| [8395] | 1 |     <weaponslots> | 
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 | 2 |       <WeaponSlot position="-15.0,-1.5,0" /> | 
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 | 3 |       <WeaponSlot position=" 15.0,-1.5,0" /> | 
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 | 4 |       <WeaponSlot position="    0,   0,0" /> | 
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 | 5 |     </weaponslots> | 
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 | 6 |     <weaponsets> | 
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 | 7 |       <WeaponSet firemode=0 /> | 
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 | 8 |       <WeaponSet firemode=1 /> | 
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 | 9 |       <WeaponSet firemode=2 /> | 
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 | 10 |       <WeaponSet firemode=3 /> | 
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 | 11 |     </weaponsets> | 
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| [11052] | 12 |     <weaponpacks> | 
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| [8395] | 13 |       <WeaponPack> | 
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 | 14 |         <links> | 
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 | 15 |           <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> | 
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 | 16 |           <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> | 
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 | 17 |           <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> | 
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 | 18 |           <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> | 
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 | 19 |         </links> | 
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| [8538] | 20 |             <!-- HsW01 is the standard Weapon, 4 slots => 4 Projectiles spawned at one click --> | 
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 | 21 |             <!-- LightningGun is the spiral weapon, 2 slots --> | 
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 | 22 |             <!-- SimpleRocket is the target-following rocket --> | 
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 | 23 |             <!-- Rocket is the player-guided rocket --> | 
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| [8395] | 24 |         <Weapon> | 
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 | 25 |           <attached> | 
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 | 26 |             <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> | 
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 | 27 |             <!--Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /--> | 
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 | 28 |             <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> | 
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 | 29 |           </attached> | 
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 | 30 |           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> | 
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 | 31 |           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> | 
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| [8549] | 32 |           <LightningGun mode=1 muzzleoffset="0,0,0" shielddamage=5 /> | 
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| [8395] | 33 |         </Weapon> | 
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 | 34 |         <Weapon> | 
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 | 35 |           <attached> | 
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 | 36 |             <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> | 
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 | 37 |             <!--Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /--> | 
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 | 38 |             <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> | 
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 | 39 |           </attached> | 
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 | 40 |           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> | 
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 | 41 |           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> | 
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| [8549] | 42 |           <LightningGun mode=1 muzzleoffset="0,0,0" healthdamage=0 shielddamage=500 /> | 
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| [8395] | 43 |         </Weapon> | 
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 | 44 |         <Weapon> | 
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| [8549] | 45 |           <SimpleRocketFire mode=2 muzzleoffset="0,0,0" shielddamage=50 /> | 
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| [11052] | 46 |           <RocketFire mode=3 muzzleoffset="0,0,0" healthdamage=80 shielddamage=20 fuel=10 /> | 
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| [8395] | 47 |         </Weapon> | 
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 | 48 |       </WeaponPack> | 
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 | 49 |       <WeaponPack> | 
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 | 50 |         <links> | 
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 | 51 |           <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> | 
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 | 52 |         </links> | 
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 | 53 |         <!--Weapon> | 
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 | 54 |           <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" /> | 
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 | 55 |         </Weapon--> | 
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 | 56 |       </WeaponPack> | 
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| [11052] | 57 |     </weaponpacks> | 
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 | 58 |     <munition> | 
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 | 59 |       <LaserMunition initialmagazines=12 maxmagazines=12 munitionpermagazine=10 replenishamount=1 replenishinterval=7.0/> | 
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 | 60 |       <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 /> | 
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 | 61 |       <RocketMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 /> | 
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 | 62 |     </munition> | 
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