| Last change
                  on this file since 8002 was
                  7726,
                  checked in by konrad, 15 years ago | 
        
          | 
decision popup in ingame menu has been changed
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            1.1 KB | 
      
      
        
  | Line |  | 
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| 1 | -- DecisionPopup.lua | 
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| 2 |  | 
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| 3 | local P = createMenuSheet("DecisionPopup") | 
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| 4 |  | 
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| 5 | P.buttonList = {} | 
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| 6 |  | 
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| 7 | function P.onShow() | 
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| 8 | --indices to iterate through buttonlist | 
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| 9 | P.oldindex = -2 | 
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| 10 | P.index = -1 | 
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| 11 | end | 
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| 12 |  | 
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| 13 | function P.onLoad() | 
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| 14 |  | 
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| 15 | --button are arranged in a 1x2 matrix | 
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| 16 | local item = { | 
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| 17 | ["button"] = winMgr:getWindow("orxonox/DecisionPopup_button_yes"), | 
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| 18 | ["function"]  = P.button_yes | 
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| 19 | } | 
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| 20 | P.buttonList[1] = item | 
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| 21 |  | 
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| 22 | local item = { | 
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| 23 | ["button"] = winMgr:getWindow("orxonox/DecisionPopup_button_no"), | 
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| 24 | ["function"]  = P.button_no | 
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| 25 | } | 
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| 26 | P.buttonList[2] = item | 
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| 27 |  | 
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| 28 | end | 
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| 29 |  | 
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| 30 | function P.setCallback(functionPtr) | 
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| 31 | P.functionPtr = functionPtr | 
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| 32 | end | 
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| 33 |  | 
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| 34 | function P.setText( text ) | 
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| 35 | winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text ) | 
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| 36 | end | 
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| 37 |  | 
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| 38 | -- events for ingamemenu | 
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| 39 | function P.button_yes(e) | 
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| 40 | if P.functionPtr ~= nil then | 
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| 41 | P.functionPtr(true) | 
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| 42 | end | 
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| 43 | hideMenuSheet("DecisionPopup") | 
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| 44 | end | 
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| 45 |  | 
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| 46 | function P.button_no(e) | 
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| 47 | if P.functionPtr ~= nil then | 
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| 48 | P.functionPtr(false) | 
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| 49 | end | 
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| 50 | hideMenuSheet("DecisionPopup") | 
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| 51 | end | 
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| 52 |  | 
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| 53 | function P.onKeyPressed() | 
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| 54 | buttonIteratorHelper(P.buttonList, code, P, 1, 2) | 
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| 55 | end | 
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| 56 |  | 
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| 57 | return P | 
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| 58 |  | 
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