source:
code/trunk/TODO
@
2257
| Last change on this file since 2257 was 2171, checked in by landauf, 17 years ago | |
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| File size: 593 bytes | |
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| 1 | todo: |
| 2 | |
| 3 | test network functionality with paketloss/delay: http://www.linuxfoundation.org/en/Net:Netem#Packet_loss |
| 4 | |
| 5 | bidirectional |
| 6 | |
| 7 | minimize synchronisableHeader |
| 8 | |
| 9 | |
| 10 | !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! |
| 11 | !!! ensure that objects get synched, when newly created, even if not their tick |
| 12 | |
| 13 | setvariable mode |
| 14 | objectmode |
| 15 | priorities (put into gamestatehandler) |
| 16 | manage delete object handling (only send deletes of acked objects) |
| 17 | static (sync once) & triggerSync |
| 18 | |
| 19 | REMARKS: |
| 20 | try to sort the bytestream before copy (putt all 0's in one place) |
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