| [9939] | 1 | <!-- --> | 
|---|
| [7648] | 2 | <LevelInfo | 
|---|
 | 3 |  name = "FPS testlevel" | 
|---|
 | 4 |  description = "Level to test First Person Shooter" | 
|---|
 | 5 |  tags = "test" | 
|---|
| [9016] | 6 |  screenshot = "fpstestlevel.png" | 
|---|
| [7648] | 7 | /> | 
|---|
 | 8 |  | 
|---|
| [6867] | 9 | <?lua | 
|---|
| [7679] | 10 |   include("HUDTemplates3.oxo") | 
|---|
| [11104] | 11 |   include("HUDTemplatesFPS.oxo") | 
|---|
| [6867] | 12 |   include("stats.oxo") | 
|---|
| [7679] | 13 |   include("templates/spaceshipAssff.oxt") | 
|---|
 | 14 |   include("templates/spaceshipH2.oxt") | 
|---|
 | 15 |   include("templates/FPS.oxt") | 
|---|
 | 16 |   include("templates/lodInformation.oxt") | 
|---|
| [6867] | 17 | ?> | 
|---|
 | 18 |  | 
|---|
| [9016] | 19 | <Level> | 
|---|
| [7083] | 20 |   <templates> | 
|---|
 | 21 |     <Template link=lodtemplate_default /> | 
|---|
 | 22 |   </templates> | 
|---|
| [8706] | 23 |   <?lua include("includes/notifications.oxi") ?> | 
|---|
| [7083] | 24 |  | 
|---|
| [6867] | 25 |   <Scene | 
|---|
 | 26 |    ambientlight = "0.1, 0.1, 0.1" | 
|---|
| [9348] | 27 |    skybox       = "Orxonox/skyBoxBasic" | 
|---|
| [6867] | 28 |    gravity      = "0,-1000,0" | 
|---|
| [7284] | 29 |    negativeWorldRange = "-100000, -100000, -100000" | 
|---|
 | 30 |    positiveWorldRange = " 100000,  100000,  100000" | 
|---|
| [6867] | 31 |    hasPhysics   = true | 
|---|
 | 32 |   > | 
|---|
 | 33 |     <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
|---|
 | 34 |  | 
|---|
| [6882] | 35 |   <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > | 
|---|
| [6867] | 36 |       <attached> | 
|---|
 | 37 |         <Model position="0,0,0" mesh="cube.mesh" scale3D="10000,10000,1000" /> | 
|---|
 | 38 |       </attached> | 
|---|
 | 39 |       <collisionShapes> | 
|---|
 | 40 |         <BoxCollisionShape position="0,0,0" halfExtents="10000,10000,1000" /> | 
|---|
 | 41 |       </collisionShapes> | 
|---|
 | 42 |   </StaticEntity> | 
|---|
 | 43 |  | 
|---|
 | 44 | <?lua | 
|---|
 | 45 | for i = 1, 10, 1 | 
|---|
 | 46 | do ?> | 
|---|
 | 47 |     <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,100,<?lua print(math.random() * 1000 - 500) ?>" direction="-1, 0, 0" lookat="0,0,0" spawnclass=FpsPlayer pawndesign=fps /> | 
|---|
 | 48 | <?lua | 
|---|
 | 49 | end | 
|---|
 | 50 | ?> | 
|---|
 | 51 |  | 
|---|
 | 52 |  | 
|---|
 | 53 | <?lua | 
|---|
 | 54 | for i = 1, 200, 1 | 
|---|
 | 55 | do | 
|---|
 | 56 | j = math.random() | 
|---|
 | 57 | ?> | 
|---|
| [7057] | 58 |   <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" > | 
|---|
| [6867] | 59 |       <attached> | 
|---|
| [8079] | 60 |         <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> | 
|---|
| [6867] | 61 |       </attached> | 
|---|
 | 62 |       <collisionShapes> | 
|---|
 | 63 |         <SphereCollisionShape radius="<?lua print(j * 100) ?>" /> | 
|---|
 | 64 |       </collisionShapes> | 
|---|
| [7057] | 65 |   </MovableEntity> | 
|---|
| [6867] | 66 | <?lua | 
|---|
 | 67 | end | 
|---|
 | 68 | ?> | 
|---|
 | 69 |  | 
|---|
 | 70 |   </Scene> | 
|---|
 | 71 | </Level> | 
|---|
 | 72 |  | 
|---|