| [8172] | 1 | <LevelInfo | 
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 | 2 |  name = "On the fly" | 
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 | 3 |  description = "Survive as a team." | 
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 | 4 |  tags = "" | 
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 | 5 | /> | 
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 | 6 | <?lua | 
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 | 7 |   include("stats.oxo") | 
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 | 8 |   include("HUDTemplates3.oxo") | 
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 | 9 |   include("templates/lodInformation.oxt") | 
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 | 10 |   include("lastTeamStandingHUD.oxo") | 
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 | 11 |   include("templates/spaceshipAssff.oxt") | 
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 | 12 |   include("templates/spaceshipPirate.oxt") | 
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 | 13 |   include("templates/pickupRepresentationTemplates.oxt") | 
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 | 14 | ?> | 
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 | 15 |  | 
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 | 16 | <Level | 
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 | 17 |  name         = "On the fly" | 
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 | 18 |  description  = "testmap for gametype last team standing" | 
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 | 19 |  gametype     =  "LastTeamStanding" | 
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 | 20 | > | 
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 | 21 |   <templates> | 
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 | 22 |     <Template link=lodtemplate_default /> | 
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 | 23 |   </templates> | 
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 | 24 |  | 
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 | 25 |   <Scene | 
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 | 26 |     ambientlight = "0.8, 0.8, 0.8" | 
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 | 27 |     skybox       = "Orxonox/skypanoramagen1" | 
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 | 28 |   > | 
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 | 29 | <!-- TODO: | 
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 | 30 | 1. make collisionshapes bulletproof: -> attach movable entity with dynamic collisionshape within a static collisionshape  | 
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 | 31 | 2. add forcefields -> there should be several "streams" through the level | 
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 | 32 | 3. add teamspawnpoints (different spaceships?) (where should the spawnpoints be placed?) | 
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 | 33 | --> | 
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 | 34 | <!--Bot / --> | 
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 | 35 |  | 
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 | 36 | <!-------------------- Box: TopLayer + BottomLayer + 4 invisible Walls ---------------------> | 
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 | 37 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 38 |        <attached> | 
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 | 39 |            <Model position="0,-400,0" mesh="cube_orange.mesh" scale3D="1000,10,1000" /> | 
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 | 40 |            <Model position="0,-420,0" mesh="cube_orange.mesh" scale3D="1000,10,1000" /><!-- Second Model in order to avoid graphic errors--> | 
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 | 41 |        </attached> | 
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 | 42 |        <collisionShapes> | 
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 | 43 |            <BoxCollisionShape position="0,-400,0" halfExtents="1500,10,1500" /> | 
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 | 44 |        </collisionShapes> | 
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 | 45 |    </StaticEntity> | 
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 | 46 |  | 
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 | 47 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 48 |        <attached> | 
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 | 49 |            <Model position="0,400,0" mesh="cube_orange.mesh" scale3D="1000,10,1000" /> | 
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 | 50 |            <Model position="0,420,0" mesh="cube_orange.mesh" scale3D="1000,10,1000" /> | 
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 | 51 |        </attached> | 
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 | 52 |        <collisionShapes> | 
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 | 53 |            <BoxCollisionShape position="0,400,0" halfExtents="1000,10,1000" /> | 
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 | 54 |        </collisionShapes> | 
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 | 55 |    </StaticEntity> | 
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 | 56 |  | 
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 | 57 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 58 |        <attached> | 
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 | 59 |            <!--Model position="1000,0,0" mesh="cube_green.mesh" scale3D="10,400,1000" /--> | 
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 | 60 |        </attached> | 
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 | 61 |        <collisionShapes> | 
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 | 62 |            <BoxCollisionShape position="1000,0,0" halfExtents="10,400,1000" /> | 
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 | 63 |        </collisionShapes> | 
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 | 64 |    </StaticEntity> | 
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 | 65 |  | 
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 | 66 |  | 
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 | 67 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 68 |        <attached> | 
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 | 69 |            <!-- Model position="-1000,0,0" mesh="cube_green.mesh" scale3D="10,400,1000" / --> | 
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 | 70 |        </attached> | 
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 | 71 |        <collisionShapes> | 
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 | 72 |            <BoxCollisionShape position="-1000,0,0" halfExtents="10,400,1000" /> | 
