| 1 | <Template name=spaceshipring> | 
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| 2 |   <SpaceShip | 
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| 3 |    hudtemplate            = spaceshiphud | 
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| 4 |    camerapositiontemplate = spaceshipringcameras | 
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| 5 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 6 |    spawnparticleduration  = 3 | 
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| 7 |    explosionchunks        = 4 | 
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| 8 |  | 
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| 9 |    health            = 80 | 
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| 10 |    maxhealth         = 200 | 
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| 11 |    initialhealth     = 80 | 
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| 12 |  | 
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| 13 |    shieldhealth        = 35 | 
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| 14 |    initialshieldhealth = 35 | 
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| 15 |    maxshieldhealth     = 60 | 
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| 16 |    shieldabsorption    = 0.9 | 
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| 17 |    reloadrate          = 1 | 
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| 18 |    reloadwaittime      = 1 | 
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| 19 |  | 
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| 20 |    primaryThrust     = 150 | 
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| 21 |    auxilaryThrust    = 30 | 
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| 22 |    rotationThrust    = 50 | 
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| 23 |  | 
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| 24 |    lift = 1; | 
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| 25 |    stallSpeed = 220; | 
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| 26 |  | 
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| 27 |    boostPower            = 20 | 
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| 28 |    boostPowerRate        = 1 | 
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| 29 |    boostRate             = 5 | 
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| 30 |    boostCooldownDuration = 10 | 
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| 31 |  | 
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| 32 |    shakeFrequency = 15 | 
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| 33 |    shakeAmplitude = 6 | 
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| 34 |  | 
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| 35 |    collisionType     = "dynamic" | 
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| 36 |    mass              = 80 | 
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| 37 |    linearDamping     = 0.7 | 
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| 38 |    angularDamping    = 0.9999999 | 
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| 39 |   > | 
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| 40 |     <engines> | 
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| 41 |       <MultiStateEngine position=" 7.6, 0, 0" template=spaceshipringengine /> | 
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| 42 |       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipringengine /> | 
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| 43 |     </engines> | 
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| 44 |     <attached> | 
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| 45 |       <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="ship.mesh" /> | 
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| 46 |       <Model position="11,1,-9" yaw=-90 pitch=0 roll=90 scale=0.15 mesh="ringWeapon.mesh" /> | 
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| 47 |       <Model position="-11,1,-9" yaw=-90 pitch=0 roll=90 scale=0.15 mesh="ringWeapon.mesh" /> | 
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| 48 |     </attached> | 
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| 49 |     <collisionShapes> | 
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| 50 |       <BoxCollisionShape position="0    ,0 ,  3" halfExtents="10,   4,8" /> | 
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| 51 |       <BoxCollisionShape position="12.6 ,-2,  3" halfExtents="2.8,2.8,11"/> | 
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| 52 |       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/> | 
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| 53 |       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" /> | 
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| 54 |     </collisionShapes> | 
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| 55 | <?lua | 
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| 56 |   include("../includes/weaponSettingsRing.oxi") | 
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| 57 | ?> | 
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| 58 |   </SpaceShip> | 
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| 59 | </Template> | 
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| 60 |  | 
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| 61 | <Template name=spaceshipringcameras defaults=0> | 
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| 62 |   <SpaceShip> | 
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| 63 |     <camerapositions> | 
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| 64 |       <CameraPosition position="0,15, 60" drag=true mouselook=true /> | 
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| 65 |       <CameraPosition position="0,20, 90" drag=true mouselook=true /> | 
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| 66 |       <CameraPosition position="0,30,120" drag=true mouselook=true /> | 
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| 67 |     </camerapositions> | 
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| 68 |   </SpaceShip> | 
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| 69 | </Template> | 
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| 70 |  | 
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| 71 | <Template name=spaceshipringengine baseclass=MultiStateEngine> | 
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| 72 |   <MultiStateEngine | 
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| 73 |    boostfactor    = 2.2 | 
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| 74 |  | 
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| 75 |    speedfront     = 200 | 
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| 76 |    speedback      =  70 | 
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| 77 |    speedleftright =  70 | 
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| 78 |    speedupdown    =  70 | 
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| 79 |  | 
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| 80 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 81 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 82 |  | 
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| 83 |    accelerationfront     = 700 | 
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| 84 |    accelerationbrake     = 700 | 
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| 85 |    accelerationback      =  125 | 
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| 86 |    accelerationleftright =  125 | 
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| 87 |    accelerationupdown    =  125 | 
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| 88 |   > | 
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| 89 |     <EffectContainer condition="idle"> | 
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| 90 |       <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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| 91 |     </EffectContainer> | 
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| 92 |     <EffectContainer condition="not idle"> | 
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| 93 |       <FadingBillboard mainstate=activity active=false scale=0.09 position="13, 0, 16" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 94 |       <FadingBillboard mainstate=activity active=false scale=0.09 position="-13, 0, 16" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 95 |     </EffectContainer> | 
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| 96 |     <EffectContainer condition="normal or brake"> | 
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| 97 |  | 
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| 98 |     </EffectContainer> | 
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| 99 |     <EffectContainer condition="normal or boost"> | 
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| 100 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 0, 2, 16" colour="0.2, 1.0, 0.65, 1.0" width=25 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 101 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 13, 0, 16" colour="0.2, 1.0, 0.65, 1.0" width=20 length=1000 | 
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| 102 |  lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 103 | <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" -13, 0, 16" colour="0.2, 1.0, 0.65, 1.0" width=20 length=1000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 104 |     </EffectContainer> | 
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| 105 |     <EffectContainer condition="boost"> | 
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| 106 |       <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 0, 2, 16" colour="0.6, 0.8, 0.75, 0.7" width=35 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 107 |     </EffectContainer> | 
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| 108 |  | 
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| 109 |   </MultiStateEngine> | 
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| 110 | </Template> | 
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