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source: code/trunk/bin/levels/sample.oxw @ 1032

Last change on this file since 1032 was 1032, checked in by rgrieder, 16 years ago
  • singletonized GraphicsEngine —> Orxonox.h has to included only twice —> better compile performance —> Everything graphic related can now be accessed with GraphicsEngine::getSingleton()
  • asylumized Fighter (SpaceShip with weapon system integrated)
  • removed weapon system from build
File size: 2.3 KB
Line 
1<!--
2 <audio>
3                <ambient>
4                        <ogg src="allgorythm-lift_up" />
5                        <ogg src="allgorythm-resonance_blaster" />
6                        <ogg src="luke_grey_-_hypermode" />
7                        <ogg src="task_horizon_-_menu1" />
8                        <ogg src="tha_silent_partner_-_void" />
9                </ambient>
10  </audio>
11
12-->
13
14<Ambient colourvalue="1,1,1" />
15<Skybox src="Orxonox/StarSkyBox" />
16
17<SpaceShip camera="true" position="0,0,0" scale="10" yawpitchroll="-90,-90,0" mesh="assf3.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
18
19<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
20<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
21<NPC position="0,-100,500" scale="1" mesh="razor.mesh"/>
22<NPC position="0,-200,450" scale="1" mesh="razor.mesh"/>
23<NPC position="100,0,400" scale="1" mesh="razor.mesh"/>
24
25<!--Model name="starship" position="200,0,500" scale="10" mesh="starship.mesh" yawpitchroll="-90,-90,0" /-->
26<!--Model name="drone" position="-200,0,500" scale="10" mesh="drone.mesh" yawpitchroll="-90,-90,0">
27  <attached>
28    <Model name="drone2" position="200,-100,-500" scale="10" mesh="drone.mesh" yawpitchroll="-90,-90,0">
29      <attached>
30        <Model name="starship2" position="500,200,-500" scale="10" mesh="starship.mesh" yawpitchroll="-90,-90,0" />
31      </attached>
32    </Model>
33  </attached>
34</Model -->
35
36<Model position="-200,1000,500" scale="10" mesh="hoover_body.mesh" yawpitchroll="-90,-90,0" />
37<Model position="-200,1000,500" scale="10" mesh="hoover_gear0.mesh" yawpitchroll="-90,-90,0" />
38<Model position="-200,1000,500" scale="10" mesh="hoover_gear1.mesh" yawpitchroll="-90,-90,0" />
39<Model position="-200,1000,500" scale="10" mesh="hoover_gear2.mesh" yawpitchroll="-90,-90,0" />
40<Model position="-200,1000,500" scale="10" mesh="hoover_turbine.mesh" yawpitchroll="-90,-90,0" />
41
42<?lua
43for i = 1, 226, 1
44do ?>
45  <Model position="<?lua print(math.random(-19597, 18732))?>, <?lua print(math.random(-19597, 18732)) ?>, <?lua print(math.random(-19597, 18732)) ?>" scale="<?lua print(math.random( 20, 119)) ?>" mesh="ast<?lua print(i%6 + 1) ?>.mesh" rotationAxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationRate="<?lua print(math.random(16, 44)) ?>" />
46<?lua
47end
48?>
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