| Last change
                  on this file since 7220 was
                  6746,
                  checked in by rgrieder, 16 years ago | 
        
          | 
Merged gamestates2 branch back to trunk.This brings in some heavy changes in the GUI framework.
 It should also fix problems with triggered asserts in the InputManager.
 
 
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.I haven't tested it before, so I can't tell whether it's my changes.
 
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          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            434 bytes | 
      
      
        
  | Rev | Line |  | 
|---|
| [6145] | 1 | <?xml version="1.0" ?> | 
|---|
|  | 2 | <GUILayout> | 
|---|
| [6746] | 3 | <Window Type="MenuWidgets/StaticImage" Name="orxonox/Background"> | 
|---|
| [6145] | 4 | <Property Name="UnifiedSize" Value="{{1.0,0},{1.0,0}}"/> | 
|---|
|  | 5 | <Property Name="Image" Value="set:MainMenuBackground image:Background"/> | 
|---|
|  | 6 | <Property Name="FrameEnabled" Value="set:true"/> | 
|---|
|  | 7 | <Property Name="BackgroundEnabled" Value="set:false"/> | 
|---|
|  | 8 | <Property Name="InheritsAlpha" Value="False" /> | 
|---|
|  | 9 | </Window> | 
|---|
|  | 10 | </GUILayout> | 
|---|
       
      
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