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source: code/branches @ 2168

Name Size Rev Age Author Last Change
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weapon2 2145   17 years polakma added firemodes and a lot of other things
weapon 2060   17 years polakma WeaponSystem, Projectile (kompiliert nicht)
tutorial 867   17 years FelixSchulthess -asd
skybox 485   18 years gabrieho skybox working but poor
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
script_trigger 1956   17 years bknecht now you can also invert the mode in the XML loading
questsystem2 2159   17 years dafrick Completed documentation of finished classes.
questsystem 2081   17 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
pickups2 2136   17 years landauf merged changes from pickups1 to pickups2, not merged (probably) …
pickups 2128   17 years dsommer getnameofpermanents und switch
physics 2151   17 years rgrieder Renamed PositionableEntity to StaticEntity and added dummy classes …
overlay 2152   17 years bhildebr CMakeLists.txt updated, background added
orxonox_tutorial 1870   17 years martisty done…
objecthierarchy 2168   17 years landauf Split up LevelManager into LevelManager and PlayerManager where …
network 2052   17 years scheusso add TrafficControl Class template for christian
lod2 2142   17 years FelixSchulthess creating new lod branch from new trunk…
lod 2077   17 years FelixSchulthess -l command line option works now
core2 1050   17 years landauf bugfix
ceguilua 1809   17 years rgrieder removed version specific lua folders removed lua 5.0 package file int …
buildsystem 2139   17 years rgrieder Forgot one USE_TICPP in a source file
asylum 1648   17 years rgrieder removed asylum from trunk and added it to branches as separate folder …
AI 495   18 years motth fixed a memory leak, added documentation
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