| [7129] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [8855] | 23 |  *      Gabriel Nadler | 
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| [7129] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [8855] | 29 | /** | 
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 | 30 |     @file RocketController.h | 
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 | 31 |     @brief Definition of the RocketController class. | 
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 | 32 | */ | 
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 | 33 |  | 
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| [7129] | 34 | #ifndef _RocketController_H__ | 
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 | 35 | #define _RocketController_H__ | 
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 | 36 |  | 
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 | 37 | #include "weapons/WeaponsPrereqs.h" | 
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 | 38 |  | 
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| [8855] | 39 | #include "tools/interfaces/Tickable.h" | 
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| [7129] | 40 | #include "controllers/Controller.h" | 
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| [10098] | 41 | #include "worldentities/ControllableEntity.h" | 
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| [7129] | 42 |  | 
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 | 43 | namespace orxonox | 
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 | 44 | { | 
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 | 45 |     /** | 
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 | 46 |     @brief | 
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| [8855] | 47 |         Controller for the SimpleRocket (target seeking) | 
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| [7129] | 48 |     @author | 
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| [8855] | 49 |         Gabriel Nadler | 
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 | 50 |     @ingroup Weapons | 
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| [7129] | 51 |     */ | 
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 | 52 |     class _WeaponsExport RocketController : public Controller, public Tickable | 
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 | 53 |     { | 
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 | 54 |         public: | 
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| [9667] | 55 |             RocketController(Context* context); | 
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| [7129] | 56 |             virtual ~RocketController(); | 
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 | 57 |  | 
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 | 58 |             virtual void tick(float dt); | 
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| [8855] | 59 |             /** | 
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 | 60 |             @brief Get the rocket that is controlled by this controller. | 
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 | 61 |             @return Returns a pointer to the rocket. | 
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 | 62 |             */ | 
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| [7129] | 63 |             SimpleRocket* getRocket() const | 
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| [8855] | 64 |                 { return this->rocket_; }; | 
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 | 65 |  | 
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 | 66 |             /** | 
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 | 67 |             @brief Set the target of the rocket. | 
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 | 68 |             @param target A pointer to the target. | 
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 | 69 |             */ | 
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 | 70 |             void setTarget(WorldEntity* target) | 
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 | 71 |                 { this->target_ = target; } | 
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 | 72 |  | 
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| [7129] | 73 |         protected: | 
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| [8855] | 74 |             void updateTargetPosition(); | 
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| [7129] | 75 |             void moveToPosition(const Vector3& target); | 
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 | 76 |  | 
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 | 77 |         private: | 
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| [8855] | 78 |             SimpleRocket* rocket_; //!< The Rocket it controls. | 
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 | 79 |             Vector3 targetPosition_; //!< The position of the target. | 
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 | 80 |             WeakPtr<PlayerInfo> player_; //!< The player the rocket belongs to. | 
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| [10098] | 81 |             //WeakPtr<Pawn> pawn_; | 
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| [7129] | 82 |  | 
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| [8855] | 83 |             WeakPtr<WorldEntity> target_; //!< The target. | 
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| [7129] | 84 |     }; | 
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 | 85 | } | 
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 | 86 |  | 
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 | 87 | #endif /* _RocketController_H__ */ | 
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