| 1 | <LevelInfo | 
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| 2 |  name = "Last Team Standing" | 
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| 3 |  description = "Survive as a team." | 
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| 4 |  tags = "singleplayer" | 
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| 5 | /> | 
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| 6 | <?lua | 
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| 7 |   include("stats.oxo") | 
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| 8 |   include("HUDTemplates3.oxo") | 
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| 9 |   include("templates/lodInformation.oxt") | 
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| 10 |   include("lastTeamStandingHUD.oxo") | 
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| 11 |   include("templates/spaceshipAssff.oxt") | 
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| 12 |   include("templates/spaceshipPirate.oxt") | 
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| 13 |   include("templates/pickupRepresentationTemplates.oxt") | 
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| 14 | ?> | 
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| 15 |  | 
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| 16 | <Level | 
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| 17 |  name         = "Last Team Standing" | 
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| 18 |  description  = "testmap for gametype last team standing" | 
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| 19 |  gametype     =  "LastTeamStanding" | 
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| 20 | > | 
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| 21 |   <templates> | 
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| 22 |     <Template link=lodtemplate_default /> | 
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| 23 |   </templates> | 
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| 24 |  | 
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| 25 |   <Scene | 
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| 26 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 27 |     skybox       = "Orxonox/skypanoramagen1" | 
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| 28 |   > | 
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| 29 |  | 
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| 30 |     <?lua | 
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| 31 |       include("includes/pickups.oxi") | 
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| 32 |     ?> | 
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| 33 |  | 
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| 34 | <Bot /> | 
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| 35 |  | 
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| 36 | <!-- ------------ middle asteroid -------------- --> | 
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| 37 |     <StaticEntity position="0,20,0" collisionType=static> | 
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| 38 |        <attached> | 
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| 39 |            <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true /> | 
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| 40 |            <!-- ParticleEmitter position="0,0,0" source="Orxonox/Steam" / --> | 
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| 41 |        </attached> | 
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| 42 |       <collisionShapes> | 
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| 43 |         <SphereCollisionShape radius="145" /> | 
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| 44 |       </collisionShapes> | 
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| 45 |     </StaticEntity> | 
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| 46 |  | 
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| 47 |     <PickupSpawner position="-160,65,10" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"><!--EasterEgg--> | 
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| 48 |       <pickup> | 
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| 49 |         <InvisiblePickup template=mediuminvisiblepickup /> | 
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| 50 |       </pickup> | 
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| 51 |     </PickupSpawner> | 
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| 52 |     <PickupSpawner position="-160,60,17" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"><!--EasterEgg--> | 
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| 53 |       <pickup> | 
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| 54 |         <InvisiblePickup template=hugeinvisiblepickup /> | 
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| 55 |       </pickup> | 
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| 56 |     </PickupSpawner> | 
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| 57 |     <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator--> | 
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| 58 |       <attached> | 
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| 59 |         <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> | 
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| 60 |       </attached> | 
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| 61 |     </StaticEntity> | 
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| 62 |  | 
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| 63 | <!-- ---------------asteroid dome----------------- --> | 
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| 64 | <?lua | 
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| 65 | max = 16 | 
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| 66 | for i = 0, max, 1 | 
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| 67 | do | 
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| 68 |     y = math.sin(i/max*6)*750 | 
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| 69 |     z = math.cos(i/max*6)*750 | 
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| 70 |     j = 1 | 
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| 71 |     ?> | 
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| 72 |  | 
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| 73 |     <TeamSpawnPoint team="<?lua print( math.mod(i,4)) ?>" position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 74 |  | 
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| 75 |     <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 76 |       <attached> | 
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| 77 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> | 
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| 78 |         </Model> | 
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| 79 |       </attached> | 
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| 80 |       <collisionShapes> | 
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| 81 |         <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" /> | 
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| 82 |       </collisionShapes> | 
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| 83 |     </StaticEntity> | 
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| 84 |  | 
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| 85 |     <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 86 |       <attached> | 
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| 87 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh"> | 
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| 88 |         </Model> | 
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| 89 |       </attached> | 
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| 90 |       <collisionShapes> | 
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| 91 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 92 |       </collisionShapes> | 
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| 93 |     </StaticEntity> | 
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| 94 |  | 
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| 95 |     <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 96 |       <attached> | 
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| 97 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh"> | 
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| 98 |         </Model> | 
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| 99 |       </attached> | 
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| 100 |       <collisionShapes> | 
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| 101 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 102 |       </collisionShapes> | 
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| 103 |     </StaticEntity> | 
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| 104 |  | 
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| 105 |     <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 106 |       <attached> | 
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| 107 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh"> | 
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| 108 |         </Model> | 
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| 109 |       </attached> | 
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| 110 |       <collisionShapes> | 
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| 111 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 112 |       </collisionShapes> | 
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| 113 |     </StaticEntity> | 
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| 114 |  | 
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| 115 |     <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > | 
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| 116 |       <attached> | 
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| 117 |         <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh"> | 
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| 118 |         </Model> | 
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| 119 |       </attached> | 
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| 120 |       <collisionShapes> | 
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| 121 |         <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" /> | 
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| 122 |       </collisionShapes> | 
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| 123 |     </StaticEntity> | 
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| 124 |  | 
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| 125 | <!-- ---------Top Asteroid----------- --> | 
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| 126 |     <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static > | 
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| 127 |       <attached> | 
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| 128 |         <Model position="0,0,0" scale=25 mesh="ast6.mesh"> | 
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| 129 |         </Model> | 
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| 130 |       </attached> | 
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| 131 |       <collisionShapes> | 
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| 132 |         <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/> | 
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| 133 |       </collisionShapes> | 
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| 134 |     </StaticEntity> | 
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| 135 |  | 
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| 136 |  | 
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| 137 | <?lua end ?> | 
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| 138 |  | 
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| 139 |   </Scene> | 
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| 140 | </Level> | 
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| 141 |  | 
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| 142 |  | 
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