| Last change
                  on this file since 56 was
                  44,
                  checked in by bknecht, 18 years ago | 
        
          | 
merge from tutorial branche to trunk
 | 
        | File size:
            618 bytes | 
      
      
        
  | Line |  | 
|---|
| 1 | fragment_program Ogre/Compositor/TilingFP cg | 
|---|
| 2 | { | 
|---|
| 3 | source TilingFP.cg | 
|---|
| 4 | entry_point Tiling_ps | 
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| 5 | profiles ps_2_0 arbfp1 | 
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| 6 | } | 
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| 7 |  | 
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| 8 | material Ogre/Compositor/Tiling | 
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| 9 | { | 
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| 10 | technique | 
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| 11 | { | 
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| 12 |  | 
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| 13 | pass | 
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| 14 | { | 
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| 15 | cull_hardware none | 
|---|
| 16 | cull_software none | 
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| 17 | depth_func always_pass | 
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| 18 |  | 
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| 19 | vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp | 
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| 20 | { | 
|---|
| 21 | } | 
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| 22 |  | 
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| 23 | //DirectX 9.0 HLSL Pixel Shader ps_2_0 | 
|---|
| 24 | fragment_program_ref Ogre/Compositor/TilingFP | 
|---|
| 25 | { | 
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| 26 | param_named NumTiles float 75.0 | 
|---|
| 27 | param_named Threshhold float 0.15 | 
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| 28 | } | 
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| 29 |  | 
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| 30 | texture_unit RT | 
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| 31 | { | 
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| 32 | tex_coord_set 0 | 
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| 33 | tex_address_mode clamp | 
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| 34 | filtering trilinear | 
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| 35 | } | 
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| 36 |  | 
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| 37 | } | 
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| 38 | } | 
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| 39 | } | 
|---|
       
      
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