| [8395] | 1 | <weaponslots> | 
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|  | 2 | <WeaponSlot position="-15.0,-1.5,0" /> | 
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|  | 3 | <WeaponSlot position=" 15.0,-1.5,0" /> | 
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|  | 4 | <WeaponSlot position="    0,   0,0" /> | 
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|  | 5 | </weaponslots> | 
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|  | 6 | <weaponsets> | 
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|  | 7 | <WeaponSet firemode=0 /> | 
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|  | 8 | <WeaponSet firemode=1 /> | 
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|  | 9 | <WeaponSet firemode=2 /> | 
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|  | 10 | <WeaponSet firemode=3 /> | 
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|  | 11 | </weaponsets> | 
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| [11052] | 12 | <weaponpacks> | 
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| [8395] | 13 | <WeaponPack> | 
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|  | 14 | <links> | 
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|  | 15 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> | 
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|  | 16 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> | 
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|  | 17 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> | 
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|  | 18 | <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> | 
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|  | 19 | </links> | 
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| [8538] | 20 | <!-- HsW01 is the standard Weapon, 4 slots => 4 Projectiles spawned at one click --> | 
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|  | 21 | <!-- LightningGun is the spiral weapon, 2 slots --> | 
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|  | 22 | <!-- SimpleRocket is the target-following rocket --> | 
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|  | 23 | <!-- Rocket is the player-guided rocket --> | 
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| [8395] | 24 | <Weapon> | 
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|  | 25 | <attached> | 
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|  | 26 | <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> | 
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|  | 27 | <!--Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /--> | 
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|  | 28 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> | 
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|  | 29 | </attached> | 
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|  | 30 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> | 
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|  | 31 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> | 
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| [8549] | 32 | <LightningGun mode=1 muzzleoffset="0,0,0" shielddamage=5 /> | 
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| [8395] | 33 | </Weapon> | 
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|  | 34 | <Weapon> | 
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|  | 35 | <attached> | 
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|  | 36 | <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> | 
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|  | 37 | <!--Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /--> | 
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|  | 38 | <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> | 
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|  | 39 | </attached> | 
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|  | 40 | <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> | 
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|  | 41 | <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> | 
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| [8549] | 42 | <LightningGun mode=1 muzzleoffset="0,0,0" healthdamage=0 shielddamage=500 /> | 
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| [8395] | 43 | </Weapon> | 
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|  | 44 | <Weapon> | 
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| [8549] | 45 | <SimpleRocketFire mode=2 muzzleoffset="0,0,0" shielddamage=50 /> | 
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| [11052] | 46 | <RocketFire mode=3 muzzleoffset="0,0,0" healthdamage=80 shielddamage=20 fuel=10 /> | 
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| [8395] | 47 | </Weapon> | 
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|  | 48 | </WeaponPack> | 
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|  | 49 | <WeaponPack> | 
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|  | 50 | <links> | 
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|  | 51 | <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> | 
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|  | 52 | </links> | 
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|  | 53 | <!--Weapon> | 
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|  | 54 | <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" /> | 
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|  | 55 | </Weapon--> | 
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|  | 56 | </WeaponPack> | 
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| [11052] | 57 | </weaponpacks> | 
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|  | 58 | <munition> | 
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|  | 59 | <LaserMunition initialmagazines=12 maxmagazines=12 munitionpermagazine=10 replenishamount=1 replenishinterval=7.0/> | 
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|  | 60 | <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 /> | 
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|  | 61 | <RocketMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 /> | 
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|  | 62 | </munition> | 
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