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 | 73 |        </collisionShapes> | 
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 | 74 |    </StaticEntity> | 
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 | 75 |  | 
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 | 76 |  | 
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 | 77 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 78 |        <attached> | 
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 | 79 |            <Model position="0,0,1000" mesh="cube_green.mesh" scale3D="1000,400,10" /> | 
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 | 80 |        </attached> | 
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 | 81 |        <collisionShapes> | 
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 | 82 |            <BoxCollisionShape position="0,0,1000" halfExtents="1000,400,10" /> | 
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 | 83 |        </collisionShapes> | 
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 | 84 |    </StaticEntity> | 
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 | 85 |  | 
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 | 86 |  | 
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 | 87 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 88 |        <attached> | 
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 | 89 |            <Model position="0,0,-1000" mesh="cube_green.mesh" scale3D="1000,400,10" /> | 
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 | 90 |        </attached> | 
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 | 91 |        <collisionShapes> | 
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 | 92 |            <BoxCollisionShape position="0,0,-1000" halfExtents="1000,400,10" /> | 
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 | 93 |        </collisionShapes> | 
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 | 94 |    </StaticEntity> | 
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 | 95 | <!-- END of CUBE--> | 
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 | 96 | <!-------------- Centered Thin Gate --------------> | 
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 | 97 |  | 
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 | 98 |    <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 99 |        <attached> | 
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 | 100 |            <Model position="0,-1200,0" mesh="hs-w01.mesh" scale3D="300,400,900" pitch="90" roll="0" yaw="0"/> | 
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 | 101 |            <!--Model position="121,0,-80" mesh="cube.mesh" scale3D="18,400,18" /> | 
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 | 102 |            <Model position="-121,0,-80" mesh="cube.mesh" scale3D="18,400,18" /--> | 
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 | 103 |            <Model position="0,0,-80" scale=150 mesh="sphere.mesh" /> | 
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 | 104 |        </attached> | 
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 | 105 |        <collisionShapes> | 
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 | 106 |            <BoxCollisionShape position="121,0,-80" halfExtents="18,400,18" /> | 
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 | 107 |            <BoxCollisionShape position="-121,0,-80" halfExtents="18,400,18" /> | 
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 | 108 |            <SphereCollisionShape position="0,0,-80" radius="150" /> | 
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 | 109 |        </collisionShapes> | 
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 | 110 |    </StaticEntity> | 
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 | 111 |  | 
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 | 112 |    <ForceField position="0,270,-80" direction="-3,-4,-3" diameter=150 velocity=2000 length=900 /> | 
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 | 113 |    <MovableEntity position="0,270,-80" direction="-3,-4,-3"> | 
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 | 114 |        <attached> | 
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 | 115 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 116 |            <?lua for i=0,4,1 do ?> | 
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 | 117 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 118 |            <?lua end ?> | 
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 | 119 |        </attached> | 
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 | 120 |    </MovableEntity> | 
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 | 121 | <!-- to bulk gate, left --> | 
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 | 122 |    <ForceField position="0,-275,-80" direction="3,0,2" diameter=150 velocity=2000 length=900 /> | 
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 | 123 |    <MovableEntity position="0,-275,-80" direction="3,0,2"> | 
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 | 124 |        <attached> | 
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 | 125 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 126 |            <?lua for i=0,4,1 do ?> | 
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 | 127 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 128 |            <?lua end ?> | 
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 | 129 |        </attached> | 
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 | 130 |    </MovableEntity> | 
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 | 131 |  | 
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 | 132 |  | 
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 | 133 | <!-------------- Bulk Gate --------------> | 
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 | 134 |    <StaticEntity position="300,0,500" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 135 |        <attached> | 
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 | 136 |            <Model position="0,-100,0" mesh="hs-w01.mesh" scale3D="500,400,600" pitch="270" roll="0" yaw="0"/> | 
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 | 137 |            <!--Model position="205,-105,20" mesh="cube.mesh" scale3D="135,280,60" /> | 
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 | 138 |            <Model position="-205,-105,20" mesh="cube.mesh" scale3D="135,280,60" /> | 
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 | 139 |            <Model position="0,235,0" mesh="cube.mesh" scale3D="180,35,35" /> | 
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 | 140 |            <Model position="0,-344,-18" mesh="cube.mesh" scale3D="210,38,36" /--> | 
