| [9777] | 1 | <Template name=enemyinvader> | 
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| [9793] | 2 |   <InvaderEnemy | 
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| [9777] | 3 |    hudtemplate            = spaceshiphud | 
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 | 4 |    camerapositiontemplate = spaceshipescortcameras | 
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 | 5 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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 | 6 |    spawnparticleduration  = 3 | 
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 | 7 |    explosionchunks        = 4 | 
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 | 8 |  | 
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| [9868] | 9 |    health            = 10 | 
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 | 10 |    maxhealth         = 10 | 
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 | 11 |    initialhealth     = 10 | 
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| [9777] | 12 |  | 
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| [9868] | 13 |    shieldhealth        = 10 | 
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 | 14 |    initialshieldhealth = 10 | 
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 | 15 |    maxshieldhealth     = 10 | 
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| [9777] | 16 |    shieldabsorption    = 0.9 | 
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 | 17 |    reloadrate          = 1 | 
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 | 18 |    reloadwaittime      = 1 | 
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 | 19 |  | 
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 | 20 |    primaryThrust     = 150 | 
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 | 21 |    auxilaryThrust    = 30 | 
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 | 22 |    rotationThrust    = 50 | 
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 | 23 |  | 
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 | 24 |    lift = 1; | 
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 | 25 |    stallSpeed = 220; | 
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 | 26 |  | 
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 | 27 |    boostPower            = 20 | 
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 | 28 |    boostPowerRate        = 1 | 
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 | 29 |    boostRate             = 5 | 
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 | 30 |    boostCooldownDuration = 10 | 
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 | 31 |  | 
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 | 32 |    shakeFrequency = 15 | 
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 | 33 |    shakeAmplitude = 6 | 
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 | 34 |  | 
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 | 35 |    collisionType     = "dynamic" | 
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| [9828] | 36 |    mass              = 0.00001 | 
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| [9777] | 37 |    linearDamping     = 0 | 
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 | 38 |    angularDamping    = 0 | 
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| [9793] | 39 |  | 
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 | 40 |     collisiondamage = 100 | 
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 | 41 |     enablecollisiondamage = true | 
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| [9777] | 42 |   > | 
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 | 43 |     <engines> | 
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 | 44 |       <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine /> | 
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 | 45 |       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine /> | 
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 | 46 |     </engines> | 
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 | 47 |     <attached> | 
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| [9854] | 48 |       <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="swallow_mat.mesh" /> | 
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 | 49 |       <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> | 
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| [9777] | 50 |     </attached> | 
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 | 51 |     <collisionShapes> | 
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 | 52 |       <BoxCollisionShape position="0    ,0 ,  3" halfExtents="10,   4,8" /> | 
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 | 53 |       <BoxCollisionShape position="12.6 ,-2,  3" halfExtents="2.8,2.8,11"/> | 
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 | 54 |       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/> | 
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 | 55 |       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" /> | 
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 | 56 |     </collisionShapes> | 
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 | 57 | <?lua | 
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 | 58 |   include("../includes/invaderWeapon.oxi") | 
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 | 59 | ?> | 
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| [9793] | 60 |   </InvaderEnemy> | 
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| [9777] | 61 | </Template> | 
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 | 62 |  | 
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| [9954] | 63 | <Template name=enemyinvadershooter> | 
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 | 64 |   <InvaderEnemyShooter | 
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 | 65 |    hudtemplate            = spaceshiphud | 
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 | 66 |    camerapositiontemplate = spaceshipescortcameras | 
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 | 67 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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 | 68 |    spawnparticleduration  = 3 | 
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 | 69 |    explosionchunks        = 4 | 
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| [9777] | 70 |  | 
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| [9954] | 71 |    health            = 20 | 
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 | 72 |    maxhealth         = 20 | 
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 | 73 |    initialhealth     = 20 | 
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 | 74 |  | 
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 | 75 |    shieldhealth        = 20 | 
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 | 76 |    initialshieldhealth = 20 | 
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 | 77 |    maxshieldhealth     = 20 | 
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 | 78 |    shieldabsorption    = 0.9 | 
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 | 79 |    reloadrate          = 1 | 
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 | 80 |    reloadwaittime      = 1 | 
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 | 81 |  | 
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 | 82 |    primaryThrust     = 150 | 
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 | 83 |    auxilaryThrust    = 30 | 
