| [8177] | 1 |   | 
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 | 2 | <LevelInfo | 
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 | 3 |  name = "Portals" | 
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 | 4 |  description = "Level for testing portals" | 
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 | 5 |  tags = "tutorial" | 
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 | 6 | /> | 
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 | 7 |  | 
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 | 8 | <?lua | 
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 | 9 |   include("HUDTemplates3.oxo") | 
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 | 10 |   include("stats.oxo") | 
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 | 11 |   include("templates/spaceshipAssff.oxt") | 
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| [8454] | 12 |   include("templates/pickupRepresentationTemplates.oxt") | 
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| [8177] | 13 |   include("templates/lodInformation.oxt") | 
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 | 14 | ?> | 
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 | 15 |  | 
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 | 16 | <Level | 
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 | 17 |  name         = "Presentation" | 
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 | 18 |  description  = "A simple testlevel" | 
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 | 19 | > | 
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 | 20 |   <templates> | 
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 | 21 |     <Template link=lodtemplate_default /> | 
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 | 22 |   </templates> | 
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 | 23 |  | 
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 | 24 |   <Scene | 
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 | 25 |    ambientlight = "0.5, 0.5, 0.5" | 
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 | 26 |    skybox       = "Orxonox/skypanoramagen1" | 
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 | 27 |   > | 
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 | 28 |  | 
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| [8454] | 29 |     <Template name=PortalDefault> | 
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| [8243] | 30 |         <PortalEndPoint> | 
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 | 31 |             <attached> | 
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| [8454] | 32 |                 <Billboard material="Portals/Default" /> | 
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| [8243] | 33 |             </attached> | 
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 | 34 |         </PortalEndPoint> | 
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 | 35 |     </Template> | 
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| [8177] | 36 |  | 
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| [8454] | 37 |     <PortalEndPoint position="0,0,0" id="1" distance="40" target="MobileEntity" design="PortalDefault"/> | 
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| [8457] | 38 |     <PortalEndPoint position="-100,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault"/> | 
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| [8243] | 39 |     <PortalLink fromID="1" toID="2" /> | 
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 | 40 |     <PortalLink fromID="2" toID="1" /> | 
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 | 41 |  | 
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| [8457] | 42 |     <!--PickupSpawner position="-200,0,0" triggerDistance="10" respawnTime="10" maxSpawnedItems="10"> | 
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| [8454] | 43 |       <pickup> | 
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 | 44 |         <DronePickup template=dronepickup /> | 
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 | 45 |       </pickup> | 
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| [8457] | 46 |     </PickupSpawner--> | 
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| [8454] | 47 |  | 
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| [8177] | 48 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 49 |  | 
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 | 50 |     <SpawnPoint position="200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 51 |  | 
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 | 52 |     <GlobalShader compositor="Bloom" visible=false> | 
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 | 53 |       <events> | 
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 | 54 |         <visibility> | 
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 | 55 |           <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
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 | 56 |         </visibility> | 
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 | 57 |       </events> | 
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 | 58 |     </GlobalShader> | 
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 | 59 |  | 
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 | 60 |  | 
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 | 61 | <!-- | 
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 | 62 |     <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> | 
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 | 63 |     <StaticEntity position="0,0,0" collisionType=static> | 
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 | 64 |       <collisionShapes> | 
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 | 65 |         <SphereCollisionShape radius="20" /> | 
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 | 66 |       </collisionShapes> | 
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 | 67 |     </StaticEntity> | 
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 | 68 | --> | 
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 | 69 |  | 
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 | 70 |  | 
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 | 71 | <!-- | 
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 | 72 |     <?lua | 
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 | 73 |       for i = 1, 70, 1 do | 
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 | 74 |     ?> | 
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 | 75 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 76 |         <attached> | 
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 | 77 |           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 78 |         </attached> | 
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 | 79 |       </MovableEntity> | 
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 | 80 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 81 |         <attached> | 
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 | 82 |           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 83 |         </attached> | 
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 | 84 |       </MovableEntity> | 
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 | 85 |  | 
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 | 86 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 87 |         <attached> | 
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 | 88 |           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 89 |         </attached> | 
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 | 90 |       </MovableEntity> | 
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 | 91 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 92 |         <attached> | 
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 | 93 |           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 94 |         </attached> | 
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 | 95 |       </MovableEntity> | 
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 | 96 |  | 
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 | 97 |       <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 98 |         <attached> | 
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 | 99 |           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 100 |         </attached> | 
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 | 101 |       </MovableEntity> | 
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 | 102 |       <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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 | 103 |         <attached> | 
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 | 104 |           <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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 | 105 |         </attached> | 
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 | 106 |       </MovableEntity> | 
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 | 107 |     <?lua end ?> | 
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 | 108 | --> | 
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 | 109 |  | 
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 | 110 |   </Scene> | 
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 | 111 | </Level> | 
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