Last change
on this file since 2912 was
2912,
checked in by landauf, 15 years ago
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Several small adjustments in the weaponsystem (like additional const keyword, includes moved from .h to .cc where possible, …)
Firemode is now an unsigned int instead of an Enum. Instead of "fire" and "altFire" use "fire 0" and "fire 1"
|
-
Property svn:eol-style set to
native
|
File size:
1.3 KB
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1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Martin Polak |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "Missile.h" |
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31 | |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | |
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35 | namespace orxonox |
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36 | { |
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37 | Missile::Missile(BaseObject* creator) : Weapon(creator) |
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38 | { |
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39 | RegisterObject(Missile); |
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40 | } |
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41 | |
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42 | Missile::~Missile() |
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43 | { |
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44 | } |
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45 | |
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46 | void Missile::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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47 | { |
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48 | |
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49 | } |
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50 | |
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51 | } |
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