| [8851] | 1 | <weaponslots> | 
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| [9016] | 2 | <WeaponSlot position="-20,10,2" /> | 
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|  | 3 | <WeaponSlot position=" 20,10,2" /> | 
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|  | 4 | <WeaponSlot position="  0,18,0" /> | 
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|  | 5 | <WeaponSlot position="-14,-6,-74" /> | 
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|  | 6 | <WeaponSlot position=" 14,-6,-74" /> | 
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|  | 7 | <WeaponSlot position="-34,-5,-59" /> | 
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|  | 8 | <WeaponSlot position=" 34,-5,-59" /> | 
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| [8851] | 9 | </weaponslots> | 
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|  | 10 | <weaponsets> | 
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|  | 11 | <WeaponSet firemode=0 /> | 
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|  | 12 | <WeaponSet firemode=1 /> | 
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|  | 13 | <WeaponSet firemode=2 /> | 
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|  | 14 | <WeaponSet firemode=3 /> | 
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|  | 15 | </weaponsets> | 
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|  | 16 | <weapons> | 
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|  | 17 | <WeaponPack> | 
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|  | 18 | <links> | 
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|  | 19 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> | 
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|  | 20 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> | 
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|  | 21 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> | 
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|  | 22 | <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> | 
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|  | 23 | </links> | 
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|  | 24 | <Weapon> | 
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|  | 25 | <attached> | 
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|  | 26 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> | 
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|  | 27 | <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> | 
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|  | 28 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> | 
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|  | 29 | </attached> | 
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|  | 30 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> | 
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|  | 31 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> | 
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|  | 32 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> | 
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|  | 33 | </Weapon> | 
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|  | 34 | <Weapon> | 
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|  | 35 | <attached> | 
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|  | 36 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> | 
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|  | 37 | <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> | 
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|  | 38 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> | 
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|  | 39 | </attached> | 
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|  | 40 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> | 
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|  | 41 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> | 
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|  | 42 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> | 
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|  | 43 | </Weapon> | 
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|  | 44 | <Weapon> | 
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|  | 45 | <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> | 
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|  | 46 | <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> | 
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|  | 47 | </Weapon> | 
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|  | 48 | <Weapon> | 
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|  | 49 | <attached> | 
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|  | 50 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> | 
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|  | 51 | <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> | 
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|  | 52 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> | 
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|  | 53 | </attached> | 
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|  | 54 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> | 
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|  | 55 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> | 
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|  | 56 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> | 
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|  | 57 | </Weapon> | 
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|  | 58 | <Weapon> | 
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|  | 59 | <attached> | 
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|  | 60 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> | 
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|  | 61 | <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> | 
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|  | 62 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> | 
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|  | 63 | </attached> | 
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|  | 64 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> | 
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|  | 65 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> | 
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|  | 66 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> | 
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|  | 67 | </Weapon> | 
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|  | 68 | <Weapon> | 
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|  | 69 | <attached> | 
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|  | 70 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> | 
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|  | 71 | <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> | 
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|  | 72 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> | 
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|  | 73 | </attached> | 
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|  | 74 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> | 
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|  | 75 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> | 
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|  | 76 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> | 
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|  | 77 | </Weapon> | 
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|  | 78 | <Weapon> | 
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|  | 79 | <attached> | 
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|  | 80 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> | 
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|  | 81 | <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> | 
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|  | 82 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> | 
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|  | 83 | </attached> | 
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|  | 84 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> | 
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|  | 85 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> | 
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|  | 86 | <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> | 
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|  | 87 | </Weapon> | 
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|  | 88 | </WeaponPack> | 
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|  | 89 | </weapons> | 
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