| 1 | <LevelInfo | 
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| 2 | name = "Modular Ships - Test 1" | 
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| 3 | description = "A level to test the implementation of HeavyCruiser as modular spaceship." | 
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| 4 | tags = "test" | 
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| 5 | screenshot = "emptylevel.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 | include("stats.oxo") | 
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| 10 | include("HUDTemplates3.oxo") | 
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| 11 | include("templates/lodInformation.oxt") | 
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| 12 | ?> | 
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| 13 |  | 
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| 14 | <?lua | 
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| 15 | include("templates/spaceshipAssff2.oxt") | 
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| 16 | include("templates/spaceshipPirate.oxt") | 
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| 17 | include("templates/spaceshipEscort.oxt") | 
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| 18 | include("templates/HeavyCruiser.oxt") | 
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| 19 | ?> | 
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| 20 |  | 
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| 21 | <Level> | 
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| 22 | <templates> | 
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| 23 | <Template link=lodtemplate_default /> | 
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| 24 | </templates> | 
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| 25 | <?lua include("includes/notifications.oxi") ?> | 
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| 26 |  | 
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| 27 | <Scene | 
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| 28 | ambientlight = "0.8, 0.8, 0.8" | 
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| 29 | skybox       = "Orxonox/Starbox" | 
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| 30 | > | 
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| 31 |  | 
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| 32 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 33 | <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> | 
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| 34 | <SpawnPoint team=0 position="-500,0,0" lookat="0,0,0" spawnclass=ModularSpaceShip pawndesign=HeavyCruiser /> | 
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| 35 |  | 
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| 36 | <MovableEntity position="0,0,0" collisionType=dynamic scale=1 linearDamping=0.8 angularDamping=0  collisiondamage=0.005 enablecollisiondamage=true> | 
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| 37 | <attached> | 
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| 38 | <Model position="0,0,0" mesh="cube.mesh" scale3D="40,40,40" /> | 
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| 39 | <StaticEntity position="0,90,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 40 | <attached> | 
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| 41 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 42 | </attached> | 
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| 43 | <collisionShapes> | 
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| 44 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 45 | </collisionShapes> | 
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| 46 | </StaticEntity> | 
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| 47 | </attached> | 
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| 48 | <collisionShapes> | 
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| 49 | <BoxCollisionShape position="0,0,0" halfExtents="40,40,40" /> | 
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| 50 | </collisionShapes> | 
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| 51 | </MovableEntity> | 
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| 52 |  | 
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| 53 | <Pawn health=1000 initialhealth=1000 maxhealth=1000 position="0,-100,-100" direction="0,0,0" collisionType=dynamic mass=1000 name=box radarname = "Pawn 0" > | 
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| 54 | <attached> | 
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| 55 | <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> | 
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| 56 | <Model position="0,-60,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 57 | <StaticEntity position="0,-120,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 58 | <attached> | 
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| 59 | <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> | 
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| 60 | <Model position="0,0,60" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 61 | </attached> | 
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| 62 | <collisionShapes> | 
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| 63 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 64 | <BoxCollisionShape position="0,0,60" halfExtents="30,30,30" /> | 
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| 65 | </collisionShapes> | 
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| 66 | </StaticEntity> | 
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| 67 | <StaticEntity position="0,-180,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 68 | <attached> | 
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| 69 | <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> | 
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| 70 | <Model position="0,-60,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 71 | </attached> | 
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| 72 | <collisionShapes> | 
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| 73 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 74 | <BoxCollisionShape position="0,-60,0" halfExtents="30,30,30" /> | 
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| 75 | </collisionShapes> | 
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| 76 | </StaticEntity> | 
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| 77 | </attached> | 
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| 78 | <collisionShapes> | 
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| 79 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 80 | <BoxCollisionShape position="0,-60,0" halfExtents="30,30,30" /> | 
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| 81 | </collisionShapes> | 
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| 82 | </Pawn> | 
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| 83 |  | 
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| 84 | <Pawn health=1000 initialhealth=1000 maxhealth=1000 position="0,-100,100" direction="0,0,0" collisionType=dynamic mass=1000 name=box radarname = "Pawn 1" > | 
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| 85 | <attached> | 
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| 86 | <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> | 
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| 87 | <Model position="0,-60,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 88 | </attached> | 
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| 89 | <collisionShapes> | 
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| 90 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 91 | <BoxCollisionShape position="0,-60,0" halfExtents="30,30,30" /> | 
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| 92 | </collisionShapes> | 
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| 93 | </Pawn> | 
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| 94 |  | 
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| 95 | <ModularSpaceShip position="0,-100,-200"> | 
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| 96 | <templates> | 
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| 97 | <Template link=spaceshippirate /> | 
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| 98 | </templates> | 
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| 99 | </ModularSpaceShip> | 
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| 100 |  | 
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| 101 | <ModularSpaceShip position="0,-1000,-200" health="2000" maxhealth="4000" initialhealth="2000"> | 
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| 102 | <templates> | 
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| 103 | <Template link=HeavyCruiser /> | 
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| 104 | </templates> | 
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| 105 | </ModularSpaceShip> | 
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| 106 |  | 
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| 107 | </Scene> | 
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| 108 | </Level> | 
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| 109 |  | 
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