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source: code/branches @ 10215

Name Size Rev Age Author Last Change
core6 9662   7 years landauf use SmallObjectAllocator for ObjectListElements
gamestates3 7713   10 years dafrick Updating branch for changes in the data repository. Please also update …
hudHS14 10163   6 years aejonas completed healthbar project
keckslevelHS14 10165   6 years kecks Level file changed to final version.
leveljoemeHS14 10167   6 years sujataj final stage
mac_osx2 8391   9 years youngk Added gravitational pull to both planets. This is getting fun!
minigame4DHS14 10168   6 years richtero working game
modularships 10071   6 years noep Removed all segfaults (or at least those we found…)
pickupsFS14 10184   6 years fvultier Es wird nun angezeigt, wie lange ein item noch aktiv ist.
presentationFS14 10215   6 years landauf replaced tabs with spaces. no changes in code.
presentationHS14 10182   6 years maxima Had to change Mission::start() to play the mission levels.
release2012 9377   8 years jo Renaming some level descriptions.
ScriptableController 10075   6 years mkronig commit for merging files
shaders 9511   8 years davidsa tweaked lens flare base colour in the test level
soundEffects 9437   8 years jo Rough example on how to add sound to existing orxonox objects. A …
SpaceshipNavigation2 9396   8 years soroa Created a new class called FindClosestEnemy
storymodeHS14 10174   6 years maxima Final version for presentation.
surfaceraceHS14 10166   6 years sriedel Final version
towerdefenseHS14 10172   6 years maxima final version for presentation
turretFS14 10145   6 years maxima
tutorial 8882   9 years smerkli just testing
tutorial2 9378   8 years smerkli Fixed skybox to be something that works in tutorial.oxw
tutorial3 9528   7 years jo Bringing the tutorial branch up to date.
tutorial4 9993   6 years smerkli Backported a library fix I did in the trunk a while ago so the …
usability 8078   9 years dafrick Reverting changes made in revision 8035, that based the menu …
weaponupdateHS14 10178   6 years flsueess bugfixes
wiimote 9919   7 years georgr boost mapped to B; roll, steering and acceleration(c/Z) all working.
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