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source: code/branches @ 2191

Name Size Rev Age Author Last Change
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AI 495   16 years motth fixed a memory leak, added documentation
asylum 1648   16 years rgrieder removed asylum from trunk and added it to branches as separate folder …
buildsystem 2139   15 years rgrieder Forgot one USE_TICPP in a source file
ceguilua 1809   16 years rgrieder removed version specific lua folders removed lua 5.0 package file int …
core2 1050   16 years landauf bugfix
lod 2077   16 years FelixSchulthess -l command line option works now
lod2 2142   15 years FelixSchulthess creating new lod branch from new trunk…
network 2052   16 years scheusso add TrafficControl Class template for christian
objecthierarchy 2170   15 years rgrieder updated msvc files.
objecthierarchy2 2182   15 years landauf changed a lot in Backlight, but not yet finished
orxonox_tutorial 1870   16 years martisty done…
overlay 2181   15 years rgrieder Moved instantiation of stats overlay from GSLevel to Gametype.
physics 2190   15 years rgrieder New physics branch from trunk.
pickups 2128   15 years dsommer getnameofpermanents und switch
pickups2 2136   15 years landauf merged changes from pickups1 to pickups2, not merged (probably) …
questsystem 2081   16 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
questsystem2 2191   15 years dafrick Just changed some small stuff…
script_trigger 1956   16 years bknecht now you can also invert the mode in the XML loading
shader 1514   16 years rgrieder - readded and uncommented the shader hacks in shader branch
skybox 485   16 years gabrieho skybox working but poor
tutorial 867   16 years FelixSchulthess -asd
weapon 2060   16 years polakma WeaponSystem, Projectile (kompiliert nicht)
weapon2 2186   15 years polakma made some changes (still doesn't compile)
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