| [7648] | 1 | <LevelInfo | 
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 | 2 |  name = "Notifications showcase" | 
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 | 3 |  description = "Level to test and showcase notifications." | 
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 | 4 |  tags = "test, showcase" | 
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| [9016] | 5 |  screenshot = "notificationsshowcase.png" | 
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| [7648] | 6 | /> | 
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 | 7 |  | 
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| [7404] | 8 | <?lua | 
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| [7679] | 9 |   include("HUDTemplates3.oxo") | 
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| [7404] | 10 |   include("stats.oxo") | 
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| [7679] | 11 |   include("templates/spaceshipAssff.oxt") | 
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 | 12 |   include("templates/lodInformation.oxt") | 
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| [7404] | 13 | ?> | 
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 | 14 |  | 
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| [9016] | 15 | <Level> | 
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| [7404] | 16 |     <templates> | 
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 | 17 |         <Template link=lodtemplate_default /> | 
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 | 18 |     </templates> | 
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| [8706] | 19 |     <?lua include("includes/notifications.oxi") ?> | 
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| [7404] | 20 |  | 
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 | 21 |     <Scene | 
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 | 22 |         ambientlight = "0.5, 0.5, 0.5" | 
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| [9348] | 23 |         skybox       = "Orxonox/skyBoxBasic" | 
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| [7404] | 24 |     > | 
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 | 25 |  | 
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 | 26 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 27 |  | 
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| [7474] | 28 |     <CommandNotification preMessage="Open the PickupInventory by pressing '" postMessage="'." command="OrxonoxOverlay toggleVisibility PickupInventory"> | 
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| [7404] | 29 |         <events> | 
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 | 30 |             <trigger> | 
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 | 31 |                 <DistanceTrigger name=trigger position="0,0,-100" distance=10 target="Pawn" /> | 
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 | 32 |             </trigger> | 
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 | 33 |         </events> | 
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 | 34 |     </CommandNotification> | 
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 | 35 |     <Billboard position="0,0,-100" colour="1.0,1.0,0" material="Examples/Flare" /> | 
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 | 36 |  | 
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 | 37 |     <SimpleNotification message="Awesome!!!"> | 
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 | 38 |         <events> | 
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 | 39 |             <trigger> | 
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 | 40 |                 <DistanceTrigger name=trigger position="0,0,100" distance=10 target="Pawn" /> | 
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 | 41 |             </trigger> | 
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 | 42 |         </events> | 
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 | 43 |     </SimpleNotification> | 
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 | 44 |     <Billboard position="0,0,100" colour="1.0,0,1.0" material="Examples/Flare" /> | 
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 | 45 |  | 
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 | 46 |     <?lua | 
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 | 47 |       for i = 1, 10, 1 do | 
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 | 48 |     ?> | 
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 | 49 |         <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 50 |     <?lua end ?> | 
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 | 51 |  | 
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 | 52 |   </Scene> | 
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 | 53 | </Level> | 
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