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source: code/branches @ 2251

Name Size Rev Age Author Last Change
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weapon2 2232   17 years polakma added new features to munition.h and weapon.h. tried to fix …
weapon 2060   17 years polakma WeaponSystem, Projectile (kompiliert nicht)
tutorial 867   18 years FelixSchulthess -asd
skybox 485   18 years gabrieho skybox working but poor
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
questsystem2 2251   17 years dafrick Some cleanup…
questsystem 2081   17 years dafrick Ready for merge! (It won't compile after the merge, though ;) )
pickups2 2227   17 years dsommer Turbo funktioniert
pickups 2128   17 years dsommer getnameofpermanents und switch
physics 2201   17 years martisty loading objects and creating shapes…
overlay 2225   17 years bhildebr Created class Scoreboard to get game information from Gametype
orxonox_tutorial 1870   17 years martisty done…
objecthierarchy2 2213   17 years landauf WE-destructor deletes attached WEs
objecthierarchy 2170   17 years rgrieder updated msvc files.
network64 2247   17 years scheusso reverted emptying of stable headers
network 2231   17 years chpeter traffic tool header file
lod2 2142   17 years FelixSchulthess creating new lod branch from new trunk…
lod 2077   17 years FelixSchulthess -l command line option works now
core2 1050   17 years landauf bugfix
buildsystem 2249   17 years rgrieder Changes in visual studio solution: - Restored directories.vsprops - …
asylum 1648   17 years rgrieder removed asylum from trunk and added it to branches as separate folder …
AI 495   18 years motth fixed a memory leak, added documentation
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