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source: code/branches @ 2145

Name Size Rev Age Author Last Change
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script_trigger 1956   16 years bknecht now you can also invert the mode in the XML loading
questsystem 2081   16 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
pickups 2128   16 years dsommer getnameofpermanents und switch
lod 2077   16 years FelixSchulthess -l command line option works now
lod2 2142   16 years FelixSchulthess creating new lod branch from new trunk…
tutorial 867   16 years FelixSchulthess -asd
skybox 485   16 years gabrieho skybox working but poor
core2 1050   16 years landauf bugfix
pickups2 2136   16 years landauf merged changes from pickups1 to pickups2, not merged (probably) …
questsystem2 2109   16 years landauf created new questsystem branch, "questsystem2".
orxonox_tutorial 1870   16 years martisty done…
AI 495   16 years motth fixed a memory leak, added documentation
weapon 2060   16 years polakma WeaponSystem, Projectile (kompiliert nicht)
weapon2 2145   16 years polakma added firemodes and a lot of other things
asylum 1648   16 years rgrieder removed asylum from trunk and added it to branches as separate folder …
buildsystem 2139   16 years rgrieder Forgot one USE_TICPP in a source file
ceguilua 1809   16 years rgrieder removed version specific lua folders removed lua 5.0 package file int …
overlay 2140   16 years rgrieder Stats overlay should now be loaded. Could not test it yet because of …
physics 2141   16 years rgrieder Fixed static linker problem with bullet and gcc: We have to specify …
shader 1514   16 years rgrieder - readded and uncommented the shader hacks in shader branch
network 2052   16 years scheusso add TrafficControl Class template for christian
objecthierarchy 2144   16 years scheusso small change in synchronisable and baseobject (check when changing …
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