Last change
on this file since 2915 was
2915,
checked in by landauf, 15 years ago
|
- switched back to std::vector for the WeaponSlots to keep them in the same order as in the XML file
- added DefaultWeaponmodeLink, a class which links weaponmodes (a property of a Weapon or a WeaponPack) with firemodes (one firemode corresponds to one WeaponSet). This can be changed later (for example in a nice GUI), but DefaultWeaponmodeLink defines the default value.
|
-
Property svn:eol-style set to
native
|
File size:
240 bytes
|
Line | |
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1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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2 | Munition.cc |
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3 | Weapon.cc |
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4 | WeaponPack.cc |
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5 | WeaponSet.cc |
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6 | WeaponSlot.cc |
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7 | WeaponSystem.cc |
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8 | DefaultWeaponmodeLink.cc |
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9 | ) |
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10 | |
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11 | ADD_SUBDIRECTORY(munitions) |
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12 | ADD_SUBDIRECTORY(projectiles) |
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13 | ADD_SUBDIRECTORY(weapons) |
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