| 1 | <LevelInfo | 
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| 2 |  name = "Hover level" | 
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| 3 |  description = "Level for Minigame Hover" | 
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| 4 |  tags = "minigame" | 
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| 5 |  screenshot = "emptylevel.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 |   include("stats.oxo") | 
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| 10 |   include("HUDTemplates3.oxo") | 
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| 11 |   include("templates/lodInformation.oxt") | 
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| 12 | ?> | 
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| 13 |  | 
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| 14 | <?lua | 
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| 15 |   include("templates/spaceshipPirate.oxt") | 
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| 16 |   include("templates/spaceshipHover.oxt") | 
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| 17 |   include("overlays/HoverHUD.oxo") | 
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| 18 | ?> | 
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| 19 |  | 
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| 20 | <?lua | 
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| 21 | MAZE_NUM_CELLS = 10 | 
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| 22 | MAZE_CELL_SIZE = 100 | 
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| 23 | MAZE_CELL_HEIGHT = 30 | 
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| 24 | MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE | 
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| 25 | ?> | 
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| 26 |  | 
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| 27 | <Level | 
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| 28 | plugins = hover | 
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| 29 | gametype = Hover | 
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| 30 | > | 
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| 31 |   <templates> | 
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| 32 |     <Template link=lodtemplate_default /> | 
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| 33 |   </templates> | 
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| 34 |   <?lua include("includes/notifications.oxi") ?> | 
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| 35 |  | 
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| 36 |   <Scene | 
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| 37 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 38 |     skybox       = "Orxonox/Starbox" | 
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| 39 |     gravity      = "0, -200, 0" | 
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| 40 |   > | 
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| 41 |  | 
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| 42 |     <StaticEntity position="0,0,0" collisionType="static"> | 
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| 43 |       <attached> | 
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| 44 |         <HoverOrigin | 
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| 45 |           numCells="<?lua print(MAZE_NUM_CELLS)?>" | 
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| 46 |           cellSize="<?lua print(MAZE_CELL_SIZE)?>" | 
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| 47 |           cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>" | 
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| 48 |         /> | 
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| 49 |         <Model | 
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| 50 |           position="<?lua print(MAZE_SIZE/2)?>,-16,<?lua print(MAZE_SIZE/2)?>" | 
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| 51 |           scale3D="<?lua print(MAZE_SIZE/2)?>,16,<?lua print(MAZE_SIZE/2)?>" | 
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| 52 |           mesh="CubeGround.mesh" | 
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| 53 |         /> | 
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| 54 |       </attached>  | 
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| 55 |       <collisionShapes> | 
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| 56 |         <BoxCollisionShape | 
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| 57 |           position="<?lua print(MAZE_SIZE/2)?>,<?lua print(MAZE_CELL_HEIGHT+1)?>,<?lua print(MAZE_SIZE/2)?>" | 
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| 58 |           halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" | 
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| 59 |         /> | 
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| 60 |         <BoxCollisionShape | 
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| 61 |           position="<?lua print(MAZE_SIZE/2)?>,-1,<?lua print(MAZE_SIZE/2)?>" | 
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| 62 |           halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" | 
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| 63 |         /> | 
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| 64 |       </collisionShapes> | 
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| 65 |     </StaticEntity> | 
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| 66 |  | 
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| 67 |     <Light | 
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| 68 |       type=directional | 
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| 69 |       position="-50,500,-50" | 
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| 70 |       direction="0.577, -0.577, 0.577" | 
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| 71 |       diffuse="1.0, 0.9, 0.9, 1.0" | 
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| 72 |       specular="1.0, 0.9, 0.9, 1.0" | 
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| 73 |     /> | 
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| 74 |      | 
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| 75 |     <SpawnPoint | 
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| 76 |       team=0 | 
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| 77 |       position="50,20,50" | 
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| 78 |       lookat="100,20,100" | 
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| 79 |       spawnclass=HoverShip | 
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| 80 |       pawndesign=spaceshiphover | 
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| 81 |     /> | 
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| 82 |      | 
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| 83 |   </Scene> | 
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| 84 | </Level> | 
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| 85 |  | 
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