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 | 84 |    rotationThrust    = 50 | 
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 | 85 |  | 
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 | 86 |    lift = 1; | 
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 | 87 |    stallSpeed = 220; | 
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 | 88 |  | 
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 | 89 |    boostPower            = 20 | 
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 | 90 |    boostPowerRate        = 1 | 
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 | 91 |    boostRate             = 5 | 
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 | 92 |    boostCooldownDuration = 10 | 
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 | 93 |  | 
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 | 94 |    shakeFrequency = 15 | 
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 | 95 |    shakeAmplitude = 6 | 
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 | 96 |  | 
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 | 97 |    collisionType     = "dynamic" | 
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 | 98 |    mass              = 100 | 
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 | 99 |    linearDamping     = 0 | 
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 | 100 |    angularDamping    = 0 | 
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 | 101 |  | 
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 | 102 |     collisiondamage = 100 | 
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 | 103 |     enablecollisiondamage = true | 
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 | 104 |   > | 
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 | 105 |     <engines> | 
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 | 106 |       <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine /> | 
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 | 107 |       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine /> | 
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 | 108 |     </engines> | 
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 | 109 |     <attached> | 
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 | 110 |       <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="ghost.mesh" /> | 
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 | 111 |       <Model position="0,0,0" yaw=180 pitch=270 roll=0 scale=2 mesh="escortWeapon.mesh" /> | 
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 | 112 |     </attached> | 
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 | 113 |     <collisionShapes> | 
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 | 114 |       <BoxCollisionShape position="0    ,0 ,  3" halfExtents="10,   4,8" /> | 
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 | 115 |       <BoxCollisionShape position="12.6 ,-2,  3" halfExtents="2.8,2.8,11"/> | 
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 | 116 |       <BoxCollisionShape position="-12.6,-2,  3" halfExtents="2.8,2.8,11"/> | 
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 | 117 |       <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" /> | 
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 | 118 |     </collisionShapes> | 
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 | 119 | <?lua | 
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 | 120 |   include("../includes/invaderWeaponEnemy.oxi") | 
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 | 121 | ?> | 
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 | 122 |   </InvaderEnemyShooter> | 
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 | 123 | </Template> | 
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 | 124 |  | 
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| [9777] | 125 | <Template name=spaceshipescortengine baseclass=MultiStateEngine> | 
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 | 126 |   <MultiStateEngine | 
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 | 127 |    boostfactor    = 2.2 | 
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 | 128 |  | 
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 | 129 |    speedfront     = 200 | 
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 | 130 |    speedback      =  70 | 
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 | 131 |    speedleftright =  70 | 
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 | 132 |    speedupdown    =  70 | 
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 | 133 |  | 
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 | 134 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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 | 135 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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 | 136 |  | 
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 | 137 |    accelerationfront     = 700 | 
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 | 138 |    accelerationbrake     = 700 | 
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 | 139 |    accelerationback      =  125 | 
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 | 140 |    accelerationleftright =  125 | 
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 | 141 |    accelerationupdown    =  125 | 
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 | 142 |   > | 
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 | 143 |     <EffectContainer condition="idle"> | 
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 | 144 |       <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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 | 145 |     </EffectContainer> | 
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 | 146 |     <EffectContainer condition="not idle"> | 
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 | 147 |       <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 148 |       <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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 | 149 |     </EffectContainer> | 
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 | 150 |     <EffectContainer condition="normal or brake"> | 
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 | 151 |  | 
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 | 152 |     </EffectContainer> | 
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 | 153 |     <EffectContainer condition="normal or boost"> | 
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 | 154 |       <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 155 |       <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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 | 156 |     </EffectContainer> | 
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 | 157 |     <EffectContainer condition="boost"> | 
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 | 158 |       <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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 | 159 |       <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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 | 160 |     </EffectContainer> | 
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 | 161 |  | 
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 | 162 |   </MultiStateEngine> | 
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 | 163 | </Template> | 
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