| [25] | 1 | // Manuel's bloom | 
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|  | 2 | // Needs a scene-sized rtt, but does only one render of the scene | 
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|  | 3 | compositor Bloom | 
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|  | 4 | { | 
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|  | 5 | technique | 
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|  | 6 | { | 
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|  | 7 | // Temporary textures | 
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|  | 8 | texture rt0 128 128 PF_A8R8G8B8 | 
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|  | 9 | texture rt1 128 128 PF_A8R8G8B8 | 
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|  | 10 |  | 
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|  | 11 | target rt1 | 
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|  | 12 | { | 
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|  | 13 | // Render output from previous compositor (or original scene) | 
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|  | 14 | input previous | 
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|  | 15 | } | 
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|  | 16 |  | 
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|  | 17 | target rt0 | 
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|  | 18 | { | 
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|  | 19 | // Start with clear texture | 
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|  | 20 | input none | 
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|  | 21 | // Vertical blur pass | 
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|  | 22 | pass render_quad | 
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|  | 23 | { | 
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|  | 24 | // Renders a fullscreen quad with a material | 
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|  | 25 | material Ogre/Compositor/Blur0 | 
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|  | 26 | input 0 rt1 | 
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|  | 27 | } | 
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|  | 28 | } | 
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|  | 29 |  | 
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|  | 30 | target rt1 | 
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|  | 31 | { | 
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|  | 32 | // Start with clear texture | 
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|  | 33 | input none | 
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|  | 34 | // Horizontal blur pass | 
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|  | 35 | pass render_quad | 
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|  | 36 | { | 
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|  | 37 | // Renders a fullscreen quad with a material | 
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|  | 38 | material Ogre/Compositor/Blur1 | 
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|  | 39 | input 0 rt0 | 
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|  | 40 | } | 
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|  | 41 | } | 
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|  | 42 |  | 
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|  | 43 | target_output | 
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|  | 44 | { | 
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|  | 45 | // Start with clear output | 
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|  | 46 | input previous | 
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|  | 47 | // Draw a fullscreen quad | 
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|  | 48 | pass render_quad | 
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|  | 49 | { | 
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|  | 50 | // Renders a fullscreen quad with a material | 
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|  | 51 | material Ogre/Compositor/BloomBlend | 
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|  | 52 | input 0 rt1 | 
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|  | 53 | } | 
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|  | 54 | } | 
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|  | 55 | } | 
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|  | 56 | } | 
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|  | 57 |  | 
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|  | 58 | compositor Glass | 
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|  | 59 | { | 
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|  | 60 | technique | 
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|  | 61 | { | 
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|  | 62 | texture rt0 target_width target_height PF_R8G8B8 | 
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|  | 63 |  | 
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|  | 64 | target rt0 { input previous } | 
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|  | 65 |  | 
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|  | 66 | target_output | 
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|  | 67 | { | 
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|  | 68 | // Start with clear output | 
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|  | 69 | input none | 
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|  | 70 |  | 
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|  | 71 | pass render_quad | 
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|  | 72 | { | 
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|  | 73 | material Ogre/Compositor/GlassPass | 
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|  | 74 | input 0 rt0 | 
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|  | 75 | } | 
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|  | 76 | } | 
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|  | 77 | } | 
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|  | 78 | } | 
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|  | 79 |  | 
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|  | 80 | compositor "Old TV" | 
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|  | 81 | { | 
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|  | 82 | technique | 
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|  | 83 | { | 
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|  | 84 | texture rt0 target_width target_height PF_R8G8B8 | 
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|  | 85 |  | 
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|  | 86 | // render scene to a texture | 
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|  | 87 | target rt0 { input previous } | 
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|  | 88 |  | 
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|  | 89 | target_output | 
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|  | 90 | { | 
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|  | 91 | // Start with clear output | 
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|  | 92 | input none | 
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|  | 93 |  | 
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|  | 94 | pass render_quad | 
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|  | 95 | { | 
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|  | 96 | // convert the previous render target to a black and white image, add some noise, distort it, | 
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|  | 97 | // then render to scene aligned quad | 
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|  | 98 | material Ogre/Compositor/OldTV | 
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|  | 99 | input 0 rt0 | 
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|  | 100 | } | 
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|  | 101 | } | 
