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source: code/branches/wiimote/src/external/wiicpp/wiic/nunchuk.c @ 9780

Last change on this file since 9780 was 9780, checked in by georgr, 10 years ago

WiiCpp library successfully (?) added - won't work without libbluetooth-dev

  • Property svn:executable set to *
File size: 5.6 KB
Line 
1/*
2 *    nunchuck.c
3 *
4 *        This file is part of WiiC, written by:
5 *              Gabriele Randelli
6 *              Email: randelli@dis.uniroma1.it
7 *
8 *    Copyright 2010
9 *             
10 *        This file is based on Wiiuse, written By:
11 *              Michael Laforest        < para >
12 *              Email: < thepara (--AT--) g m a i l [--DOT--] com >
13 *
14 *        Copyright 2006-2007
15 *
16 *    This program is free software; you can redistribute it and/or modify
17 *    it under the terms of the GNU General Public License as published by
18 *    the Free Software Foundation; either version 3 of the License, or
19 *    (at your option) any later version.
20 *
21 *    This program is distributed in the hope that it will be useful,
22 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
23 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
24 *    GNU General Public License for more details.
25 *
26 *    You should have received a copy of the GNU General Public License
27 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
28 *
29 *        $Header$
30 */
31
32/**
33 *      @file
34 *      @brief Nunchuk expansion device.
35 */
36
37#include <stdio.h>
38#include <stdlib.h>
39#include <math.h>
40
41#include "definitions.h"
42#include "wiic_internal.h"
43#include "dynamics.h"
44#include "events.h"
45#include "nunchuk.h"
46
47static void nunchuk_pressed_buttons(struct nunchuk_t* nc, byte now);
48
49/**
50 *      @brief Handle the handshake data from the nunchuk.
51 *
52 *      @param nc               A pointer to a nunchuk_t structure.
53 *      @param data             The data read in from the device.
54 *      @param len              The length of the data block, in bytes.
55 *
56 *      @return Returns 1 if handshake was successful, 0 if not.
57 */
58int nunchuk_handshake(struct wiimote_t* wm, struct nunchuk_t* nc, byte* data, unsigned short len) {
59        int i;
60        int offset = 0;
61
62        nc->btns = 0;
63        nc->btns_held = 0;
64        nc->btns_released = 0;
65
66        /* set the smoothing to the same as the wiimote */
67        nc->flags = &wm->flags;
68        nc->accel_calib.st_alpha = wm->accel_calib.st_alpha;
69
70        /* decrypt data */
71        for (i = 0; i < len; ++i)
72                data[i] = (data[i] ^ 0x17) + 0x17;
73
74        if (data[offset] == 0xFF) {
75                /*
76                 *      Sometimes the data returned here is not correct.
77                 *      This might happen because the wiimote is lagging
78                 *      behind our initialization sequence.
79                 *      To fix this just request the handshake again.
80                 *
81                 *      Other times it's just the first 16 bytes are 0xFF,
82                 *      but since the next 16 bytes are the same, just use
83                 *      those.
84                 */
85                if (data[offset + 16] == 0xFF) {
86                        /* get the calibration data */
87                        byte* handshake_buf = malloc(EXP_HANDSHAKE_LEN * sizeof(byte));
88
89                        WIIC_DEBUG("Nunchuk handshake appears invalid, trying again.");
90                        wiic_read_data_cb(wm, handshake_expansion, handshake_buf, WM_EXP_MEM_CALIBR, EXP_HANDSHAKE_LEN);
91
92                        return 0;
93                } else
94                        offset += 16;
95        }
96
97        nc->accel_calib.cal_zero.x = data[offset + 0];
98        nc->accel_calib.cal_zero.y = data[offset + 1];
99        nc->accel_calib.cal_zero.z = data[offset + 2];
100        nc->accel_calib.cal_g.x = data[offset + 4];
101        nc->accel_calib.cal_g.y = data[offset + 5];
102        nc->accel_calib.cal_g.z = data[offset + 6];
103        nc->js.max.x = data[offset + 8];
104        nc->js.min.x = data[offset + 9];
105        nc->js.center.x = data[offset + 10];
106        nc->js.max.y = data[offset + 11];
107        nc->js.min.y = data[offset + 12];
108        nc->js.center.y = data[offset + 13];
109
110        /* default the thresholds to the same as the wiimote */
111        nc->orient_threshold = wm->orient_threshold;
112        nc->accel_threshold = wm->accel_threshold;
113
114        /* handshake done */
115        wm->exp.type = EXP_NUNCHUK;
116
117        return 1;
118}
119
120
121/**
122 *      @brief The nunchuk disconnected.
123 *
124 *      @param nc               A pointer to a nunchuk_t structure.
125 */
126void nunchuk_disconnected(struct nunchuk_t* nc) {
127        memset(nc, 0, sizeof(struct nunchuk_t));
128}
129
130
131
132/**
133 *      @brief Handle nunchuk event.
134 *
135 *      @param nc               A pointer to a nunchuk_t structure.
136 *      @param msg              The message specified in the event packet.
137 */
138void nunchuk_event(struct nunchuk_t* nc, byte* msg) {
139        int i;
140
141        /* decrypt data */
142        for (i = 0; i < 6; ++i)
143                msg[i] = (msg[i] ^ 0x17) + 0x17;
144
145        /* get button states */
146        nunchuk_pressed_buttons(nc, msg[5]);
147
148        /* calculate joystick state */
149        calc_joystick_state(&nc->js, msg[0], msg[1]);
150
151        /* calculate orientation */
152        nc->accel.x = msg[2];
153        nc->accel.y = msg[3];
154        nc->accel.z = msg[4];
155
156        calculate_gforce(&nc->accel_calib, &nc->accel, &nc->gforce, NUNCHUK_IS_FLAG_SET(nc, WIIC_SMOOTHING));
157        calculate_orientation(&nc->gforce.vec, &nc->orient.angle);
158}
159
160
161/**
162 *      @brief Find what buttons are pressed.
163 *
164 *      @param nc               Pointer to a nunchuk_t structure.
165 *      @param msg              The message byte specified in the event packet.
166 */
167static void nunchuk_pressed_buttons(struct nunchuk_t* nc, byte now) {
168        /* message is inverted (0 is active, 1 is inactive) */
169        now = ~now & NUNCHUK_BUTTON_ALL;
170
171        /* pressed now & were pressed, then held */
172        nc->btns_held = (now & nc->btns);
173
174        /* were pressed or were held & not pressed now, then released */
175        nc->btns_released = ((nc->btns | nc->btns_held) & ~now);
176
177        /* buttons pressed now */
178        nc->btns = now;
179}
180
181
182/**
183 *      @brief  Set the orientation event threshold for the nunchuk.
184 *
185 *      @param wm                       Pointer to a wiimote_t structure with a nunchuk attached.
186 *      @param threshold        The decimal place that should be considered a significant change.
187 *
188 *      See wiic_set_orient_threshold() for details.
189 */
190void wiic_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold) {
191        if (!wm)        return;
192
193        wm->exp.nunchuk.orient_threshold = threshold;
194}
195
196
197/**
198 *      @brief  Set the accelerometer event threshold for the nunchuk.
199 *
200 *      @param wm                       Pointer to a wiimote_t structure with a nunchuk attached.
201 *      @param threshold        The decimal place that should be considered a significant change.
202 *
203 *      See wiic_set_orient_threshold() for details.
204 */
205void wiic_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold) {
206        if (!wm)        return;
207
208        wm->exp.nunchuk.accel_threshold = threshold;
209}
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