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 | 141 |        </attached> | 
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 | 142 |        <collisionShapes> | 
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 | 143 |            <BoxCollisionShape position="205,-105,20" halfExtents="135,280,60" /> | 
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 | 144 |            <BoxCollisionShape position="-205,-105,20" halfExtents="135,280,60" /> | 
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 | 145 |            <BoxCollisionShape position="0,235,0" halfExtents="180,35,35" /> | 
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 | 146 |            <BoxCollisionShape position="0,-344,-18" halfExtents="210,38,36" /> | 
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 | 147 |        </collisionShapes> | 
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 | 148 |    </StaticEntity> | 
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 | 149 | <!-- back to thin gate --> | 
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 | 150 |    <ForceField position="300,0,650" direction="1,1.5,-4" diameter=150 velocity=2000 length=900 /> | 
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 | 151 |    <MovableEntity position="300,0,650" direction="1,1.5,-4"> | 
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 | 152 |        <attached> | 
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 | 153 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 154 |            <?lua for i=0,4,1 do ?> | 
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 | 155 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 156 |            <?lua end ?> | 
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 | 157 |        </attached> | 
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 | 158 |    </MovableEntity> | 
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 | 159 | <!-- to thin gate --> | 
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 | 160 |    <ForceField position="300,300,500" direction="-1,0,-2" diameter=100 velocity=1500 length=900 /> | 
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 | 161 |    <MovableEntity position="300,300,500" direction="-1,0,-2"> | 
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 | 162 |        <attached> | 
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 | 163 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 164 |            <?lua for i=0,4,1 do ?> | 
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 | 165 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 166 |            <?lua end ?> | 
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 | 167 |        </attached> | 
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 | 168 |    </MovableEntity> | 
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 | 169 | <!-- alternative stream --> | 
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 | 170 |    <ForceField position="830,-300,830" direction="-1,0,0" diameter=150 velocity=2000 length=900 /> | 
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 | 171 |    <MovableEntity position="830,-300,830" direction="-1,0,0"> | 
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 | 172 |        <attached> | 
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| [8174] | 173 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=1/> | 
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| [8172] | 174 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 175 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| [8172] | 176 |            <?lua end ?> | 
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 | 177 |        </attached> | 
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 | 178 |    </MovableEntity> | 
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 | 179 | <!-- alternative stream II--> | 
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 | 180 |    <ForceField position="830,350,830" direction="0,0,-1" diameter=150 velocity=2000 length=900 /> | 
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 | 181 |    <MovableEntity position="830,350,830" direction="0,0,-1"> | 
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 | 182 |        <attached> | 
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| [8174] | 183 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0,0,0.5" scale=1/> | 
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| [8172] | 184 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 185 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0,0,0.5" scale=1/> | 
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| [8172] | 186 |            <?lua end ?> | 
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 | 187 |        </attached> | 
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 | 188 |    </MovableEntity> | 
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 | 189 |  | 
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 | 190 |  | 
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 | 191 | <!-------------- Bar --------------> | 
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 | 192 |    <StaticEntity position="-495,0,-495" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 193 |        <attached> | 
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 | 194 |            <Model position="0,0,0" mesh="CuboidBody.mesh" scale3D="20,720,20" pitch="90" roll="45" yaw="0"/> | 
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 | 195 |            <!--Model position="0,0,0" mesh="cube.mesh" scale3D="19,719,19" pitch="90" roll="45" yaw="0"/--> | 
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 | 196 |        </attached> | 
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 | 197 |  | 
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 | 198 |        <collisionShapes> | 
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 | 199 |            <BoxCollisionShape position="0,0,0" halfExtents="20,720,20" pitch="90" roll="45" yaw="0"/> | 
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 | 200 |        </collisionShapes> | 
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 | 201 |    </StaticEntity> | 
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 | 202 | <!-- "lift" --> | 
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 | 203 |    <ForceField position="-700,-300,-700" direction="0,1,0" diameter=100 velocity=2000 length=400 /> | 
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 | 204 |    <MovableEntity position="-700,-300,-700" direction="0,1,0"> | 
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 | 205 |        <attached> | 
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 | 206 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 207 |            <?lua for i=0,4,1 do ?> | 
