| 1 | <?lua | 
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| 2 | include("spaceshipTemplatesPhysics.oxw") | 
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| 3 | ?> | 
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| 4 | <?lua | 
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| 5 | include("HUDTemplates3.oxo") | 
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| 6 | ?> | 
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| 7 |  | 
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| 8 | <Level | 
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| 9 | name         = "Sample" | 
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| 10 | description  = "Just a few tests" | 
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| 11 | > | 
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| 12 | <Scene | 
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| 13 | ambientlight = "0.5, 0.5, 0.5" | 
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| 14 | skybox       = "Orxonox/Starbox" | 
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| 15 | negativeWorldRange = "-100000, -100000, -100000" | 
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| 16 | positiveWorldRange = " 100000,  100000,  100000" | 
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| 17 | hasPhysics   = true | 
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| 18 | > | 
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| 19 | <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 20 | <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 21 | <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> | 
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| 22 |  | 
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| 23 | <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> | 
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| 24 | <StaticEntity | 
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| 25 | position        = "0,0,0" | 
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| 26 | name            = "banana" | 
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| 27 | collisionType   = "static" | 
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| 28 | mass            = 1000 | 
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| 29 | > | 
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| 30 | <attached> | 
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| 31 | <Model position="0,0,0" scale=100 mesh="plane.mesh" /> | 
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| 32 | <Model position="0,-0.0001,0" roll=180 scale=100 mesh="plane.mesh" /> | 
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| 33 | </attached> | 
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| 34 | <collisionShapes> | 
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| 35 | <PlaneCollisionShape name="thePlane" planeNormal="0,1,0" planeOffset=0 /> | 
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| 36 | </collisionShapes> | 
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| 37 | </StaticEntity> | 
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| 38 |  | 
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| 39 | <!-- red sphere for phsics engine testing purposes--> | 
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| 40 | <!--StaticEntity position="40,0,0"> | 
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| 41 | <attached> | 
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| 42 | <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> | 
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| 43 | </attached> | 
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| 44 | </StaticEntity--> | 
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| 45 |  | 
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| 46 | <!-- yellow cube for phsics engine testing purposes--> | 
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| 47 | <!--StaticEntity position="80,0,0"> | 
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| 48 | <attached> | 
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| 49 | <Model position="0,0,0" scale=1 mesh="cube.mesh" /> | 
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| 50 | </attached> | 
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| 51 | </StaticEntity--> | 
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| 52 |  | 
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| 53 | <MovableEntity | 
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| 54 | name            = "blubb" | 
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| 55 | position        = "-150, 20, -500" | 
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| 56 | collisionType   = "kinematic" | 
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| 57 | mass            = 10000 | 
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| 58 | velocity        = "30, 0, 0" | 
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| 59 | > | 
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| 60 | <attached> | 
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| 61 | <Model name = "moedeli" position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 62 | <StaticEntity name="hahaha" position="0,0,0" collisionType="static"> | 
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| 63 | <collisionShapes> | 
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| 64 | <SphereCollisionShape name="firstSphere" radius=20/> | 
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| 65 | </collisionShapes> | 
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| 66 | </StaticEntity> | 
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| 67 | </attached> | 
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| 68 |  | 
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| 69 | <!--attached> | 
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| 70 | <SphereCollisionShape name = "secondSphere" radius=0.4 position="1,1,1"/> | 
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| 71 | <CompoundCollisionShape position="4,4,4"> | 
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| 72 | <SphereCollisionShape name = "thirdSphere" radius=1.0/> | 
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| 73 | </CompoundCollisionShape> | 
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| 74 | </attached--> | 
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| 75 | </MovableEntity> | 
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| 76 |  | 
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| 77 | <MovableEntity | 
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| 78 | name            = "blubb2" | 
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| 79 | position        = "150, 30, -500" | 
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| 80 | collisionType   = "dynamic" | 
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| 81 | mass            = 10 | 
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| 82 | velocity        = "-30, 0, 0" | 
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| 83 | > | 
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| 84 | <attached> | 
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| 85 | <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 86 | </attached> | 
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| 87 | <collisionShapes> | 
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| 88 | <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 89 | </collisionShapes> | 
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| 90 | </MovableEntity> | 
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| 91 |  | 
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| 92 | <StaticEntity | 
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| 93 | name            = "blubbStatic" | 
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| 94 | position        = "0, 15, -500" | 
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| 95 | collisionType   = "Static" | 
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| 96 | mass            = 10 | 
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| 97 | > | 
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| 98 | <attached> | 
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| 99 | <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 100 | </attached> | 
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| 101 | <collisionShapes> | 
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| 102 | <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 103 | </collisionShapes> | 
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| 104 | </StaticEntity> | 
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| 105 |  | 
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| 106 | <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 107 | <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 108 | <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> | 
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| 109 |  | 
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| 110 | <MovableEntity | 
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| 111 | name            = "apple1" | 
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| 112 | position        = "-150, 80, -500" | 
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| 113 | collisionType   = "dynamic" | 
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| 114 | mass            = 10 | 
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| 115 | velocity        = "30, 0, 0" | 
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| 116 | > | 
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| 117 | <attached> | 
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| 118 | <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 119 | </attached> | 
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| 120 | <collisionShapes> | 
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| 121 | <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 122 | </collisionShapes> | 
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| 123 | </MovableEntity> | 
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| 124 |  | 
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| 125 | <MovableEntity | 
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| 126 | name            = "apple2" | 
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| 127 | position        = "50, 80, -500" | 
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| 128 | collisionType   = "dynamic" | 
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| 129 | mass            = 10 | 
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| 130 | velocity        = "-30, 0, 0" | 
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| 131 | > | 
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| 132 | <attached> | 
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| 133 | <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 134 | </attached> | 
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| 135 | <collisionShapes> | 
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| 136 | <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 137 | <SphereCollisionShape name = "secondSphere" radius=20 position="1,0,0"/> | 
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| 138 | </collisionShapes> | 
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| 139 | </MovableEntity> | 
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| 140 |  | 
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| 141 | <MovableEntity | 
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| 142 | name            = "apple3" | 
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| 143 | position        = "150, 80, -500" | 
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| 144 | collisionType   = "dynamic" | 
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| 145 | mass            = 10 | 
