| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  * | 
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| 4 |  * | 
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| 5 |  *   License notice: | 
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| 6 |  * | 
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| 7 |  *   This program is free software; you can redistribute it and/or | 
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| 8 |  *   modify it under the terms of the GNU General Public License | 
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| 9 |  *   as published by the Free Software Foundation; either version 2 | 
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| 10 |  *   of the License, or (at your option) any later version. | 
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| 11 |  * | 
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| 12 |  *   This program is distributed in the hope that it will be useful, | 
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| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 |  *   GNU General Public License for more details. | 
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| 16 |  * | 
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| 17 |  *   You should have received a copy of the GNU General Public License | 
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| 18 |  *   along with this program; if not, write to the Free Software | 
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| 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 |  * | 
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| 21 |  *   Author: | 
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| 22 |  *      Fabian 'x3n' Landau | 
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| 23 |  *   Co-authors: | 
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| 24 |  *      ... | 
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| 25 |  * | 
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| 26 |  */ | 
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| 27 |  | 
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| 28 | /*! | 
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| 29 |     @file DebugLevel.cc | 
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| 30 |     @brief Implementation of the DebugLevel class. | 
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| 31 | */ | 
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| 32 |  | 
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| 33 | #include "DebugLevel.h" | 
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| 34 |  | 
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| 35 | namespace orxonox | 
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| 36 | { | 
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| 37 |     /** | 
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| 38 |         @brief Constructor: Registers the object and sets the debug level. | 
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| 39 |         @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel() | 
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| 40 |     */ | 
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| 41 |     DebugLevel::DebugLevel(bool& bReturnSoftDebugLevel) | 
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| 42 |     { | 
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| 43 |         RegisterRootObject(DebugLevel); | 
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| 44 |         this->setConfigValues(); | 
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| 45 |         bReturnSoftDebugLevel = true; | 
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| 46 |     } | 
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| 47 |  | 
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| 48 |     /** | 
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| 49 |         @brief Function to collect the SetConfigValue-macro calls. | 
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| 50 |     */ | 
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| 51 |     void DebugLevel::setConfigValues() | 
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| 52 |     { | 
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| 53 |         SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console"); | 
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| 54 |         SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile"); | 
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| 55 |         SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell"); | 
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| 56 |  | 
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| 57 |         // softDebugLevel_ is the maximum of the 3 variables | 
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| 58 |         this->softDebugLevel_ = this->softDebugLevelConsole_; | 
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| 59 |         if (this->softDebugLevelLogfile_ > this->softDebugLevel_) | 
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| 60 |             this->softDebugLevel_ = this->softDebugLevelLogfile_; | 
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| 61 |         if (this->softDebugLevelShell_ > this->softDebugLevel_) | 
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| 62 |             this->softDebugLevel_ = this->softDebugLevelShell_; | 
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| 63 |     } | 
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| 64 |  | 
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| 65 |     /** | 
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| 66 |         @brief Static function that holds the singleton. | 
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| 67 |     */ | 
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| 68 |     int DebugLevel::getSoftDebugLevel(OutputHandler::OutputDevice device) | 
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| 69 |     { | 
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| 70 |         static bool bCreatingSoftDebugLevelObject = true;   // Static variable - used to enhance the performance | 
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| 71 |         static bool bReturnSoftDebugLevel = false;          // Static variable - used to avoid an infinite recursion | 
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| 72 |         static DebugLevel* theOnlyDebugLevelObject = 0;     // Static variable - will contain a pointer to the only instance of the DebugLevel class | 
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| 73 |  | 
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| 74 |         // If bReturnSoftDebugLevel is true, the instance of DebugLevel was created (it's set to true at the end of the constructor, call by reference) | 
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| 75 |         if (bReturnSoftDebugLevel) | 
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| 76 |         { | 
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| 77 |             if (device == OutputHandler::LD_All) | 
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| 78 |                 return theOnlyDebugLevelObject->softDebugLevel_; | 
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| 79 |             else if (device == OutputHandler::LD_Console) | 
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| 80 |                 return theOnlyDebugLevelObject->softDebugLevelConsole_; | 
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| 81 |             else if (device == OutputHandler::LD_Logfile) | 
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| 82 |                 return theOnlyDebugLevelObject->softDebugLevelLogfile_; | 
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| 83 |             else if (device == OutputHandler::LD_Shell) | 
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| 84 |                 return theOnlyDebugLevelObject->softDebugLevelShell_; | 
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| 85 |         } | 
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| 86 |  | 
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| 87 |         // If bCreatingSoftDebugLevelObject is true, we're just about to create an instance of the DebugLevel class | 
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| 88 |         if (bCreatingSoftDebugLevelObject) | 
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| 89 |         { | 
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| 90 |             bCreatingSoftDebugLevelObject = false; | 
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| 91 |             theOnlyDebugLevelObject = new DebugLevel(bReturnSoftDebugLevel); | 
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| 92 |             return getSoftDebugLevel(device); | 
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| 93 |         } | 
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| 94 |  | 
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| 95 |         // Return a constant value while we're creating the object | 
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| 96 |         return 4; | 
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| 97 |     } | 
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| 98 | } | 
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| 99 |  | 
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| 100 | /** | 
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| 101 |     @returns the soft debug level, stored in the only existing instance of the DebugLevel class, configured in the config-file. | 
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| 102 | */ | 
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| 103 | int getSoftDebugLevel() | 
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| 104 | { | 
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| 105 |     return orxonox::DebugLevel::getSoftDebugLevel(); | 
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| 106 | } | 
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