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source: code/branches/weaponFS15/src/modules/weapons/weaponmodes @ 10601

Name Size Rev Age Author Last Change
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EnergyDrink.h 2.6 KB 9667   11 years landauf merged core6 back to trunk
FusionFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
LaserFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
LightningGun.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
RocketFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
SimpleRocketFire.cc 3.1 KB 9667   11 years landauf merged core6 back to trunk
SimpleRocketFire.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
HsW01.h 3.4 KB 9945   10 years landauf replaced tabs with spaces. no changes in code
EnergyDrink.cc 3.9 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
FusionFire.cc 2.4 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
HsW01.cc 4.4 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
LaserFire.cc 2.2 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
LightningGun.cc 2.6 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
RocketFire.cc 2.5 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
CMakeLists.txt 173 bytes 10369   9 years meggiman Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
GravityBombFire.h 1.0 KB 10455   9 years meggiman
GravityBombFire.cc 2.0 KB 10601   9 years landauf cleanup: empty level is empty again & tabs→spaces.
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