| 
                Last change
                  on this file since 12067 was
                  11108,
                  checked in by fvultier, 10 years ago
           | 
        
        
          | 
               
A few modifications in the weapon system: WeaponModes may play a reload sound now. Fireing Sounds of WeaponModes may overlap now. New weapon: FlameGun, a flame thrower for close combat (e.g. for the FPS player) 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.3 KB
           | 
      
      
        
  | Line |   | 
|---|
| 1 |     <weaponslots> | 
|---|
| 2 |       <WeaponSlot position="0,0,0" yaw=0 pitch=0 roll=0 /> | 
|---|
| 3 | <!-- | 
|---|
| 4 |       <WeaponSlot position="-0.5,0.8,2.5" yaw=0 pitch=0 roll=0 /> | 
|---|
| 5 |       <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 /> | 
|---|
| 6 |       <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> | 
|---|
| 7 | --> | 
|---|
| 8 |     </weaponslots> | 
|---|
| 9 |     <weaponsets> | 
|---|
| 10 |       <WeaponSet firemode=0 /> | 
|---|
| 11 |       <WeaponSet firemode=1 /> | 
|---|
| 12 |       <WeaponSet firemode=2 /> | 
|---|
| 13 |     </weaponsets> | 
|---|
| 14 |     <weaponpacks> | 
|---|
| 15 |       <WeaponPack firemode=0> | 
|---|
| 16 |         <links> | 
|---|
| 17 |           <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> | 
|---|
| 18 |           <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> | 
|---|
| 19 |           <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> | 
|---|
| 20 |         </links> | 
|---|
| 21 |         <Weapon> | 
|---|
| 22 |           <HsW01 mode=0 munitionpershot=0 delay=0.0 damage=2.5 material="Flares/point_lensflare" muzzleoffset="0.7,-0.3,-3" /> | 
|---|
| 23 |           <FlameGun mode=1 munitionpershot=1 damage=0.5 muzzleoffset="0.7,-0.3,-3"/> | 
|---|
| 24 |           <LightningGun mode=2 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/> | 
|---|
| 25 |         </Weapon> | 
|---|
| 26 |       </WeaponPack> | 
|---|
| 27 |     </weaponpacks> | 
|---|
| 28 |     <munition> | 
|---|
| 29 |       <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=5 replenishamount=1 replenishinterval=7.5/> | 
|---|
| 30 |       <FlameMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=20/> | 
|---|
| 31 |       <LightningMunition initialmagazines=2 maxmagazines=2 munitionpermagazine=8 /> | 
|---|
| 32 |     </munition> | 
|---|
       
      
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