| [9714] | 1 | <!--  --> | 
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|  | 2 | <LevelInfo | 
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|  | 3 | name = "Docking to a Space Station" | 
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|  | 4 | description = "Docking into a spacestation." | 
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|  | 5 | tags = "showcase" | 
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|  | 6 | screenshot = "emptylevel.png" | 
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|  | 7 | /> | 
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|  | 8 |  | 
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|  | 9 | <?lua | 
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|  | 10 | include("stats.oxo") | 
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|  | 11 | include("HUDTemplates3.oxo") | 
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|  | 12 | include("templates/lodInformation.oxt") | 
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|  | 13 | include("templates/pickupRepresentationTemplates.oxt") | 
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|  | 14 | ?> | 
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|  | 15 |  | 
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|  | 16 | <?lua | 
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|  | 17 | include("templates/spaceshipAssff.oxt") | 
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|  | 18 | include("templates/spaceshipPirate.oxt") | 
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|  | 19 | include("templates/spaceshipEscort.oxt") | 
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|  | 20 | include("templates/bigship.oxt") | 
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|  | 21 | include("templates/spaceshipTurret.oxt") | 
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|  | 22 | include("templates/spaceshipCollateralDamage.oxt") | 
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| [9715] | 23 | include("templates/FPS.oxt") | 
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| [9714] | 24 | ?> | 
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|  | 25 |  | 
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|  | 26 | <Level | 
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|  | 27 | gametype = Deathmatch | 
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|  | 28 | > | 
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|  | 29 | <templates> | 
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|  | 30 | <Template link=lodtemplate_default /> | 
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|  | 31 | </templates> | 
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|  | 32 |  | 
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|  | 33 | <Scene | 
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| [9820] | 34 | ambientlight = "0.5, 0.5, 0.5" | 
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| [9715] | 35 | skybox       = "Orxonox/Starbox" | 
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| [9745] | 36 | negativeWorldRange = "-100000, -100000, -100000" | 
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|  | 37 | positiveWorldRange = " 100000,  100000,  100000" | 
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|  | 38 | gravity      = "0,0,0" | 
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|  | 39 | hasPhysics   = true | 
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| [9715] | 40 | > | 
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| [9745] | 41 |  | 
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| [9714] | 42 | <?lua | 
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|  | 43 | include("includes/pickups.oxi") | 
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|  | 44 | ?> | 
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|  | 45 |  | 
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| [9820] | 46 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0,1.0,1.0,0.5" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| [9714] | 47 | <SpawnPoint team=0 position="3200,0,0" lookat="2800,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> | 
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|  | 48 |  | 
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|  | 49 | <StaticEntity position  = "2800,0,0" mass=10000 collisionType=static > | 
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|  | 50 | <attached> | 
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|  | 51 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> | 
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|  | 52 | </attached> | 
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|  | 53 | <collisionShapes> | 
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|  | 54 | <BoxCollisionShape  position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> | 
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|  | 55 | <BoxCollisionShape  position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> | 
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|  | 56 | <BoxCollisionShape  position="290,0,480" halfExtents="115,100,245" yaw=-240 /> | 
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|  | 57 | <BoxCollisionShape  position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> | 
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|  | 58 | <BoxCollisionShape  position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> | 
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|  | 59 | <BoxCollisionShape  position="140,0,240" halfExtents="163,50,50" yaw=-240 /> | 
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|  | 60 | <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> | 
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|  | 61 | <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-120 /> | 
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|  | 62 | <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-240 /> | 
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|  | 63 | <BoxCollisionShape  position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> | 
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|  | 64 | <BoxCollisionShape  position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> | 
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|  | 65 | <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> | 
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|  | 66 | <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=30 /> | 
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|  | 67 | <BoxCollisionShape  position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> | 
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|  | 68 | <BoxCollisionShape  position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> | 
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|  | 69 | <BoxCollisionShape  position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> | 
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|  | 70 | </collisionShapes> | 
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|  | 71 | </StaticEntity> | 
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|  | 72 |  | 
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| [9857] | 73 | <!-- Docking  --> | 
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| [9714] | 74 | <Dock position="2830,20,50" roll=0 yaw=0 > | 
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|  | 75 | <animations> | 
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|  | 76 | <MoveToDockingTarget target="destroyer" /> | 
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|  | 77 | </animations> | 
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|  | 78 | <effects> | 
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|  | 79 | <DockToShip target="spaceShip" /> | 
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|  | 80 | </effects> | 
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|  | 81 | <events> | 
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|  | 82 | <execute> | 
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|  | 83 | <EventListener event="dockMe" /> | 
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|  | 84 | </execute> | 
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| [9857] | 85 |  | 
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|  | 86 | <undocking> | 
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|  | 87 | <EventListener event="undockMe" /> | 
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|  | 88 | </undocking> | 
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| [9789] | 89 |  | 
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| [9714] | 90 | <activity> | 
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|  | 91 | <EventListener event=notGameEnd /> | 
