| [7648] | 1 | <LevelInfo | 
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 | 2 |  name = "Team Deathmatch" | 
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 | 3 |  description = "Fight against each other in teams." | 
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 | 4 |  tags = "" | 
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 | 5 | /> | 
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 | 6 |  | 
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| [5534] | 7 | <?lua | 
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| [7679] | 8 |   include("HUDTemplates3.oxo") | 
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| [5654] | 9 |   include("stats.oxo") | 
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| [7679] | 10 |   include("templates/spaceshipAssff.oxt") | 
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 | 11 |   include("templates/spaceshipH2.oxt") | 
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 | 12 |   include("templates/spaceshipPirate.oxt") | 
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 | 13 |   include("templates/lodInformation.oxt") | 
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| [5534] | 14 | ?> | 
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 | 15 |  | 
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 | 16 | <Level | 
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 | 17 |  name         = "Waypoints" | 
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 | 18 |  description  = "Testing waypoings for AI controlled spaceships." | 
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 | 19 |  gametype     = TeamDeathmatch | 
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 | 20 | > | 
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| [7163] | 21 |   <templates> | 
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 | 22 |     <Template link=lodtemplate_default /> | 
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 | 23 |   </templates> | 
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| [8706] | 24 |   <?lua include("includes/notifications.oxi") ?> | 
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| [7163] | 25 |  | 
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| [5534] | 26 |   <Scene | 
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 | 27 |    ambientlight = "0.7, 0.6, 0.6" | 
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 | 28 |    skybox       = "Orxonox/skypanoramagen1" | 
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 | 29 |   > | 
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 | 30 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 31 |  | 
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 | 32 |     <TeamSpawnPoint team=0 position="0,  0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 33 |     <TeamSpawnPoint team=0 position="0, 50,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 34 |     <TeamSpawnPoint team=0 position="0,100,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 35 |     <TeamSpawnPoint team=0 position="0,150,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 36 |  | 
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 | 37 |     <TeamSpawnPoint team=1 position="2000,  0,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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 | 38 |     <TeamSpawnPoint team=1 position="2000, 50,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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 | 39 |     <TeamSpawnPoint team=1 position="2000,100,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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 | 40 |     <TeamSpawnPoint team=1 position="2000,150,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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 | 41 |  | 
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 | 42 |     <TeamSpawnPoint team=2 position="1000,  0,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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 | 43 |     <TeamSpawnPoint team=2 position="1000, 50,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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 | 44 |     <TeamSpawnPoint team=2 position="1000,100,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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 | 45 |     <TeamSpawnPoint team=2 position="1000,150,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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 | 46 |  | 
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 | 47 |  | 
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| [7163] | 48 |     <?lua | 
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 | 49 |       for i = 1, 70, 1 do | 
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 | 50 |     ?> | 
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 | 51 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 52 |         <attached> | 
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 | 53 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 54 |         </attached> | 
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 | 55 |       </MovableEntity> | 
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 | 56 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 57 |         <attached> | 
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 | 58 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 59 |         </attached> | 
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 | 60 |       </MovableEntity> | 
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| [5534] | 61 |  | 
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| [7163] | 62 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 63 |         <attached> | 
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 | 64 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 65 |         </attached> | 
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 | 66 |       </MovableEntity> | 
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 | 67 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 68 |         <attached> | 
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 | 69 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 70 |         </attached> | 
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 | 71 |       </MovableEntity> | 
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| [5534] | 72 |  | 
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| [7163] | 73 |       <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 74 |         <attached> | 
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 | 75 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 76 |         </attached> | 
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 | 77 |       </MovableEntity> | 
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 | 78 |       <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 79 |         <attached> | 
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 | 80 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 81 |         </attached> | 
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 | 82 |       </MovableEntity> | 
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 | 83 |     <?lua end ?> | 
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| [5534] | 84 |  | 
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 | 85 |   </Scene> | 
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 | 86 | </Level> | 
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