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source: code/branches @ 2260

Name Size Rev Age Author Last Change
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weapon2 2232   17 years polakma added new features to munition.h and weapon.h. tried to fix …
weapon 2060   17 years polakma WeaponSystem, Projectile (kompiliert nicht)
tutorial 867   18 years FelixSchulthess -asd
skybox 485   18 years gabrieho skybox working but poor
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
questsystem2 2258   17 years dafrick Finalizing, found an error…
questsystem 2081   17 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
pickups2 2227   17 years dsommer Turbo funktioniert
pickups 2128   17 years dsommer getnameofpermanents und switch
physics 2201   17 years martisty loading objects and creating shapes…
overlay 2225   17 years bhildebr Created class Scoreboard to get game information from Gametype
orxonox_tutorial 1870   17 years martisty done…
objecthierarchy2 2259   17 years rgrieder The idea with exceptions is that you can throw them without having the …
objecthierarchy 2170   17 years rgrieder updated msvc files.
network64 2255   17 years scheusso Synchronisation of Ogre::Degree works now (some small stupid error) …
network 2231   17 years chpeter traffic tool header file
lod2 2142   17 years FelixSchulthess creating new lod branch from new trunk…
lod 2077   17 years FelixSchulthess -l command line option works now
core2 1050   17 years landauf bugfix
buildsystem 2260   17 years rgrieder Added NDEBUG and _DEBUG macros to all builds. This removes all asserts …
asylum 1648   17 years rgrieder removed asylum from trunk and added it to branches as separate folder …
AI 495   18 years motth fixed a memory leak, added documentation
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