust     = 100; | 
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| 15 |    auxilaryThrust    = 30; | 
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| 16 |    rotationThrust    = 25; | 
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| 17 |  | 
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| 18 |    collisionType     = "dynamic" | 
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| 19 |    mass              = 100 | 
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| 20 |    linearDamping     = 0.7 | 
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| 21 |    angularDamping    = 0.9999999 | 
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| 22 |   > | 
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| 23 |     <attached> | 
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| 24 |       <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> | 
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| 25 |       <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> | 
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| 26 |       <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> | 
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| 27 |     </attached> | 
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| 28 |     <collisionShapes> | 
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| 29 |       <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" /> | 
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| 30 |       <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" /> | 
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| 31 |       <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> | 
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| 32 |       <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" /> | 
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| 33 |       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" /> | 
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| 34 |       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" /> | 
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| 35 |     </collisionShapes> | 
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| 36 | <?lua | 
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| 37 |   include("includes/weaponsettings3.oxi") | 
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| 38 | ?> | 
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| 39 |   </SpaceShip> | 
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| 40 | </Template> | 
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| 41 |  | 
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| 42 | <Template name=spaceshipassffcameras defaults=0> | 
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| 43 |   <SpaceShip> | 
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| 44 |     <camerapositions> | 
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| 45 |       <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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| 46 |       <CameraPosition position="0,20, 80" drag=true mouselook=true /> | 
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| 47 |       <CameraPosition position="0,30,120" drag=true mouselook=true /> | 
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| 48 |       <!--CameraPosition position="0,150,-25" pitch=-90 drag=true /> | 
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| 49 |       <CameraPosition position="0,0,-40" yaw=180 drag=true /> | 
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| 50 |       <CameraPosition position="0,3,-14" yaw=0 /> | 
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| 51 |       <CameraPosition position="-50,5,-8" yaw=-90 drag=true /> | 
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| 52 |       <CameraPosition position="50,5,-8" yaw=90 drag=true /--> | 
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| 53 |     </camerapositions> | 
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| 54 |   </SpaceShip> | 
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| 55 | </Template> | 
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| 56 |  | 
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| 57 | <Template name=spaceshipassffengine baseclass=MultiStateEngine> | 
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| 58 |   <MultiStateEngine | 
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| 59 |    boostfactor    = 2 | 
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| 60 |  | 
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| 61 |    speedfront     = 150 | 
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| 62 |    speedback      =  50 | 
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| 63 |    speedleftright =  50 | 
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| 64 |    speedupdown    =  50 | 
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| 65 |  | 
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| 66 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 67 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 68 |  | 
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| 69 |    accelerationfront     = 500 | 
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| 70 |    accelerationbrake     = 500 | 
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| 71 |    accelerationback      =  125 | 
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| 72 |    accelerationleftright =  125 | 
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| 73 |    accelerationupdown    =  125 | 
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| 74 |   > | 
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| 75 |     <EffectContainer condition="idle"> | 
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| 76 |       <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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| 77 |     </EffectContainer> | 
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| 78 |     <EffectContainer condition="not idle"> | 
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| 79 |       <FadingBillboard mainstate=activity active=false scale=0.1 position="0, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 80 | <!-- | 
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| 81 |       <Light mainstate=visibility position=" 8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> | 
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| 82 |       <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point /> | 
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| 83 | --> | 
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| 84 |     </EffectContainer> | 
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| 85 |     <EffectContainer condition="normal or brake"> | 
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| 86 |  | 
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| 87 |     </EffectContainer> | 
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| 88 |     <EffectContainer condition="normal or boost"> | 
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| 89 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 90 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 91 |     </EffectContainer> | 
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| 92 |     <EffectContainer condition="boost"> | 
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| 93 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 94 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 95 |     </EffectContainer> | 
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| 96 |     <EffectContainer condition="brake"> | 
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| 97 |       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 98 |       <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 99 |       <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 100 |       <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 101 |     </EffectContainer> | 
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| 102 |   </MultiStateEngine> | 
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| 103 | </Template> | 
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| 104 |  | 
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| 105 | <!--Template name=spaceshippirate> | 
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| 106 |   <SpaceShip | 
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| 107 |    health            = 100 | 
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| 108 |    maxhealth         = 200 | 
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| 109 |    initialhealth     = 100 | 
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| 110 |  | 
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| 111 |    maxspeed          = 250 | 
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| 112 |    maxsecondaryspeed = 50 | 
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| 113 |    maxrotation       = 100 | 
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| 114 |    transacc          = 200 | 
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| 115 |    rotacc            = 140 | 
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| 116 |    transdamp         = 75 | 
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| 117 |   > | 
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| 118 |     <attached> | 
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| 119 |       <Model position="0,-10,-45" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" /> | 
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| 120 |     </attached> | 
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| 121 |   </SpaceShip> | 
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| 122 | </Template> | 
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| 123 |  | 
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| 124 | <Template name=spaceshipspacecruiser> | 
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| 125 |   <SpaceShip | 
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| 126 |    health            = 100 | 
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| 127 |    maxhealth         = 200 | 
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| 128 |    initialhealth     = 100 | 
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| 129 |  | 
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| 130 |    maxspeed          = 250 | 
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| 131 |    maxsecondaryspeed = 50 | 
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| 132 |    maxrotation       = 100 | 
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| 133 |    transacc          = 200 | 
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| 134 |    rotacc            = 140 | 
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| 135 |    transdamp         = 75 | 
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| 136 |   > | 
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| 137 |     <attached> | 
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| 138 |       <Model position="8,-30,-120" yaw=90 pitch=-90 roll=0 scale=4 mesh="spacecruiser.mesh" /> | 
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| 139 |     </attached> | 
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| 140 |   </SpaceShip> | 
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| 141 | </Template--> | 
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