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|  | 102 | } | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 |  | 
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|  | 106 | // Black and white effect | 
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|  | 107 | compositor B&W | 
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|  | 108 | { | 
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|  | 109 | technique | 
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|  | 110 | { | 
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|  | 111 | // Temporary textures | 
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|  | 112 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 113 |  | 
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|  | 114 | target rt0 | 
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|  | 115 | { | 
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|  | 116 | // Render output from previous compositor (or original scene) | 
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|  | 117 | input previous | 
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|  | 118 | } | 
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|  | 119 |  | 
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|  | 120 | target_output | 
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|  | 121 | { | 
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|  | 122 | // Start with clear output | 
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|  | 123 | input none | 
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|  | 124 | // Draw a fullscreen quad with the black and white image | 
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|  | 125 | pass render_quad | 
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|  | 126 | { | 
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|  | 127 | // Renders a fullscreen quad with a material | 
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|  | 128 | material Ogre/Compositor/BlackAndWhite | 
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|  | 129 | input 0 rt0 | 
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|  | 130 | } | 
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|  | 131 | } | 
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|  | 132 | } | 
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|  | 133 | } | 
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|  | 134 |  | 
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|  | 135 | //compositor DOF // based on Blur but final pass does depth of field | 
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|  | 136 | //{ | 
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|  | 137 | //    technique | 
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|  | 138 | //    { | 
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|  | 139 | //        // Temporary textures | 
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|  | 140 | //        texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 141 | //        texture rt1 target_width target_height PF_A8R8G8B8 | 
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|  | 142 | // | 
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|  | 143 | //        target rt1 | 
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|  | 144 | //        { | 
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|  | 145 | //            // Render output from previous compositor (or original scene) | 
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|  | 146 | //            input previous | 
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|  | 147 | //        } | 
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|  | 148 | // | 
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|  | 149 | //        target rt0 | 
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|  | 150 | //        { | 
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|  | 151 | //            // Start with clear texture | 
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|  | 152 | //            input none | 
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|  | 153 | //            // Vertical blur pass | 
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|  | 154 | //            pass render_quad | 
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|  | 155 | //            { | 
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|  | 156 | //                // Renders a fullscreen quad with a material | 
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|  | 157 | //                material Ogre/Compositor/DOF_Blur0 | 
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|  | 158 | //                input 0 rt1 | 
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|  | 159 | //            } | 
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|  | 160 | //        } | 
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|  | 161 | // | 
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|  | 162 | //        target rt1 | 
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|  | 163 | //        { | 
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|  | 164 | //            // Start with clear texture | 
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|  | 165 | //            input none | 
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|  | 166 | //            // Horizontal blur pass | 
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|  | 167 | //            pass render_quad | 
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|  | 168 | //            { | 
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|  | 169 | //                // Renders a fullscreen quad with a material | 
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|  | 170 | //                material Ogre/Compositor/DOF_Blur1 | 
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|  | 171 | //                input 0 rt0 | 
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|  | 172 | //            } | 
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|  | 173 | //        } | 
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|  | 174 | // | 
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|  | 175 | //        target_output | 
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|  | 176 | //        { | 
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|  | 177 | //            // Start with clear output | 
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|  | 178 | //            input none | 
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|  | 179 | //            // Draw a fullscreen quad | 
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|  | 180 | //            pass render_quad | 
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|  | 181 | //            { | 
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|  | 182 | //                // Renders a fullscreen quad with a material | 
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|  | 183 | //                material Ogre/Compositor/DOF_Blend | 
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|  | 184 | //                input 0 rt0 | 
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|  | 185 | //                input 1 rt1 | 
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|  | 186 | //            } | 
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|  | 187 | //        } | 
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|  | 188 | //    } | 
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|  | 189 | //} | 
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|  | 190 |  | 
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|  | 191 | // Embossed (fake bump) effect | 
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|  | 192 | compositor Embossed | 
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|  | 193 | { | 
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|  | 194 | technique | 
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|  | 195 | { | 