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 | 208 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 209 |            <?lua end ?> | 
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 | 210 |        </attached> | 
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 | 211 |    </MovableEntity> | 
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 | 212 | <!-- to thin gate, low --> | 
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 | 213 |    <ForceField position="0,60,-830" direction="0,-1,2" diameter=150 velocity=2000 length=900 /> | 
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 | 214 |    <MovableEntity position="0,60,-830" direction="0,-1,2"> | 
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 | 215 |        <attached> | 
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 | 216 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 217 |            <?lua for i=0,4,1 do ?> | 
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 | 218 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 219 |            <?lua end ?> | 
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 | 220 |        </attached> | 
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 | 221 |    </MovableEntity> | 
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 | 222 | <!-- alternative stream --> | 
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 | 223 |    <ForceField position="-830,-350,-830" direction="2,0,0" diameter=100 velocity=2000 length=900 /> | 
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 | 224 |    <MovableEntity position="-830,-350,-830" direction="2,0,0"> | 
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 | 225 |        <attached> | 
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| [8174] | 226 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=1/> | 
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| [8172] | 227 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 228 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| [8172] | 229 |            <?lua end ?> | 
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 | 230 |        </attached> | 
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 | 231 |    </MovableEntity> | 
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 | 232 | <!-- alternative stream II--> | 
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 | 233 |    <ForceField position="-870,350,-830" direction="0,0,1" diameter=150 velocity=2000 length=900 /> | 
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 | 234 |    <MovableEntity position="-870,350,-830" direction="0,0,1"> | 
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 | 235 |        <attached> | 
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| [8174] | 236 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0,0,0.5" scale=1/> | 
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| [8172] | 237 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 238 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0,0,0.5" scale=1/> | 
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| [8172] | 239 |            <?lua end ?> | 
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 | 240 |        </attached> | 
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 | 241 |    </MovableEntity> | 
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 | 242 |  | 
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 | 243 | <!-------------- 2 Side-Bars --------------> | 
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 | 244 |    <StaticEntity position="0,0,-1000" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 245 |        <attached> | 
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 | 246 |            <Model position="0,0,0" mesh="CuboidBody.mesh" scale3D="20,405,20" pitch="0" roll="10" yaw="0"/> | 
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 | 247 |        </attached> | 
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 | 248 |        <collisionShapes> | 
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 | 249 |            <BoxCollisionShape position="0,0,0" halfExtents="20,400,20" pitch="0" roll="0" yaw="0"/> | 
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 | 250 |        </collisionShapes> | 
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 | 251 |    </StaticEntity> | 
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 | 252 |    <StaticEntity position="-1000,0,0" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 253 |        <attached> | 
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 | 254 |            <Model position="0,0,0" mesh="CuboidBody.mesh" scale3D="20,405,20" pitch="7" roll="0" yaw="0"/> | 
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 | 255 |        </attached> | 
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 | 256 |        <collisionShapes> | 
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 | 257 |            <BoxCollisionShape position="0,0,0" halfExtents="20,400,20" pitch="0" roll="0" yaw="0"/> | 
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 | 258 |        </collisionShapes> | 
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 | 259 |    </StaticEntity> | 
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 | 260 | <!-- to solar panels --> | 
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 | 261 |    <ForceField position="-850,-300,-200" direction="1,0,2" diameter=150 velocity=2000 length=900 /> | 
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 | 262 |    <MovableEntity position="-850,-300,-200" direction="1,0,2"> | 
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 | 263 |        <attached> | 
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 | 264 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 265 |            <?lua for i=0,4,1 do ?> | 
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 | 266 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 267 |            <?lua end ?> | 
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 | 268 |        </attached> | 
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 | 269 |    </MovableEntity> | 
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 | 270 | <!-- along the bar --> | 
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 | 271 |    <ForceField position="-900,50,-100" direction="1,0,-1" diameter=150 velocity=2000 length=900 /> | 
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 | 272 |    <MovableEntity position="-900,50,-100" direction="1,0,-1"> | 
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 | 273 |        <attached> | 
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 | 274 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 275 |            <?lua for i=0,4,1 do ?> | 
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 | 276 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 277 |            <?lua end ?> | 
