| 
                Last change
                  on this file since 12373 was
                  7679,
                  checked in by dafrick, 15 years ago
           | 
        
        
          | 
               
Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces. 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.1 KB
           | 
      
      
        
  | Line |   | 
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| 1 | <?lua | 
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| 2 |   include("HUDTemplates3.oxo") | 
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| 3 | ?> | 
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| 4 |  | 
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| 5 | <?lua | 
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| 6 |   include("templates/spaceshipAssff.oxt") | 
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| 7 | ?> | 
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| 8 |  | 
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| 9 | <Level | 
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| 10 |  name         = "Sample" | 
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| 11 |  description  = "Just a few tests" | 
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| 12 | > | 
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| 13 |   <Scene | 
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| 14 |    ambientlight = "0.5, 0.5, 0.5" | 
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| 15 |    skybox       = "Orxonox/Starbox" | 
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| 16 |   > | 
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| 17 |  | 
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| 18 |     <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> | 
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| 19 |       <events> | 
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| 20 |         <spawn> | 
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| 21 |           <EventTrigger delay=1> | 
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| 22 |             <events> | 
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| 23 |               <trigger> | 
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| 24 |                 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 25 |               </trigger> | 
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| 26 |             </events> | 
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| 27 |           </EventTrigger> | 
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| 28 |         </spawn> | 
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| 29 |       </events> | 
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| 30 |     </ParticleSpawner> | 
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| 31 |  | 
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| 32 |  | 
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| 33 |     <Planet position="2500,0,-9000" scale=1000 pitch=-90 mesh="earth.mesh" rotationaxis="0,0,1" rotationrate="0.1" atmospheresize=130.0f imagesize=1024.0f /> | 
|---|
| 34 |     <Planet position="0,0,-5001" scale=1000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> | 
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| 35 |     <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> | 
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| 36 |  | 
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| 37 |   </Scene> | 
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| 38 | </Level> | 
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