| [9515] | 1 | <!-- keuschr /--> | 
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| [9454] | 2 | <Template name=spaceshipcollateraldamage> | 
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 | 3 |   <SpaceShip | 
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 | 4 |    hudtemplate            = spaceshiphud | 
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| [9518] | 5 |    camerapositiontemplate = spaceshipCDcameras | 
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| [9454] | 6 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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 | 7 |    spawnparticleduration  = 3 | 
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 | 8 |    explosionchunks        = 6 | 
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 | 9 |  | 
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| [9518] | 10 |    health            = 200 | 
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 | 11 |    maxhealth         = 400 | 
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 | 12 |    initialhealth     = 200 | 
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| [9454] | 13 |  | 
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 | 14 |    shieldhealth        = 30 | 
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 | 15 |    initialshieldhealth = 30 | 
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 | 16 |    maxshieldhealth     = 50 | 
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 | 17 |    shieldabsorption    = 0.8 | 
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 | 18 |    reloadrate          = 1 | 
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 | 19 |    reloadwaittime      = 1 | 
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 | 20 |  | 
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 | 21 |    primaryThrust     = 100 | 
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 | 22 |    auxilaryThrust    = 30 | 
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 | 23 |    rotationThrust    = 50 | 
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 | 24 |  | 
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 | 25 |    lift = 1; | 
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 | 26 |    stallSpeed = 220; | 
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 | 27 |  | 
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 | 28 |    boostPower            = 15 | 
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 | 29 |    boostPowerRate        = 1 | 
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 | 30 |    boostRate             = 5 | 
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 | 31 |    boostCooldownDuration = 10 | 
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 | 32 |  | 
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 | 33 |    shakeFrequency = 15 | 
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 | 34 |    shakeAmplitude = 12 | 
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 | 35 |  | 
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 | 36 |    collisionType     = "dynamic" | 
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 | 37 |    mass              = 100 | 
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 | 38 |    linearDamping     = 0.7 | 
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 | 39 |    angularDamping    = 0.9999999 | 
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 | 40 |   > | 
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 | 41 |     <engines> | 
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| [9518] | 42 |       <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipCDengine /> | 
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 | 43 |       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipCDengine /> | 
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| [9454] | 44 |     </engines> | 
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 | 45 |     <attached> | 
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 | 46 |       <Model position="0,0,0" yaw=-90 pitch=0 roll=0 scale=4 mesh="collateralDamage.mesh" /> | 
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 | 47 |        | 
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 | 48 |       <BlinkingBillboard position="18.5,0.5,1.5" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=.5 quadratic=1 /> | 
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 | 49 |       <BlinkingBillboard position="-18.5,0.5,1.5" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=.5 phase=180 quadratic=1 /> | 
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 | 50 |  | 
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 | 51 |         <!--Model mesh="cube.mesh" mass=10 position="0,0,0" scale3D="18,2,14" /--> | 
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 | 52 |         <!--Model mesh="cube.mesh" mass=10 position="0,2.5,0" scale3D="8,2.5,14" /--> | 
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 | 53 |  | 
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 | 54 |     </attached> | 
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 | 55 |  | 
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 | 56 |     <collisionShapes> | 
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 | 57 |         <BoxCollisionShape position="0,0,0" halfExtents="18,2,14" /> | 
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 | 58 |         <BoxCollisionShape position="0,2.5,0" halfExtents="8,2.5,14" /> | 
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 | 59 |  | 
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 | 60 |  | 
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 | 61 |  | 
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 | 62 |  | 
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 | 63 |     </collisionShapes> | 
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 | 64 |  | 
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 | 65 |  | 
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 | 66 |  | 
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 | 67 | <?lua | 
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 | 68 |   include("../includes/weaponSettingsCollateral.oxi") | 
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 | 69 | ?> | 
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 | 70 |   </SpaceShip> | 
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 | 71 | </Template> | 
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 | 72 |  | 
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| [9518] | 73 | <Template name=spaceshipCDcameras defaults=0> | 
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| [9454] | 74 |   <SpaceShip> | 
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 | 75 |     <camerapositions> | 
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 | 76 |       <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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 | 77 |       <CameraPosition position="0,20, 80" drag=true mouselook=true /> | 
