| [10262] | 1 | <Template name=ModularSpaceShipTest> | 
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 | 2 |   <ModularSpaceShip | 
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 | 3 |    hudtemplate            = spaceshiphud | 
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 | 4 |    camerapositiontemplate = spaceshipassffcameras | 
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 | 5 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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 | 6 |    spawnparticleduration  = 3 | 
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 | 7 |    explosionchunks        = 6 | 
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 | 8 |  | 
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 | 9 |    health            = 1000 | 
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 | 10 |    maxhealth         = 2000 | 
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 | 11 |    initialhealth     = 1000 | 
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 | 12 |  | 
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 | 13 |    shieldhealth        = 30 | 
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 | 14 |    initialshieldhealth = 30 | 
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 | 15 |    maxshieldhealth     = 50 | 
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 | 16 |    shieldabsorption    = 0.8 | 
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 | 17 |    reloadrate          = 1 | 
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 | 18 |    reloadwaittime      = 1 | 
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 | 19 |  | 
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 | 20 |    primaryThrust     = 100 | 
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 | 21 |    auxilaryThrust    = 30 | 
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 | 22 |    rotationThrust    = 50 | 
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 | 23 |  | 
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 | 24 |    lift = 1; | 
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 | 25 |    stallSpeed = 220; | 
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 | 26 |  | 
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 | 27 |    boostPower            = 15 | 
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 | 28 |    boostPowerRate        = 1 | 
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 | 29 |    boostRate             = 5 | 
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 | 30 |    boostCooldownDuration = 10 | 
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 | 31 |  | 
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 | 32 |    shakeFrequency = 15 | 
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 | 33 |    shakeAmplitude = 9 | 
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 | 34 |  | 
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 | 35 |    collisionType     = "dynamic" | 
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 | 36 |    mass              = 100 | 
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 | 37 |    linearDamping     = 0.7 | 
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 | 38 |    angularDamping    = 0.9999999 | 
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 | 39 |  | 
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 | 40 |    explosionSound = "sounds/Explosion2.ogg" | 
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 | 41 |   > | 
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 | 42 |     <engines> | 
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 | 43 |       <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> | 
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 | 44 |       <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> | 
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 | 45 |     </engines> | 
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 | 46 |     <attached> | 
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 | 47 |      | 
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 | 48 |         <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> | 
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 | 49 |          | 
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 | 50 |         <StaticEntity name="one" position="0,60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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 | 51 |             <attached> | 
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 | 52 |                 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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 | 53 |             </attached> | 
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 | 54 |             <collisionShapes> | 
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 | 55 |                 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 56 |             </collisionShapes> | 
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 | 57 |         </StaticEntity> | 
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 | 58 |          | 
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 | 59 |         <StaticEntity name="two" position="0,0,62" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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 | 60 |             <attached> | 
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 | 61 |                 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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 | 62 |             </attached> | 
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 | 63 |             <collisionShapes> | 
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 | 64 |                 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 65 |             </collisionShapes> | 
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 | 66 |         </StaticEntity> | 
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 | 67 |          | 
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 | 68 |         <StaticEntity name="two_2" position="0,0,124" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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 | 69 |             <attached> | 
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 | 70 |                 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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 | 71 |             </attached> | 
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 | 72 |             <collisionShapes> | 
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 | 73 |                 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 74 |             </collisionShapes> | 
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 | 75 |         </StaticEntity> | 
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 | 76 |          | 
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 | 77 |         <StaticEntity name="three" position="0,-60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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 | 78 |             <attached> | 
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 | 79 |                 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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 | 80 |             </attached> | 
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 | 81 |             <collisionShapes> | 
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 | 82 |                 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 83 |             </collisionShapes> | 
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 | 84 |         </StaticEntity> | 
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 | 85 |          | 
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 | 86 |         <StaticEntity name="four" position="0,0,-59" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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 | 87 |             <attached> | 
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 | 88 |                 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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 | 89 |             </attached> | 
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 | 90 |             <collisionShapes> | 
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 | 91 |                 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 92 |             </collisionShapes> | 
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 | 93 |         </StaticEntity> | 
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 | 94 |          | 
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 | 95 |         <StaticEntity name="four_2" position="0,0,-118" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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 | 96 |             <attached> | 
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 | 97 |                 <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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 | 98 |             </attached> | 
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 | 99 |             <collisionShapes> | 
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 | 100 |                 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 101 |             </collisionShapes> | 
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 | 102 |         </StaticEntity> | 
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 | 103 |  | 
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 | 104 |     </attached> | 
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 | 105 |      | 
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 | 106 |     <parts> | 
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 | 107 |         <ShipPart name="one" initialhealth="20" damageabsorption="1" /> | 
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 | 108 |         <ShipPart name="two" initialhealth="20" damageabsorption="1" /> | 
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 | 109 |         <ShipPart name="two_2" initialhealth="20" damageabsorption="1" /> | 
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 | 110 |         <ShipPart name="three" initialhealth="20" damageabsorption="1" /> | 
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 | 111 |         <ShipPart name="four" initialhealth="20" damageabsorption="1" /> | 
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 | 112 |         <ShipPart name="four_2" initialhealth="20" damageabsorption="1" /> | 
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 | 113 |     </parts> | 
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 | 114 |      | 
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 | 115 |     <collisionShapes> | 
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 | 116 |         <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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 | 117 |     </collisionShapes> | 
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 | 118 | <?lua | 
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 | 119 |   include("../includes/weaponSettingsAssff.oxi") | 
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 | 120 | ?> | 
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 | 121 |   </ModularSpaceShip> | 
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 | 122 | </Template> | 
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 | 123 |  | 
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 | 124 | <Template name=spaceshipassffcameras defaults=0> | 
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 | 125 |   <ModularSpaceShip> | 
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 | 126 |     <camerapositions> | 
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 | 127 |       <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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 | 128 |     </camerapositions> | 
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 | 129 |   </ModularSpaceShip> | 
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 | 130 | </Template> | 
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 | 131 |  | 
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 | 132 | <Template name=spaceshipassffengine baseclass=MultiStateEngine> | 
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 | 133 |   <MultiStateEngine | 
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 | 134 |    boostfactor    = 2 | 
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 | 135 |  | 
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 | 136 |    speedfront     = 150 | 
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 | 137 |    speedback      =  50 | 
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 | 138 |    speedleftright =  50 | 
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 | 139 |    speedupdown    =  50 | 
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 | 140 |  | 
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 | 141 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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 | 142 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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 | 143 |     | 
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 | 144 |    accelerationfront     = 500 | 
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 | 145 |    accelerationbrake     = 500 | 
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 | 146 |    accelerationback      =  125 | 
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 | 147 |    accelerationleftright =  125 | 
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 | 148 |    accelerationupdown    =  125 | 
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 | 149 |   > | 
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 | 150 |     <EffectContainer condition="idle"> | 
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 | 151 |  | 
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 | 152 |     </EffectContainer> | 
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 | 153 |     <EffectContainer condition="not idle"> | 
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 | 154 |  | 
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 | 155 |     </EffectContainer> | 
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 | 156 |     <EffectContainer condition="normal or brake"> | 
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 | 157 |  | 
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 | 158 |     </EffectContainer> | 
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 | 159 |     <EffectContainer condition="normal or boost"> | 
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 | 160 |  | 
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 | 161 |     </EffectContainer> | 
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 | 162 |     <EffectContainer condition="boost"> | 
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 | 163 |  | 
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 | 164 |     </EffectContainer> | 
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 | 165 |   </MultiStateEngine> | 
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 | 166 | </Template> | 
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