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source: code/branches @ 2225

Name Size Rev Age Author Last Change
../
AI 495   16 years motth fixed a memory leak, added documentation
asylum 1648   16 years rgrieder removed asylum from trunk and added it to branches as separate folder …
buildsystem 2224   15 years adrfried media path changed
ceguilua 1809   16 years rgrieder removed version specific lua folders removed lua 5.0 package file int …
core2 1050   16 years landauf bugfix
lod 2077   16 years FelixSchulthess -l command line option works now
lod2 2142   16 years FelixSchulthess creating new lod branch from new trunk…
network 2052   16 years scheusso add TrafficControl Class template for christian
network64 2211   16 years scheusso moved some files (Synchronisable, NetworkCallback) to subfolder …
objecthierarchy 2170   16 years rgrieder updated msvc files.
objecthierarchy2 2213   15 years landauf WE-destructor deletes attached WEs
orxonox_tutorial 1870   16 years martisty done…
overlay 2225   15 years bhildebr Created class Scoreboard to get game information from Gametype
physics 2201   16 years martisty loading objects and creating shapes…
pickups 2128   16 years dsommer getnameofpermanents und switch
pickups2 2202   16 years dsommer PickupSpawner
questsystem 2081   16 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
questsystem2 2221   15 years dafrick Some tweaks and solved some bugs…
script_trigger 1956   16 years bknecht now you can also invert the mode in the XML loading
shader 1514   16 years rgrieder - readded and uncommented the shader hacks in shader branch
skybox 485   16 years gabrieho skybox working but poor
tutorial 867   16 years FelixSchulthess -asd
weapon 2060   16 years polakma WeaponSystem, Projectile (kompiliert nicht)
weapon2 2203   16 years polakma added munition, fixed reloadTimer_
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