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 | 78 |       <CameraPosition position="0,30,120" drag=true mouselook=true /> | 
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 | 79 |       <CameraPosition position="0,50,150" drag=true mouselook=true /> | 
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 | 80 |     </camerapositions> | 
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 | 81 |   </SpaceShip> | 
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 | 82 | </Template> | 
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 | 83 |  | 
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| [9518] | 84 | <Template name=spaceshipCDengine baseclass=MultiStateEngine> | 
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| [9454] | 85 |   <MultiStateEngine | 
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 | 86 |    boostfactor    = 5 | 
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 | 87 |  | 
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 | 88 |    speedfront     = 150 | 
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 | 89 |    speedback      =  50 | 
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 | 90 |    speedleftright =  50 | 
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 | 91 |    speedupdown    =  50 | 
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 | 92 |  | 
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 | 93 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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 | 94 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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 | 95 |  | 
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 | 96 |    accelerationfront     = 500 | 
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 | 97 |    accelerationbrake     = 500 | 
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 | 98 |    accelerationback      =  125 | 
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 | 99 |    accelerationleftright =  125 | 
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 | 100 |    accelerationupdown    =  125 | 
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 | 101 |   > | 
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 | 102 |  | 
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 | 103 |     <EffectContainer condition="idle"> | 
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 | 104 |       <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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 | 105 |     </EffectContainer> | 
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 | 106 |      | 
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 | 107 | <EffectContainer condition="not idle"> | 
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 | 108 |       <FadingBillboard mainstate=activity active=false scale=0.05 position="1, 0.5, 14" colour="1.0, 0.65, 0.2, 1.0" material="Examples/Flare" turnontime=0.2 turnofftime=0.5 /> | 
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 | 109 |       <FadingBillboard mainstate=activity active=false scale=0.05 position="-1, 0.5, 14" colour="1.0, 0.65, 0.2, 1.0" material="Examples/Flare" turnontime=0.2 turnofftime=0.5 /> | 
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 | 110 |     </EffectContainer> | 
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 | 111 |     <EffectContainer condition="normal or brake"> | 
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 | 112 |     </EffectContainer> | 
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 | 113 |  | 
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 | 114 |     <EffectContainer condition="normal or boost"> | 
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 | 115 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 1, 0, 17" colour="1, 0.4, 0.15, 1.0" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 116 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-1, 0, 17" colour="1, 0.4, 0.15, 1.0" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 117 |     </EffectContainer> | 
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 | 118 |  | 
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 | 119 |     <EffectContainer condition="normal or boost"> | 
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| [9518] | 120 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 8, 0, 12" colour="1, 0.8, 0, 0.3" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=3 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 121 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-8, 0, 12" colour="1, 0.8, 0, 0.3" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=3 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| [9454] | 122 |  | 
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 | 123 |       <FadingBillboard mainstate=activity active=false scale=0.05 position="8, -1, 12" colour="1, 0.8, 0, 0.3" material="Examples/Flare" turnontime=1 turnofftime=0.5 /> | 
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 | 124 |       <FadingBillboard mainstate=activity active=false scale=0.05 position="-8, -1, 12" colour="1, 0.8, 0, 0.3" material="Examples/Flare" turnontime=1 turnofftime=0.5 /> | 
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 | 125 |  | 
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 | 126 |     </EffectContainer> | 
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 | 127 |  | 
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 | 128 |  | 
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 | 129 |     <EffectContainer condition="boost"> | 
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 | 130 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 3, 0, 20" colour="0.8,0.4,0, 0.15" width=5 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=0.5 material="Examples/Flare" /> | 
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 | 131 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-3, 0, 20" colour="0.8,0.4,0, 0.15" width=5 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=0.5 material="Examples/Flare" /> | 
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 | 132 |     </EffectContainer> | 
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 | 133 |  | 
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 | 134 | <!--    <EffectContainer condition="brake"> | 
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 | 135 |       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 136 |       <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 137 |       <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 138 |       <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 139 |     </EffectContainer> | 
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 | 140 | --> | 
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 | 141 |   </MultiStateEngine> | 
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 | 142 | </Template> | 
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