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source: code/branches @ 2198

Name Size Rev Age Author Last Change
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AI 495   18 years motth fixed a memory leak, added documentation
asylum 1648   17 years rgrieder removed asylum from trunk and added it to branches as separate folder …
buildsystem 2198   17 years adrfried FindOGRE cleaned up
ceguilua 1809   17 years rgrieder removed version specific lua folders removed lua 5.0 package file int …
core2 1050   17 years landauf bugfix
lod 2077   17 years FelixSchulthess -l command line option works now
lod2 2142   17 years FelixSchulthess creating new lod branch from new trunk…
network 2052   17 years scheusso add TrafficControl Class template for christian
objecthierarchy 2170   17 years rgrieder updated msvc files.
objecthierarchy2 2182   17 years landauf changed a lot in Backlight, but not yet finished
orxonox_tutorial 1870   17 years martisty done…
overlay 2181   17 years rgrieder Moved instantiation of stats overlay from GSLevel to Gametype.
physics 2192   17 years rgrieder Reverted all changes of attempt to update physics branch.
pickups 2128   17 years dsommer getnameofpermanents und switch
pickups2 2136   17 years landauf merged changes from pickups1 to pickups2, not merged (probably) …
questsystem 2081   17 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
questsystem2 2196   17 years dafrick Even more trigger stuff. Sorry for the spam…
script_trigger 1956   17 years bknecht now you can also invert the mode in the XML loading
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
skybox 485   18 years gabrieho skybox working but poor
tutorial 867   18 years FelixSchulthess -asd
weapon 2060   17 years polakma WeaponSystem, Projectile (kompiliert nicht)
weapon2 2186   17 years polakma made some changes (still doesn't compile)
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