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|  | 196 | // Temporary textures | 
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|  | 197 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 198 |  | 
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|  | 199 | target rt0 | 
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|  | 200 | { | 
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|  | 201 | // Render output from previous compositor (or original scene) | 
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|  | 202 | input previous | 
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|  | 203 | } | 
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|  | 204 |  | 
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|  | 205 | target_output | 
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|  | 206 | { | 
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|  | 207 | // Start with clear output | 
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|  | 208 | input none | 
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|  | 209 | // Draw a fullscreen quad with the black and white image | 
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|  | 210 | pass render_quad | 
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|  | 211 | { | 
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|  | 212 | // Renders a fullscreen quad with a material | 
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|  | 213 | material Ogre/Compositor/Embossed | 
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|  | 214 | input 0 rt0 | 
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|  | 215 | } | 
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|  | 216 | } | 
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|  | 217 | } | 
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|  | 218 | } | 
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|  | 219 |  | 
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|  | 220 | // SharpenEdges | 
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|  | 221 | compositor Sharpen Edges | 
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|  | 222 | { | 
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|  | 223 | technique | 
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|  | 224 | { | 
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|  | 225 | // Temporary textures | 
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|  | 226 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 227 |  | 
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|  | 228 | target rt0 | 
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|  | 229 | { | 
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|  | 230 | // Render output from previous compositor (or original scene) | 
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|  | 231 | input previous | 
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|  | 232 | } | 
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|  | 233 |  | 
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|  | 234 | target_output | 
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|  | 235 | { | 
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|  | 236 | // Start with clear output | 
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|  | 237 | input none | 
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|  | 238 | // Draw a fullscreen quad with the black and white image | 
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|  | 239 | pass render_quad | 
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|  | 240 | { | 
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|  | 241 | // Renders a fullscreen quad with a material | 
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|  | 242 | material Ogre/Compositor/SharpenEdges | 
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|  | 243 | input 0 rt0 | 
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|  | 244 | } | 
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|  | 245 | } | 
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|  | 246 | } | 
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|  | 247 | } | 
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|  | 248 |  | 
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|  | 249 | // Invert | 
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|  | 250 | compositor Invert | 
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|  | 251 | { | 
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|  | 252 | technique | 
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|  | 253 | { | 
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|  | 254 | // Temporary textures | 
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|  | 255 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 256 |  | 
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|  | 257 | target rt0 | 
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|  | 258 | { | 
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|  | 259 | // Render output from previous compositor (or original scene) | 
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|  | 260 | input previous | 
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|  | 261 | } | 
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|  | 262 |  | 
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|  | 263 | target_output | 
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|  | 264 | { | 
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|  | 265 | // Start with clear output | 
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|  | 266 | input none | 
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|  | 267 | // Draw a fullscreen quad with the black and white image | 
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|  | 268 | pass render_quad | 
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|  | 269 | { | 
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|  | 270 | // Renders a fullscreen quad with a material | 
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|  | 271 | material Ogre/Compositor/Invert | 
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|  | 272 | input 0 rt0 | 
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|  | 273 | } | 
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|  | 274 | } | 
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|  | 275 | } | 
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|  | 276 | } | 
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|  | 277 |  | 
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|  | 278 | // Posterize | 
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|  | 279 | compositor Posterize | 
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|  | 280 | { | 
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|  | 281 | technique | 
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|  | 282 | { | 
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|  | 283 | // Temporary textures | 
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|  | 284 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 285 |  | 
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|  | 286 | target rt0 | 
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|  | 287 | { | 
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|  | 288 | // Render output from previous compositor (or original scene) | 
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|  | 289 | input previous | 
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|  | 290 | } | 
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|  | 291 |  | 
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|  | 292 | target_output | 
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|  | 293 | { | 
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|  | 294 | // Start with clear output | 
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|  | 295 | input none | 
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|  | 296 | // Draw a fullscreen quad with the black and white image | 
