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source: code/branches @ 11614

Name Size Rev Age Author Last Change
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gamestates3 7713   13 years dafrick Updating branch for changes in the data repository. Please also update …
usability 8078   13 years dafrick Reverting changes made in revision 8035, that based the menu …
mac_osx2 8391   13 years youngk Added gravitational pull to both planets. This is getting fun!
release2012 9377   12 years jo Renaming some level descriptions.
wiimote 9919   10 years georgr boost mapped to B; roll, steering and acceleration(c/Z) all working.
cegui0.8 11124   8 years landauf fixed some more errors: use 0.8-notation for images
tgidronFS16 11201   8 years tgidron Final Project
sagerjFS16 11205   8 years sagerj zusammengemerged mit florin project
ogre1.9 11454   7 years landauf reverted some changes in cmake script; also inject time pulse to …
HUD_HS16 11558   7 years patricwi no more segfaults but still not exiting properly - maybe never ending loop?
FlappyOrx_HS17 11600   6 years merholzl XML Ports and cleanUp
SOBv2_HS17 11602   6 years varxth ! angeschrieben
Waypoints_HS17 11603   6 years jostoffe Der Pfeil ist nun immer senkrecht oberhalb vom SpaceShip. Funktioniert …
ProtectBoss_HS17 11604   6 years lrigoni Changes of 27.11.2017
CampaignMap_HS17 11605   6 years fanconic Beschriftung Funktioniert nun. Zusaetzlich ist das Levelfile mit neuem …
ScriptableController_HS17 11606   6 years kohlia Pawn killing works too now
AsteroidMining_HS17 11610   6 years remartin
Dialog_HS17 11612   6 years kuchlert funktioniert bis dialogmanager getInstance, angefangen und noch zu …
Asteroid_HS17 11614   6 years vyang Asteroids werden random geladen→ collisionShape und Bewegung einstellen
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