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| 146 | velocity        = "-30, 0, 0" | 
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| 147 | > | 
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| 148 | <attached> | 
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| 149 | <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 150 | </attached> | 
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| 151 | <collisionShapes> | 
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| 152 | <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 153 | </collisionShapes> | 
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| 154 | </MovableEntity> | 
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| 155 |  | 
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| 156 | <!--MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> | 
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| 157 | <events> | 
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| 158 | <activity> | 
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| 159 | <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 /> | 
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| 160 | </activity> | 
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| 161 | </events> | 
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| 162 | <attached> | 
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| 163 | <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> | 
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| 164 | <StaticEntity position="0,0,100"> | 
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| 165 | <attached> | 
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| 166 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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| 167 | <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> | 
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| 168 | <attached> | 
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| 169 | <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> | 
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| 170 | <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> | 
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| 171 | <Model position="35,0,0" scale=2 mesh="ast1.mesh"> | 
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| 172 | <attached> | 
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| 173 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 174 | </attached> | 
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| 175 | </Model> | 
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| 176 | <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> | 
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| 177 | <attached> | 
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| 178 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 179 | </attached> | 
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| 180 | </Model> | 
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| 181 | </attached> | 
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| 182 | </MovableEntity> | 
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| 183 | </attached> | 
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| 184 | </StaticEntity> | 
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| 185 | <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> | 
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| 186 | <attached> | 
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| 187 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 188 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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| 189 | <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> | 
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| 190 | <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> | 
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| 191 | </attached> | 
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| 192 | </MovableEntity> | 
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| 193 | </attached> | 
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| 194 | </MovableEntity--> | 
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| 195 |  | 
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| 196 |  | 
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| 197 | <!--ParticleSpawner position="-500,0,-200" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> | 
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| 198 | <ParticleSpawner position="-500,0,-300" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> | 
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| 199 | <ParticleSpawner position="-500,0,-400" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> | 
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| 200 | <ParticleSpawner position="-500,0,-500" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> | 
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| 201 | <ParticleSpawner position="-500,0,-600" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /--> | 
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| 202 |  | 
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| 203 |  | 
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| 204 | <ParticleSpawner position="0,20,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> | 
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| 205 | <events> | 
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| 206 | <spawn> | 
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| 207 | <EventTrigger delay=1> | 
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| 208 | <events> | 
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| 209 | <trigger> | 
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| 210 | <SpawnPoint position="0,20,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 211 | </trigger> | 
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| 212 | </events> | 
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| 213 | </EventTrigger> | 
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| 214 | </spawn> | 
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| 215 | </events> | 
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| 216 | </ParticleSpawner> | 
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| 217 |  | 
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| 218 |  | 
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| 219 | <!--ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false> | 
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| 220 | <events> | 
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| 221 | <activity> | 
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| 222 | <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" /> | 
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| 223 | </activity> | 
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| 224 | </events> | 
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| 225 | </ParticleEmitter> | 
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| 226 | <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=false> | 
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| 227 | <events> | 
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| 228 | <activity> | 
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| 229 | <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" /> | 
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| 230 | </activity> | 
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| 231 | </events> | 
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| 232 | </ParticleEmitter> | 
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| 233 | <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false> | 
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| 234 | <events> | 
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| 235 | <activity> | 
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| 236 | <EventListener event=firetrigger1 /> | 
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| 237 | <EventListener event=firetrigger2 /> | 
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| 238 | </activity> | 
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| 239 | </events> | 
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| 240 | </ParticleEmitter--> | 
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| 241 |  | 
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| 242 |  | 
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| 243 | <!--EventDispatcher> | 
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| 244 | <targets> | 
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| 245 | <EventTarget target=fireright /> | 
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| 246 | <EventTarget target=firecenter /> | 
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| 247 | <EventTarget target=fireleft /> | 
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| 248 | </targets> | 
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| 249 | <events> | 
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| 250 | <activity> | 
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| 251 | <DistanceTrigger position="0,0,200" distance=100 target="ControllableEntity" /> | 
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| 252 | </activity> | 
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| 253 | </events> | 
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| 254 | </EventDispatcher--> | 
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| 255 |  | 
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| 256 |  | 
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| 257 | <!--Model position="0,50,0" scale=3 mesh="assff.mesh"> | 
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| 258 | <events> | 
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| 259 | <visibility> | 
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| 260 | <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 /> | 
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| 261 | </visibility> | 
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| 262 | </events> | 
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| 263 | </Model--> | 
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| 264 |  | 
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| 265 |  | 
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| 266 | <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> | 
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| 267 | <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> | 
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| 268 | <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> | 
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| 269 | <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> | 
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| 270 | <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> | 
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| 271 | <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> | 
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| 272 |  | 
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| 273 | <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> | 
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| 274 |  | 
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| 275 | <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> | 
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| 276 | <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> | 
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| 277 | <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> | 
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| 278 |  | 
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| 279 | </Scene> | 
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| 280 | </Level> | 
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