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|  | 297 | pass render_quad | 
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|  | 298 | { | 
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|  | 299 | // Renders a fullscreen quad with a material | 
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|  | 300 | material Ogre/Compositor/Posterize | 
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|  | 301 | input 0 rt0 | 
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|  | 302 | } | 
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|  | 303 | } | 
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|  | 304 | } | 
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|  | 305 | } | 
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|  | 306 |  | 
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|  | 307 | // Laplace | 
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|  | 308 | compositor Laplace | 
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|  | 309 | { | 
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|  | 310 | technique | 
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|  | 311 | { | 
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|  | 312 | // Temporary textures | 
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|  | 313 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 314 |  | 
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|  | 315 | target rt0 | 
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|  | 316 | { | 
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|  | 317 | // Render output from previous compositor (or original scene) | 
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|  | 318 | input previous | 
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|  | 319 | } | 
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|  | 320 |  | 
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|  | 321 | target_output | 
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|  | 322 | { | 
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|  | 323 | // Start with clear output | 
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|  | 324 | input none | 
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|  | 325 | // Draw a fullscreen quad with the black and white image | 
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|  | 326 | pass render_quad | 
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|  | 327 | { | 
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|  | 328 | // Renders a fullscreen quad with a material | 
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|  | 329 | material Ogre/Compositor/Laplace | 
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|  | 330 | input 0 rt0 | 
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|  | 331 | } | 
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|  | 332 | } | 
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|  | 333 | } | 
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|  | 334 | } | 
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|  | 335 |  | 
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|  | 336 | // Tiling | 
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|  | 337 | compositor Tiling | 
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|  | 338 | { | 
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|  | 339 | technique | 
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|  | 340 | { | 
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|  | 341 | // Temporary textures | 
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|  | 342 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 343 |  | 
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|  | 344 | target rt0 | 
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|  | 345 | { | 
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|  | 346 | // Render output from previous compositor (or original scene) | 
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|  | 347 | input previous | 
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|  | 348 | } | 
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|  | 349 |  | 
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|  | 350 | target_output | 
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|  | 351 | { | 
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|  | 352 | // Start with clear output | 
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|  | 353 | input none | 
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|  | 354 | // Draw a fullscreen quad with the black and white image | 
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|  | 355 | pass render_quad | 
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|  | 356 | { | 
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|  | 357 | // Renders a fullscreen quad with a material | 
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|  | 358 | material Ogre/Compositor/Tiling | 
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|  | 359 | input 0 rt0 | 
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|  | 360 | } | 
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|  | 361 | } | 
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|  | 362 | } | 
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|  | 363 | } | 
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|  | 364 |  | 
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|  | 365 | // Old Movie | 
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|  | 366 | compositor Old Movie | 
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|  | 367 | { | 
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|  | 368 | technique | 
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|  | 369 | { | 
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|  | 370 | // Temporary textures | 
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|  | 371 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 372 |  | 
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|  | 373 | target rt0 | 
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|  | 374 | { | 
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|  | 375 | // Render output from previous compositor (or original scene) | 
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|  | 376 | input previous | 
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|  | 377 | } | 
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|  | 378 |  | 
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|  | 379 | target_output | 
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|  | 380 | { | 
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|  | 381 | // Start with clear output | 
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|  | 382 | input none | 
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|  | 383 | // Draw a fullscreen quad with the black and white image | 
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|  | 384 | pass render_quad | 
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|  | 385 | { | 
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|  | 386 | // Renders a fullscreen quad with a material | 
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|  | 387 | material Ogre/Compositor/OldMovie | 
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|  | 388 | input 0 rt0 | 
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|  | 389 | } | 
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|  | 390 | } | 
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|  | 391 | } | 
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|  | 392 | } | 
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|  | 393 |  | 
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|  | 394 | // HDR | 
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|  | 395 | compositor HDR | 
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|  | 396 | { | 
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|  | 397 | // floating point only for now | 