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 | 278 |        </attached> | 
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 | 279 |    </MovableEntity> | 
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 | 280 |  | 
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 | 281 | <!-------------- 3 Solar Panels ---------------> | 
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 | 282 |  | 
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 | 283 | <?lua | 
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 | 284 | for i = 1, 3, 1 | 
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 | 285 | do | 
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 | 286 |     x = i/4*1000 | 
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 | 287 |     z = i/4*500 | 
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 | 288 | ?> | 
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 | 289 |    <StaticEntity position="<?lua print(-1000+x) ?>,-310,<?lua print(z) ?>" direction="0,0,0" collisionType=static mass=100000 > | 
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 | 290 |        <attached> | 
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 | 291 |            <Model position="0,0,0" mesh="SolarPanel.mesh" scale3D="60,80,30" pitch="0" roll="0" yaw="120"/> | 
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 | 292 |        </attached> | 
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 | 293 |        <collisionShapes> | 
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 | 294 |            <BoxCollisionShape position="0,300,0" halfExtents="155,460,3" pitch="0" roll="0" yaw="120"/> | 
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 | 295 |        </collisionShapes> | 
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 | 296 |    </StaticEntity> | 
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 | 297 | <?lua end ?> | 
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 | 298 |  | 
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 | 299 |    <ForceField position="-600,100,400" direction="0,-1,-3" diameter=100 velocity=2000 length=900 /> | 
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 | 300 |    <MovableEntity position="-600,100,400" direction="0,-1,-3"> | 
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 | 301 |        <attached> | 
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 | 302 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 303 |            <?lua for i=0,4,1 do ?> | 
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 | 304 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 305 |            <?lua end ?> | 
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 | 306 |        </attached> | 
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 | 307 |    </MovableEntity> | 
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 | 308 | <!-- alternative stream --> | 
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 | 309 |    <ForceField position="-830,-100,830" direction="0,0,-1" diameter=100 velocity=2000 length=900 /> | 
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 | 310 |    <MovableEntity position="-830,-100,830" direction="0,0,-1"> | 
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 | 311 |        <attached> | 
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| [8174] | 312 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=1/> | 
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| [8172] | 313 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 314 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| [8172] | 315 |            <?lua end ?> | 
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 | 316 |        </attached> | 
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 | 317 |    </MovableEntity> | 
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 | 318 | <!-- alternative stream II --> | 
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 | 319 |    <ForceField position="-830,350,830" direction="1,0,0" diameter=100 velocity=2000 length=900 /> | 
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 | 320 |    <MovableEntity position="-830,350,830" direction="1,0,0"> | 
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 | 321 |        <attached> | 
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| [8174] | 322 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0,0,0.5" scale=1/> | 
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| [8172] | 323 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 324 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0,0,0.5" scale=1/> | 
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| [8172] | 325 |            <?lua end ?> | 
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 | 326 |        </attached> | 
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 | 327 |    </MovableEntity> | 
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 | 328 | <!-- along the panels --> | 
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 | 329 |    <ForceField position="-830,250,250" direction="3,0,2" diameter=100 velocity=2000 length=900 /> | 
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 | 330 |    <MovableEntity position="-830,250,250" direction="3,0,2"> | 
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 | 331 |        <attached> | 
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 | 332 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 333 |            <?lua for i=0,4,1 do ?> | 
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 | 334 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 335 |            <?lua end ?> | 
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 | 336 |        </attached> | 
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 | 337 |    </MovableEntity> | 
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 | 338 |  | 
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 | 339 | <!-------------- Thin Gate --------------> | 
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 | 340 |  | 
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 | 341 |    <StaticEntity position="500,0,-500" direction="1,0,-1" collisionType=static mass=100000 > | 
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 | 342 |        <attached> | 
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 | 343 |            <Model position="0,-1200,0" mesh="hs-w01.mesh" scale3D="300,400,900" pitch="90" roll="0" yaw="0"/> | 
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 | 344 |            <Model position="0,100,-80" scale=150 mesh="sphere.mesh" /> | 
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 | 345 |        </attached> | 
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 | 346 |        <collisionShapes> | 