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|  | 92 | </activity> | 
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|  | 93 | </events> | 
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|  | 94 | <attached> | 
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| [9885] | 95 | <!-- Trigger for docking with billboard --> | 
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| [9789] | 96 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> | 
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| [9714] | 97 | <DistanceTrigger position="0,0,0" distance="200" target="Pawn" | 
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|  | 98 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" | 
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|  | 99 | /> | 
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| [9885] | 100 | <!-- Trigger for undocking with billboard --> | 
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|  | 101 | <Billboard position="-2630,-19970,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> | 
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|  | 102 | <DistanceTrigger position="-2630,-19970,150" distance="50" target="Pawn" | 
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| [9857] | 103 | beaconMode="identify" targetname="bcnDestroyer" name="undockMe" | 
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|  | 104 | /> | 
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| [9714] | 105 | </attached> | 
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|  | 106 |  | 
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|  | 107 | </Dock> | 
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| [9885] | 108 |  | 
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|  | 109 | <!-- FPS Player as destination of the dock --> | 
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| [9857] | 110 | <FpsPlayer template = "fps" radarname = "First Person Player" position = "0,-19900,0" > | 
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| [9714] | 111 | <attached> | 
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|  | 112 | <DockingTarget name="spaceShip" /> | 
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|  | 113 | <DistanceTriggerBeacon name="bcnDestroyer" /> | 
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|  | 114 | <DockingTarget name="destroyer" /> | 
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|  | 115 | </attached> | 
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| [9715] | 116 | </FpsPlayer> | 
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| [9714] | 117 |  | 
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| [9776] | 118 |  | 
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| [9885] | 119 | <!-- Cube as test SpaceStation | 
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|  | 120 |  | 
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|  | 121 | The station can either be hidden outside of the skybox, within the hull of the space station if it is big enough or within a planet. | 
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|  | 122 | Complex spacestations can be placed very far away from the spaceship so it is rendered at low resolution while the player uses the space ship. | 
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|  | 123 |  | 
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|  | 124 | --> | 
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| [9857] | 125 | <StaticEntity position="0,-20000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > | 
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| [9776] | 126 | <attached> | 
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| [9857] | 127 | <Model position="0,0,0" mesh="crate.mesh" scale3D="80,80,5" /> | 
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| [9776] | 128 | </attached> | 
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|  | 129 | <collisionShapes> | 
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| [9857] | 130 | <BoxCollisionShape position="0,0,0" halfExtents="400,400,25" /> | 
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| [9776] | 131 | </collisionShapes> | 
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|  | 132 | </StaticEntity> | 
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|  | 133 |  | 
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| [9885] | 134 | <!-- Homogenous gravitationfield to simulate local gravity (activating the normal gravity will affect the spaceship terribly) --> | 
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|  | 135 | <ForceField position="0,-20000,0" mode="homogen" diameter="2000" forcedirection = "0,-500,0" /> | 
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| [9776] | 136 |  | 
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|  | 137 |  | 
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| [9885] | 138 | <!-- Some more stuff --> | 
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| [9776] | 139 |  | 
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| [9714] | 140 | <!-- triple large belt around the planet  --> | 
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|  | 141 | <?lua | 
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|  | 142 | dofile("includes/asteroidField.lua") | 
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|  | 143 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) | 
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|  | 144 | ?> | 
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|  | 145 | <?lua | 
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|  | 146 | dofile("includes/asteroidField.lua") | 
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|  | 147 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) | 
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|  | 148 | ?> | 
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|  | 149 | <?lua | 
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|  | 150 | dofile("includes/asteroidField.lua") | 
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|  | 151 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) | 
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|  | 152 | ?> | 
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|  | 153 |  | 
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|  | 154 | <Planet | 
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|  | 155 | position="15000,0,-1000" | 
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|  | 156 | scale="5000" | 
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|  | 157 | collisionType="dynamic" | 
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|  | 158 | linearDamping="0.8" | 
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|  | 159 | angularDamping="0" | 
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|  | 160 | mass="10000000" | 
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|  | 161 | pitch="0" | 
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|  | 162 | mesh="planets/ganymede.mesh" | 
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|  | 163 | atmosphere="atmosphere1" | 
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|  | 164 | rotationaxis="1,0,0" | 
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|  | 165 | rotationrate="1.0" | 
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|  | 166 | atmospheresize="80.0f" | 
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|  | 167 | imagesize="1024.0f" | 
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|  | 168 | collisiondamage = 2 | 
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|  | 169 | enablecollisiondamage = true | 
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|  | 170 | > | 
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|  | 171 | <attached> | 
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|  | 172 | <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" /> | 
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|  | 173 | </attached> | 
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|  | 174 | <collisionShapes> | 
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|  | 175 | <SphereCollisionShape radius="5000" position="0,0,0" /> | 
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|  | 176 | </collisionShapes> | 
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|  | 177 | </Planet> | 
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|  | 178 |  | 
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|  | 179 | </Scene> | 
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| [9745] | 180 |  | 
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| [9714] | 181 | </Level> | 
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|  | 182 |  | 
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