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|  | 398 | technique | 
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|  | 399 | { | 
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|  | 400 | // Temporary textures | 
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|  | 401 | // Fullsize HDR render target, used as tone mapping source | 
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|  | 402 | texture rt_full target_width target_height PF_FLOAT16_RGB | 
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|  | 403 | // Targets used for luminance evaluation (3x3 downsample, point filtering) | 
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|  | 404 | texture rt_lum0 1 1 PF_FLOAT16_RGB | 
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|  | 405 | texture rt_lum1 4 4 PF_FLOAT16_RGB | 
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|  | 406 | texture rt_lum2 16 16 PF_FLOAT16_RGB | 
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|  | 407 | texture rt_lum3 64 64 PF_FLOAT16_RGB | 
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|  | 408 | texture rt_lum4 128 128 PF_FLOAT16_RGB | 
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|  | 409 | // Bright-pass filtered target (tone mapped) | 
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|  | 410 | texture rt_brightpass 128 128 PF_R8G8B8 | 
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|  | 411 | // Bloom filter targets | 
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|  | 412 | texture rt_bloom0 128 128 PF_R8G8B8 | 
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|  | 413 | texture rt_bloom1 128 128 PF_R8G8B8 | 
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|  | 414 |  | 
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|  | 415 |  | 
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|  | 416 | target rt_full | 
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|  | 417 | { | 
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|  | 418 | // No input, render differently | 
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|  | 419 | input none | 
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|  | 420 |  | 
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|  | 421 | // Use float target HDR material scheme (unclamped shaders) | 
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|  | 422 | material_scheme HDR | 
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|  | 423 |  | 
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|  | 424 | pass clear | 
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|  | 425 | { | 
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|  | 426 | } | 
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|  | 427 |  | 
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|  | 428 | pass render_scene | 
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|  | 429 | { | 
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|  | 430 | } | 
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|  | 431 |  | 
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|  | 432 | } | 
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|  | 433 |  | 
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|  | 434 | // Downsample the original HDR scene to extract luminence value | 
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|  | 435 | target rt_lum4 | 
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|  | 436 | { | 
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|  | 437 | input none | 
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|  | 438 | pass render_quad | 
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|  | 439 | { | 
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|  | 440 | // Downsample using a 2x2 filter and convert to greyscale | 
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|  | 441 | material Ogre/Compositor/HDR/Downsample2x2Luminence | 
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|  | 442 | input 0 rt_full | 
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|  | 443 | identifier 994 | 
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|  | 444 | } | 
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|  | 445 | } | 
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|  | 446 | target rt_lum3 | 
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|  | 447 | { | 
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|  | 448 | input none | 
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|  | 449 | pass render_quad | 
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|  | 450 | { | 
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|  | 451 | // Downsample using a 3x3 filter | 
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|  | 452 | material Ogre/Compositor/HDR/Downsample3x3 | 
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|  | 453 | input 0 rt_lum4 | 
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|  | 454 | identifier 993 | 
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|  | 455 | } | 
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|  | 456 | } | 
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|  | 457 | target rt_lum2 | 
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|  | 458 | { | 
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|  | 459 | input none | 
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|  | 460 | pass render_quad | 
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|  | 461 | { | 
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|  | 462 | // Downsample using a 3x3 filter | 
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|  | 463 | material Ogre/Compositor/HDR/Downsample3x3 | 
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|  | 464 | input 0 rt_lum3 | 
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|  | 465 | identifier 992 | 
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|  | 466 | } | 
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|  | 467 | } | 
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|  | 468 | target rt_lum1 | 
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|  | 469 | { | 
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|  | 470 | input none | 
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|  | 471 | pass render_quad | 
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|  | 472 | { | 
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|  | 473 | // Downsample using a 3x3 filter | 
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|  | 474 | material Ogre/Compositor/HDR/Downsample3x3 | 
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|  | 475 | input 0 rt_lum2 | 
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|  | 476 | identifier 991 | 
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|  | 477 | } | 
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|  | 478 | } | 
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|  | 479 | target rt_lum0 | 
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|  | 480 | { | 
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|  | 481 | input none | 
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|  | 482 | pass render_quad | 
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|  | 483 | { | 
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|  | 484 | // Downsample using a 3x3 filter | 
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|  | 485 | material Ogre/Compositor/HDR/Downsample3x3 | 
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|  | 486 | input 0 rt_lum1 | 
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|  | 487 | identifier 990 | 
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|  | 488 | } | 
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|  | 489 | } | 
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|  | 490 |  | 
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|  | 491 |  | 
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|  | 492 | target rt_brightpass | 
