| [8146] | 1 | <LevelInfo | 
|---|
| [8577] | 2 | name = "Shield Testlevel" | 
|---|
| [8386] | 3 | description = "A simple Level with one shielded drone to shoot at" | 
|---|
| [8577] | 4 | tags = "test" | 
|---|
| [9016] | 5 | screenshot = "shieldtestlevel.png" | 
|---|
| [8146] | 6 | /> | 
|---|
|  | 7 |  | 
|---|
|  | 8 | <?lua | 
|---|
|  | 9 | include("HUDTemplates3.oxo") | 
|---|
|  | 10 | include("stats.oxo") | 
|---|
| [8386] | 11 | include("templates/spaceshipImmTest.oxt") | 
|---|
| [8146] | 12 | include("templates/lodInformation.oxt") | 
|---|
|  | 13 | ?> | 
|---|
|  | 14 |  | 
|---|
| [9016] | 15 | <Level> | 
|---|
| [8146] | 16 |  | 
|---|
| [8386] | 17 | <templates> | 
|---|
|  | 18 | <Template link=lodtemplate_default /> | 
|---|
|  | 19 | </templates> | 
|---|
| [8637] | 20 | <?lua include("includes/notifications.oxi") ?> | 
|---|
| [8146] | 21 |  | 
|---|
| [8386] | 22 | <Scene | 
|---|
| [8146] | 23 | ambientlight = "0.8, 0.5, 0.5" | 
|---|
|  | 24 | skybox       = "Orxonox/Starbox" | 
|---|
| [8386] | 25 | > | 
|---|
| [8146] | 26 |  | 
|---|
|  | 27 | <Drone name="meineDrohne" | 
|---|
| [8577] | 28 | primarythrust= "80" | 
|---|
|  | 29 | auxilarythrust= "10" | 
|---|
|  | 30 | rotationthrust= "10" | 
|---|
|  | 31 | mass= "50" | 
|---|
|  | 32 | linearDamping= "0.9" | 
|---|
|  | 33 | angularDamping= "0.7" | 
|---|
| [8146] | 34 |  | 
|---|
| [8577] | 35 | health= 100 | 
|---|
|  | 36 | maxhealth= 150 | 
|---|
|  | 37 | inithealth= 200 | 
|---|
| [8146] | 38 |  | 
|---|
| [8577] | 39 | shieldhealth= 100 | 
|---|
|  | 40 | initialshieldhealth= 200 | 
|---|
|  | 41 | maxshieldhealth= 250 | 
|---|
| [8146] | 42 |  | 
|---|
| [8577] | 43 | shieldabsorption= 1 | 
|---|
| [8187] | 44 |  | 
|---|
| [11052] | 45 | shieldrechargerate = "10" | 
|---|
|  | 46 | shieldrechargewaittime = 1 | 
|---|
| [8146] | 47 |  | 
|---|
|  | 48 | > | 
|---|
|  | 49 | <attached> | 
|---|
|  | 50 | <Model scale="4" mesh="drone.mesh"/> | 
|---|
|  | 51 | </attached> | 
|---|
|  | 52 | <collisionShapes> | 
|---|
|  | 53 | <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" /> | 
|---|
|  | 54 | </collisionShapes> | 
|---|
|  | 55 | </Drone> | 
|---|
|  | 56 |  | 
|---|
|  | 57 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
|---|
|  | 58 |  | 
|---|
|  | 59 |  | 
|---|
|  | 60 | <?lua | 
|---|
|  | 61 | for i = 1, 10, 1 do | 
|---|
|  | 62 | ?> | 
|---|
| [8386] | 63 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipimmtest /> | 
|---|
| [8146] | 64 | <?lua end ?> | 
|---|
|  | 65 |  | 
|---|
|  | 66 | <GlobalShader compositor="Bloom" visible=false> | 
|---|
|  | 67 | <events> | 
|---|
|  | 68 | <visibility> | 
|---|
|  | 69 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
|---|
|  | 70 | </visibility> | 
|---|
|  | 71 | </events> | 
|---|
|  | 72 | </GlobalShader> | 
|---|
|  | 73 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> | 
|---|
|  | 74 | <StaticEntity position="0,0,0" collisionType=static> | 
|---|
|  | 75 | <collisionShapes> | 
|---|
|  | 76 | <SphereCollisionShape radius="20" /> | 
|---|
|  | 77 | </collisionShapes> | 
|---|
|  | 78 | </StaticEntity> | 
|---|
|  | 79 |  | 
|---|
|  | 80 | </Scene> | 
|---|
|  | 81 | </Level> | 
|---|