| [7285] | 1 | <Template name=spaceshipswallow> | 
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 | 2 |   <SpaceShip | 
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 | 3 |    hudtemplate            = spaceshiphud | 
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 | 4 |    camerapositiontemplate = spaceshipswallowcameras | 
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 | 5 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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 | 6 |    spawnparticleduration  = 3 | 
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 | 7 |    explosionchunks        = 6 | 
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 | 8 |  | 
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| [8857] | 9 |    health            = 50 | 
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 | 10 |    maxhealth         = 120 | 
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 | 11 |    initialhealth     = 50 | 
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| [7285] | 12 |  | 
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| [8857] | 13 |    shieldhealth        = 60 | 
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 | 14 |    initialshieldhealth = 60 | 
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 | 15 |    maxshieldhealth     = 80 | 
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 | 16 |    shieldabsorption    = 0.75 | 
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 | 17 |    reloadrate          = 1.5 | 
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 | 18 |    reloadwaittime      = 0.2 | 
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 | 19 |  | 
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| [7285] | 20 |    primaryThrust     = 600; | 
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 | 21 |    auxilaryThrust    = 30; | 
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 | 22 |    rotationThrust    = 25; | 
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 | 23 |  | 
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| [8857] | 24 |    lift = 1.2; | 
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 | 25 |    stallSpeed = 220; | 
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 | 26 |  | 
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 | 27 |    boostPower            = 20 | 
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 | 28 |    boostPowerRate        = 1 | 
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 | 29 |    boostRate             = 5 | 
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 | 30 |    boostCooldownDuration = 10 | 
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 | 31 |  | 
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| [7285] | 32 |    collisionType     = "dynamic" | 
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 | 33 |    mass              = 100 | 
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 | 34 |    linearDamping     = 0.7 | 
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 | 35 |    angularDamping    = 0.9999999 | 
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 | 36 |   > | 
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| [8706] | 37 |     <engines> | 
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 | 38 |       <MultiStateEngine position=" 0, 0, 0" template=spaceshipswallowengine /> | 
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 | 39 |     </engines> | 
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| [7285] | 40 |     <attached> | 
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 | 41 |       <Model position="0,0,0" scale=2 yaw=90 pitch=-90 roll=0 mesh="swallow_mat.mesh" /> | 
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 | 42 |     </attached> | 
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 | 43 |     <collisionShapes> | 
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 | 44 |       <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" /> | 
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 | 45 |       <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" /> | 
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 | 46 |       <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> | 
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 | 47 |       <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" /> | 
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 | 48 |       <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" /> | 
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 | 49 |       <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" /> | 
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 | 50 |     </collisionShapes> | 
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 | 51 | <?lua | 
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| [8858] | 52 |   include("../includes/weaponSettingsSwallow.oxi") | 
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| [7285] | 53 | ?> | 
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 | 54 |   </SpaceShip> | 
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 | 55 | </Template> | 
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 | 56 |  | 
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 | 57 | <Template name=spaceshipswallowcameras defaults=0> | 
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 | 58 |   <SpaceShip> | 
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 | 59 |     <camerapositions> | 
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 | 60 |       <CameraPosition position="0,25,85" drag=true mouselook=true /> | 
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 | 61 |       <CameraPosition position="0,40,140" drag=true mouselook=true /> | 
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 | 62 |       <CameraPosition position="0,50,160" drag=true mouselook=true /> | 
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 | 63 |     </camerapositions> | 
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 | 64 |   </SpaceShip> | 
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 | 65 | </Template> | 
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 | 66 |  | 
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 | 67 | <Template name=spaceshipswallowengine baseclass=MultiStateEngine> | 
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 | 68 |   <MultiStateEngine | 
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 | 69 |    boostfactor    = 2 | 
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 | 70 |  | 
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 | 71 |    speedfront     = 600 | 
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 | 72 |    speedback      =  60 | 
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 | 73 |    speedleftright =  60 | 
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 | 74 |    speedupdown    =  60 | 
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 | 75 |  | 
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| [8857] | 76 |    accelerationfront     = 1000 | 
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| [7285] | 77 |    accelerationbrake     = 300 | 
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 | 78 |    accelerationback      =  100 | 
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 | 79 |    accelerationleftright =  120 | 
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 | 80 |    accelerationupdown    =  120 | 
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 | 81 |   > | 
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 | 82 |     <EffectContainer condition="normal or boost"> | 
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 | 83 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 84 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 85 |       <Backlight mainstate=activity active=false scale=0.023 name=bltest position=" 2.1, 1.66, 23.8" colour="0.5, 0.15, 0.0, 1.0" width=40 length=10 lifetime=1 elements=30 trailmaterial="Trail/backlighttrailzwei" turnontime=1 turnofftime=500000 material="Examples/Flaredrei" /> | 
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 | 86 |       <Backlight mainstate=activity active=false scale=0.023 name=bltest position="-2.1, 1.66, 23.8" colour="0.5, 0.15, 0.0, 1.0" width=40 length=10 lifetime=1 elements=30 trailmaterial="Trail/backlighttrailzwei" turnontime=1 turnofftime=500000 material="Examples/Flaredrei" />       | 
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 | 87 |  | 
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 | 88 |  | 
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 | 89 |     </EffectContainer> | 
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 | 90 |     <EffectContainer condition="boost"> | 
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 | 91 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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 | 92 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-6.6, 0, 22" colour="1.0, 1.0, 1.0, 0.5" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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 | 93 |     </EffectContainer> | 
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 | 94 |     <EffectContainer condition="not idle"> | 
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 | 95 |       <FadingBillboard mainstate=activity active=false scale=0.4 position="6.6, 0, 22" colour="0, 0.6, 0.85, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=10000 /> | 
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 | 96 |       <FadingBillboard mainstate=activity active=false scale=0.4 position="-6.9, 0, 22" colour="0, 0.6, 0.85, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=10000/> | 
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 | 97 |     </EffectContainer> | 
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 | 98 |     <EffectContainer condition="brake"> | 
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 | 99 |       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="1.0, 1.0, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 100 |       <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="1.0, 1.0, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 101 |     </EffectContainer> | 
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 | 102 | </MultiStateEngine> | 
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 | 103 | </Template> | 
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 | 104 |  | 
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