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|  | 493 | { | 
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|  | 494 | input none | 
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|  | 495 | pass render_quad | 
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|  | 496 | { | 
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|  | 497 | // Downsample using a 3x3 filter, hi-pass and tone map | 
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|  | 498 | material Ogre/Compositor/HDR/Downsample3x3Brightpass | 
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|  | 499 | input 0 rt_full | 
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|  | 500 | input 1 rt_lum0 | 
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|  | 501 | identifier 800 | 
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|  | 502 | } | 
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|  | 503 | } | 
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|  | 504 |  | 
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|  | 505 | target rt_bloom1 | 
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|  | 506 | { | 
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|  | 507 | input none | 
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|  | 508 | pass render_quad | 
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|  | 509 | { | 
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|  | 510 | // Blur horizontally | 
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|  | 511 | material Ogre/Compositor/HDR/GaussianBloom | 
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|  | 512 | input 0 rt_brightpass | 
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|  | 513 | identifier 701 | 
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|  | 514 | } | 
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|  | 515 | } | 
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|  | 516 | target rt_bloom0 | 
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|  | 517 | { | 
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|  | 518 | input none | 
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|  | 519 | pass render_quad | 
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|  | 520 | { | 
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|  | 521 | // Blur horizontally | 
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|  | 522 | material Ogre/Compositor/HDR/GaussianBloom | 
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|  | 523 | input 0 rt_bloom1 | 
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|  | 524 | identifier 700 | 
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|  | 525 | } | 
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|  | 526 | } | 
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|  | 527 |  | 
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|  | 528 |  | 
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|  | 529 | // Final output combines tone mapping of the original scene, with an | 
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|  | 530 | // exposure setting passed in as a GPU parameter, and an additive bloom | 
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|  | 531 | // effect | 
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|  | 532 | target_output | 
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|  | 533 | { | 
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|  | 534 | input none | 
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|  | 535 | pass render_quad | 
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|  | 536 | { | 
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|  | 537 | material Ogre/Compositor/HDR/ToneMapping | 
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|  | 538 | input 0 rt_full | 
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|  | 539 | input 1 rt_bloom0 | 
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|  | 540 | input 2 rt_lum0 | 
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|  | 541 | } | 
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|  | 542 | } | 
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|  | 543 |  | 
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|  | 544 |  | 
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|  | 545 | } | 
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|  | 546 |  | 
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|  | 547 | } | 
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|  | 548 |  | 
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|  | 549 |  | 
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|  | 550 | // Gaussian blur effect | 
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|  | 551 | compositor Gaussian Blur | 
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|  | 552 | { | 
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|  | 553 | technique | 
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|  | 554 | { | 
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|  | 555 | // Temporary textures | 
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|  | 556 | texture rt0 target_width target_height PF_A8R8G8B8 | 
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|  | 557 | texture rt1 target_width target_height PF_A8R8G8B8 | 
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|  | 558 |  | 
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|  | 559 | target rt0 | 
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|  | 560 | { | 
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|  | 561 | // Render output from previous compositor (or original scene) | 
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|  | 562 | input previous | 
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|  | 563 | } | 
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|  | 564 |  | 
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|  | 565 | target rt1 | 
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|  | 566 | { | 
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|  | 567 | // Blur horizontally | 
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|  | 568 | input none | 
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|  | 569 | pass render_quad | 
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|  | 570 | { | 
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|  | 571 | material Ogre/Compositor/HDR/GaussianBloom | 
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|  | 572 | input 0 rt0 | 
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|  | 573 | identifier 700 | 
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|  | 574 | } | 
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|  | 575 | } | 
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|  | 576 |  | 
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|  | 577 | target_output | 
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|  | 578 | { | 
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|  | 579 | // Start with clear output | 
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|  | 580 | input none | 
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|  | 581 | // Blur vertically | 
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|  | 582 | pass render_quad | 
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|  | 583 | { | 
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|  | 584 | // Renders a fullscreen quad with a material | 
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|  | 585 | material Ogre/Compositor/HDR/GaussianBloom | 
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|  | 586 | input 0 rt1 | 
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|  | 587 | identifier 701 | 
|---|
|  | 588 | } | 
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|  | 589 | } | 
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|  | 590 | } | 
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|  | 591 | } | 
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|  | 592 |  | 
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