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 | 347 |            <BoxCollisionShape position="121,0,-80" halfExtents="18,400,18" /> | 
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 | 348 |            <BoxCollisionShape position="-121,0,-80" halfExtents="18,400,18" /> | 
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 | 349 |            <SphereCollisionShape position="0,100,-80" radius="150" /> | 
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 | 350 |        </collisionShapes> | 
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 | 351 |    </StaticEntity> | 
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 | 352 | <!-- to thin gate middle --> | 
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 | 353 |    <ForceField position="550,350,-550" direction="-3.3,0,3" diameter=100 velocity=2000 length=900 /> | 
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 | 354 |    <MovableEntity position="550,350,-550" direction="-3.3,0,3"> | 
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 | 355 |        <attached> | 
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 | 356 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 357 |            <?lua for i=0,4,1 do ?> | 
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 | 358 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 359 |            <?lua end ?> | 
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 | 360 |        </attached> | 
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 | 361 |    </MovableEntity> | 
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| [8174] | 362 | <!-- across the field --> | 
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 | 363 |    <ForceField position="550,-350,-550" direction="-3,0,1" diameter=100 velocity=2000 length=900 /> | 
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 | 364 |    <MovableEntity position="550,-350,-550" direction="-3,0,1"> | 
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 | 365 |        <attached> | 
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 | 366 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/> | 
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 | 367 |            <?lua for i=0,4,1 do ?> | 
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 | 368 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.7,0.4,0.1" scale=1/> | 
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 | 369 |            <?lua end ?> | 
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 | 370 |        </attached> | 
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 | 371 |    </MovableEntity> | 
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| [8172] | 372 | <!-- alternative stream --> | 
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 | 373 |    <ForceField position="830,-350,-830" direction="0,0,1" diameter=100 velocity=2000 length=900 /> | 
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 | 374 |    <MovableEntity position="830,-350,-830" direction="0,0,1"> | 
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 | 375 |        <attached> | 
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| [8174] | 376 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=1/> | 
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| [8172] | 377 |            <?lua for i=0,4,1 do ?> | 
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| [8174] | 378 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| [8172] | 379 |            <?lua end ?> | 
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 | 380 |        </attached> | 
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 | 381 |    </MovableEntity> | 
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 | 382 | <!-- alternative stream II --> | 
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 | 383 |    <ForceField position="830,350,-830" direction="-1,0,0" diameter=100 velocity=2000 length=900 /> | 
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 | 384 |    <MovableEntity position="830,350,-830" direction="-1,0,0"> | 
|---|
 | 385 |        <attached> | 
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| [8174] | 386 |            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0,0,0.5" scale=1/> | 
|---|
| [8172] | 387 |            <?lua for i=0,4,1 do ?> | 
|---|
| [8174] | 388 |                <Billboard position="0,0,<?lua print(i*(-100)) ?>" material="Examples/Flare" colour="0,0,0.5" scale=1/> | 
|---|
| [8172] | 389 |            <?lua end ?> | 
|---|
 | 390 |        </attached> | 
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 | 391 |    </MovableEntity> | 
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 | 392 |  | 
|---|
 | 393 | <!---------------- Spawnpoints ------------------> | 
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 | 394 |     <TeamSpawnPoint team=0 position="845,350,-835" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 395 |     <TeamSpawnPoint team=0 position="845,-350,-835" direction="0,0,1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 396 |     <TeamSpawnPoint team=0 position="835,350,-845" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 397 |     <TeamSpawnPoint team=0 position="835,-350,-845" direction="0,0,1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 398 |  | 
|---|
 | 399 |     <TeamSpawnPoint team=1 position="-845,350,835" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 400 |     <TeamSpawnPoint team=1 position="-845,-100,835" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 401 |     <TeamSpawnPoint team=1 position="-835,350,845" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 402 |     <TeamSpawnPoint team=1 position="-835,-100,845" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 403 |  | 
|---|
 | 404 |     <TeamSpawnPoint team=2 position="-870,350,-835" direction="0,0,1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 405 |     <TeamSpawnPoint team=2 position="-840,-350,-835" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 406 |     <TeamSpawnPoint team=2 position="-865,350,-840" direction="0,0,1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 407 |     <TeamSpawnPoint team=2 position="-835,-350,-840" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 408 |  | 
|---|
 | 409 |     <TeamSpawnPoint team=3 position="835,350,845" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 410 |     <TeamSpawnPoint team=3 position="835,-300,845" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 411 |     <TeamSpawnPoint team=3 position="845,350,835" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 412 |     <TeamSpawnPoint team=3 position="845,-300,835" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
|---|
 | 413 | <Bot /> | 
|---|
 | 414 |  | 
|---|
 | 415 |   </Scene> | 
|---|
 | 416 | </Level> | 
|---|
 | 417 |  | 
|---|